Show Log Entry

Adventure Title
HealingDamage / K. Lacambra - Service Awards (Dungeon Master / DC Writer)
Session
0
Date Played
2026-08-14 20:54:00 UTC
Levels Gained
GP +/-
Downtime +/-
Location Played
DM Name
DM DCI Number
Notes
ACHIEVEMENTS (COST) (0 SERVICE HOURS) While performing a service you might reach achievements that earn free rewards. Reaching Achievements. Each time you reach an achievement you earn one of the listed rewards, selected in order. For example, the first time you reach the “Mending Adventures” achievement, mark the first checkbox and earn its rewards. The next time you reach that same achievement you’ll mark the second checkbox to earn its reward. Then each time you reach that achievement again, you’ll earn the third checkbox’s repeatable (∞ ) rewards. Retroactive Rewards. If you’ve met a “Retroactive” achievement in the past, have never received rewards for them, and have verifiable documentation (e.g. “My 1st adventure, CCC-BLD-1-1 Bleeding Gate: Pandemonium,” published 8/1/17”) you may earn that achievement’s reward. Without verifiable documentation, you may earn its rewards the next time you perform the task, even if it’s a non-repeatable achievement and this isn’t your first time doing the task. DUNGEONCRAFT 1st Adventures (Retroactive). My first Dungeoncraft adventure was playtested and published! 10 Service Hours or 1 non-Unique Rewards by Rarity: Rare. Mending Adventures (∞). I was correctly informed of an error on my DC adventure; I edited and uploaded the update within three weeks! 10 Service Hours or 1 non-Unique Rewards by Rarity: Rare, 1 Unique Rewards by Rarity: Rare, (∞ ) 2 of these 3 rewards (1 Heroic Inspiration, 10 Service Hours, Rewards by Rarity: Rare). DCs In Playtests (∞). My adventure is in at least two or more playtests by at least one DM who isn’t me and receiving at least three players thoughtful and thorough feedback per table! At least one group of players is unfamiliar to me! 20 Service Hours or 1 non-Unique Rewards by Rarity: Very Rare, 1 Unique Rewards by Rarity: Very Rare, (∞ ) 2 of these 3 rewards (1 Heroic Inspiration, 20 Service Hours, Rewards by Rarity: Very Rare). Designer’s New Skills (∞). I learned new skills (e.g. writer’s workshop, consultant’s sensitivity reading of my adventure, videos and articles from experts like WritingDiversely.com, WritingWithColor.com, Adobe Acrobat Accessible PDFs, playing and DMing several adventures in a tier I’ve never played but will design for)! 20 Service Hours or 1 non-Unique Rewards by Rarity: Very Rare, 1 Unique Rewards by Rarity: Very Rare, (∞ ) 2 of these 3 rewards (1 Heroic Inspiration, 20 Service Hours, Rewards by Rarity: Very Rare). Playtest Messages (∞)(Retroactive). I played a playtest session and provided thoughtful and thorough feedback! 40 Service Hours or 1 non-Unique Rewards by Rarity, 1 Unique Rewards by Rarity, (∞ ) 2 of these 3 rewards (1 Heroic Inspiration, 40 Service Hours, Rewards by Rarity). More Inclusive DCs (∞)(Retroactive). I, designer and workers (e.g. consultant, DMsGuild commenter, et cetera), made a Dungeoncraft more inclusive or accessible (e.g. notified of and addressed a harmful stereotype, used an expert’s article on better representation, used studies on the readability of certain fonts for my accessible version, created an accessible pdf, et cetera)! (∞) 1 Heroic Inspiration, 40 Service Hours, and 1 Rewards by Rarity.© 2026 Wizards. All rights reserved. Not for resale. Permission granted to print and photocopy this document for personal use only. D&D Adventurers League Service Rewards v2026.1. 