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Adventure Title
DDHC-WDH-02 Unseen Waterdeep (Part 8 / Final)
Session
31
Date Played
2026-02-15 20:00:00 UTC
Levels Gained
GP +/-
779
Downtime +/-
10.0
Location Played
Waterdeep
DM Name
Maricris Ricana
DM DCI Number
1320847951
Notes
Module: DDHC-WDH-02 Unseen Waterdeep (Part 8 / Final) Session: 08 Date: 15 February 2026 8pm - 11pm Where: Our Tender Oasis server DM: Maricris Ricana DCI: 1320847951 Players: @Healing Damage as Big Terry, Aasimar Sun Soul Monk 3 / Cleric 1 @confuzzler as Gustav, Wood Elf Gloomstalker Ranger 4 @NiKki as Erza, the Epicurean, Githzerai Wildfire Druid 4 @MarZ as Esther Vhani, Harengon Zealot Barbarian 4 @Ripped Psyduck But With Glasses as RP069 "The Spell Collector", Kenku Scribes Wizard 3 Location: Waterdeep SESSION REWARDS: Downtime: 10DT ADVENTURE REWARDS: Level Up Opportunity: yes, 1 NOTE: If you had done so, kindly subtract the gold you used to purchase all the stuff you brought during the adventure! Gold: From Alia: 35 gp From Kelso: 50 gp Items from haberdashery cases: 2,235 gp Reward for Amnar Vergoba: 50 gp Reward for Win Yuven: 200 gp From Dallia: 32gp From Hlaavin's chest: 22pp, 843gp Cellar chest: 323 cp, 120 sp, 215 gp TOTAL: 3895gp 2sp 3cp / 5 = 779gp 4cp each (1cp donated to a random Waterdhavian street rat) Consumables: Spell scroll of mirror image Spell scroll of invisibility Potion of diminution Magic Items: Ring of Mind Shielding Ring, Uncommon (Requires Attunement) Writing Gem Wondrous item, uncommon (requires attunement) Others: ***Charm of Darkvision (Only for Esther Vhani)*** Charm This Charm allows you to cast Darkvision. Once used three times, the Charm vanishes from you. ***Special Favor from Masked Lord of Waterdeep Dorgar Adarbent (for everyone)*** ***Mark of Prestige*** "A reward might be a favor the characters can call on at some future date. Special favors work best when the individual granting them is trustworthy. A Lawful Good or Lawful Neutral NPC will do whatever can be done to fulfill an obligation when the time comes, short of breaking laws. A Lawful Evil NPC does the same, but only because a deal is a deal. A Neutral Good or Neutral NPC might pay off favors to protect their reputation. A Chaotic Good NPC is more concerned about doing right by the adventurers, honoring any obligations without worrying too much about personal risk or adherence to the law." (DMG24 pg81) Service Rewards (only for session 8): Dungeon Mastering: 3 hrs to DM (gon) Mod Prep (gon): 5hrs Streamed Game? No

Magic Items

Name Rarity Location Table Result Counts?
Ring of Mind Shielding Uncommon true
Ring, Uncommon (Requires Attunement) While wearing this ring, you are immune to magic that allows other creatures to read your thoughts, determine whether you are lying, know your alignment, or know your creature type. Creatures can telepathically communicate with you only if you allow it. You can take a Magic action to cause the ring to become imperceptible until you take another Magic action to make it perceptible, until you remove the ring, or until you die. If you die while wearing the ring, your soul enters it, unless it already houses a soul. You can remain in the ring or depart for the afterlife. As long as your soul is in the ring, you can telepathically communicate with any creature wearing it. A wearer can't prevent this telepathic communication.
Writing Gem Uncommon true
Wondrous item, uncommon (requires attunement) Writing gems are psionic journals created by mind flayers for recording information. While attuned to one of these 6-inch diameter gems, you share a mental connection with the item, and while you hold the gem: • You can record information to the gem. • You can access any information recorded in the gem. • You can share all or some of the recorded information in the gem with any willing creature you can see within 10 feet of you. If the gem is attuned to another creature when you touch it, you must succeed on a DC 15 Charisma saving throw. On a failed save you take 6d6 psychic damage and drop the gem. On a successful save, you assert your will over the gem and can attune the item yourself, accessing any recorded information within the item.