3 ACHIEVEMENTS (CONTINUED) (COST) DUNGEON MASTERING (0 SERVICE HOURS) DMs’ New Skills (∞). While Dungeon Mastering, I practiced a new skill at two or more sessions (e.g. a new safety tool, different way to track initiative, experiment with reminders for a DM task I always forget, practice running online games when I always run in-person or vice versa, et cetera)! 5 Service Hours or 1 non-Unique Rewards by Rarity: Common or Uncommon, 1 Unique Rewards by Rarity: Common or Uncommon, (∞ ) 2 of these 3 rewards (1 Heroic Inspiration, 5 Service Hours, Rewards by Rarity: Common or Uncommon). Mentoring New DMs (∞). I mentored a new DM during their session! 5 Service Hours or 1 non-Unique Rewards by Rarity: Common or Uncommon, 1 Unique Rewards by Rarity: Common or Uncommon, (∞ ) 2 of these 3 rewards (1 Heroic Inspiration, 5 Service Hours, Rewards by Rarity: Common or Uncommon). Running Learn-to-Plays (∞). I DMed a learn-to-play adventure! 5 Service Hours or 1 non-Unique Rewards by Rarity: Common or Uncommon, 1 Unique Rewards by Rarity: Common or Uncommon, (∞ ) 2 of these 3 rewards (1 Heroic Inspiration, 5 Service Hours, Rewards by Rarity: Common or Uncommon). Session Zeroes (∞). I ran a “session zero” for my players, to discuss our existing code of conduct (or develop one), wants and needs, content warnings, choose safety tools, and get help with rules or character builds! 5 Service Hours or 1 non-Unique Rewards by Rarity: Common or Uncommon, 1 Unique Rewards by Rarity: Common or Uncommon, (∞) 2 of these 3 rewards (1 Heroic Inspiration, 5 Service Hours, Rewards by Rarity: Common or Uncommon). Online DMs (∞). I Dungeon Mastered a publicly announced online session or online session intentionally meeting the needs of the DM and players unable to play in-person! A hybrid online and in-person session applies. 10 Service Hours or 1 non-Unique Rewards by Rarity: Rare, 1 Unique Rewards by Rarity: Rare, (∞ ) 2 of these 3 rewards (1 Heroic Inspiration, 10 Service Hours, Rewards by Rarity: Rare). Entire Books (∞). I ran one entire multi-session D&D Official adventure! 10 Service Hours or 1 non-Unique Rewards by Rarity: Rare, 1 Unique Rewards by Rarity: Rare, (∞ ) 2 of these 3 rewards (1 Heroic Inspiration, 10 Service Hours, Rewards by Rarity: Rare). Slot Zero DMs (∞). I DMed a “slot zero” with a table of DMs-as-players to familiarize them with an adventure they’ll run at our upcoming event! 10 Service Hours or 1 non-Unique Rewards by Rarity: Rare, 1 Unique Rewards by Rarity: Rare, (∞ ) 2 of these 3 rewards (1 Heroic Inspiration, 10 Service Hours, Rewards by Rarity: Rare).© 2026 Wizards. All rights reserved. Not for resale. Permission granted to print and photocopy this document for personal use only. D&D Adventurers League Service Rewards v2026.1. 4 ACHIEVEMENTS (CONTINUED) (COST) DUNGEON MASTERING (CONTINUED) (0 SERVICE HOURS) Kids’ Tables (∞). I Dungeon Mastered an entire table of players under the age of 15 and any adult chaperones! 10 Service Hours or 1 non-Unique Rewards by Rarity: Rare, 1 Unique Rewards by Rarity: Rare, (∞ ) 2 of these 3 rewards (1 Heroic Inspiration, 10 Service Hours, Rewards by Rarity: Rare). Event DMs (∞). Today, at an AL event, I DMed 5 hours or less (and managed good self-care)! 20 Service Hours or 1 non-Unique Rewards by Rarity: Very Rare, 1 Unique Rewards by Rarity: Very Rare, (∞ ) 2 of these 3 rewards (1 Heroic Inspiration, 20 Service Hours, Rewards by Rarity: Very Rare). Last Minute DMs (∞). I Dungeon Mastered with less than 4 hours’ notice! 20 Service Hours or 1 non-Unique Rewards by Rarity: Very Rare, 1 Unique Rewards by Rarity: Very Rare, (∞ ) 2 of these 3 rewards (1 Heroic Inspiration, 20 Service Hours, Rewards by Rarity: Very Rare). Entire New Release Books (∞). I finished running the most-recent (at the time of our first session) multi-session D&D Official adventure, in its entirety! 20 Service Hours or 1 non-Unique Rewards by Rarity: Very Rare, 1 Unique Rewards by Rarity: Very Rare, (∞ ) 2 of these 3 rewards (1 Heroic Inspiration, 20 Service Hours, Rewards by Rarity: Very Rare). DM Playtesters (∞)(Retroactive). I ran two or more playtests of someone else’s DC with my and at least three players thoughtful and thorough feedback per table! 20 Service Hours or 1 non-Unique Rewards by Rarity: Very Rare, 1 Unique Rewards by Rarity: Very Rare, (∞ ) 2 of these 3 rewards (1 Heroic Inspiration, 20 Service Hours, Rewards by Rarity: Very Rare). DMsGuild Leviathans (∞). I Dungeon Mastered 10 DMsGuild AL one-shot adventures of the same campaign! 40 Service Hours or 1 non-Unique Rewards by Rarity, 1 Unique Rewards by Rarity, (∞ ) 2 of these 3 rewards (1 Heroic Inspiration, 40 Service Hours, Rewards by Rarity). 6-Hour Event DMs (∞). Today, at an AL event, I DMed 6 hours or more (and managed good self-care)! 40 Service Hours or 1 non-Unique Rewards by Rarity, 1 Unique Rewards by Rarity, (∞ ) 2 of these 3 rewards (1 Heroic Inspiration, 40 Service Hours, Rewards by Rarity). 1st Time DMs (Retroactive). I DMed for the first time! 40 Service Hours or 1 non-Unique Rewards by Rarity Outlander. My local area (2 mile radius or more) didn’t have in-person AL games, so I started DMing a table here! 40 Service Hours or 1 non-Unique Rewards by Rarity More Inclusive Tables (∞)(Retroactive). An unaddressed need was identified at my table and I implemented solutions to make my Dungeon Mastering sessions more accessible!© 2026 Wizards. All rights reserved. Not for resale. Permission granted to print and photocopy this document for personal use only. D&D Adventurers League Service Rewards v2026.1. 5 40 Service Hours or 1 non-Unique Rewards by Rarity, 1 Unique Rewards by Rarity, (∞ ) 2 of these 3 rewards (1 Heroic Inspiration, 40 Service Hours, Rewards by Rarity). ACHIEVEMENTS (CONTINUED) (COST) ORGANIZING (0 SERVICE HOURS) Organizing Learn-to-Plays (∞). I organized learn-to-play adventures at my event! 5 Service Hours or 1 non-Unique Rewards by Rarity: Common or Uncommon, 1 Unique Rewards by Rarity: Common or Uncommon, (∞ ) 2 of these 3 rewards (1 Heroic Inspiration, 5 Service Hours, Rewards by Rarity: Common or Uncommon). Donation Increases (∞). My charity event raised more donations than last time! 10 Service Hours or 1 non-Unique Rewards by Rarity: Rare, 1 Unique Rewards by Rarity: Rare, (∞ ) 2 of these 3 rewards (1 Heroic Inspiration, 10 Service Hours, Rewards by Rarity: Rare). Gaining Attendees (∞). My event had more attendees (players, DMs, staff, and volunteers) than last time! 10 Service Hours or 1 non-Unique Rewards by Rarity: Rare, 1 Unique Rewards by Rarity: Rare, (∞ ) 2 of these 3 rewards (1 Heroic Inspiration, 10 Service Hours, Rewards by Rarity: Rare). Organizing Slot Zeros (∞)(Retroactive). I organized a slot zero for the DMs at our event (see “Slot Zero DMs” above, if planning for an epic this may require requesting support at least 3 months in advance to receive the adventure in time)! 10 Service Hours or 1 non-Unique Rewards by Rarity: Rare, 1 Unique Rewards by Rarity: Rare, (∞ ) 2 of these 3 rewards (1 Heroic Inspiration, 10 Service Hours, Rewards by Rarity: Rare). Sharing Wisdom (∞). I participated as an EO, staff, moderator, or guest at a Dungeon Mastering or player’s workshop or panel! 10 Service Hours or 1 non-Unique Rewards by Rarity: Rare, 1 Unique Rewards by Rarity: Rare, (∞ ) 2 of these 3 rewards (1 Heroic Inspiration, 10 Service Hours, Rewards by Rarity: Rare). 1st Time Staff (Retroactive). I was event staff for the first time! 10 Service Hours or 1 non-Unique Rewards by Rarity: Very Rare. 1st Time EOs (∞, twice)(Retroactive). I started my first multi-table AL group or organized my first event! 40 Service Hours or 1 non-Unique Rewards by Rarity, 1 Unique Rewards by Rarity Online Events (∞)(Retroactive). I (EO) organized online panels and/or sessions! 40 Service Hours or 1 non-Unique Rewards by Rarity, 1 Unique Rewards by Rarity, (∞ ) 2 of these 3 rewards (1 Heroic Inspiration, 40 Service Hours, Rewards by Rarity). 1st Charity Event (Retroactive). I organized my first charity event! 2 of these 3 rewards (1 Heroic Inspiration, 40 Service Hours, Rewards by Rarity).© 2026 Wizards. All rights reserved. Not for resale. Permission granted to print and photocopy this document for personal use only. D&D Adventurers League Service Rewards v2026.1. 6 More Inclusive Events (∞)(Retroactive). An unaddressed need was identified for my event and I implemented solutions to make my event more accessible! Earn the following with each achievement. (∞) 1 Heroic Inspiration, 40 Service Hours, any 1 Rewards by Rarity. ACHIEVEMENTS (CONTINUED) (COST) ADDITIONAL SERVICE (0 SERVICE HOURS) Help Actions (∞). Today, AL players asked for help and I successfully assisted them! (∞) 1 Heroic Inspiration Gifts All Around. I performed service hours on my birthday-week! 1 Rewards by Rarity. CoC Consults (Retroactive). I was one of the people staffing a peer review panel of an existing code of conduct (CoC) that resulted in improvement updates! 1 Heroic Inspiration, 40 Service Hours, any 1 Rewards by Rarity. CoC Creators (Retroactive). I contributed to the creation of one group’s or event’s code of conduct (D&D Adventurers League Organizers Guide)! 1 Heroic Inspiration, 40 Service Hours, any 1 Rewards by Rarity. ADVENTURE REWARDS (∞) (COST) (SERVICE HOURS FROM YOUR SESSION TIME) After running a FR, EB, DL, or RV campaign adventure, Dungeon Masters may earn the same rewards that one of their players earned from that adventure, in exchange for your session time service hours (not your prep, new player, or safety tool service hours). Choosing Adventure Rewards. Your Adventure Rewards may not be from unpublished author-only adventures or Official Support Kit epics, and must follow the same guidance your players needed to follow (ALPG). A steeped "Hoard Magic Item" above Slumbering is only available through a "Rewards by Rarity: Steeping" service reward (or Dragon Delves play). Assigning Rewards to Characters. Your assigned character must be of the same campaign and tier (or higher) as your player’s character, and the adventure must be one that your character hasn’t played before. Level advancement is optional (ALPG) or may be given to a different character. Future Play and Service. Assign Adventure Rewards from one adventure to a character only once, even if your character plays the adventure later and the rewards are different. An Adventure Reward story item or story award is available for your character to use in its storyline after the encounter or adventure that rewarded it. Notes: