Magic Items

Purchased Magic Items

Name ▼ Rarity Location Table Result Source
Ring of Jumping uncommon DDHC-DiA-02 Shield of the Hidden Lord (session 2) Show
Ring of Evasion rare CCC-GSP02-02 | Stygia Untamed + Infernal Encounters Show
Ring of Acid Resistance rare DDHC-DD-07 | Before the Storm Show
Pole of Collapsing common WBW-DC-ROG-01 Imagination Lost Show
Pipe of Smoke Monsters common BMG-DRWEP-OD-02 The Burning of Aglarond (T2) Show
Periapt of Wound Closure uncommon DDHC-DD-07 | Before the Storm Show
Necklace of Prayer Beads rare DDHC-TYP-Ch04 | White Plume Mountain Show
Notes:

(12, 20, 2, 19, 6, 3) (3x Bless, 2nd Level Cure Wounds, Guardian of Faith, Wind Walk)

Moon-Touched Longsword common Trade Log Show
Mithral Half-Plate uncommon CCC-GLIP-0103 Citadel of Vlaakith Show
Notes:

This armor is obviously Githyanki in design. It is ornamented with tassels, ribbons, and bone fragments.

Mithral Chainmail uncommon DDHC-KGV-11 | Affair on the Concordant Express Show
"Mark of Maglubiyet"(Wraps of Unarmed Prowess +1 , Guardian Minor Property) uncommon FR-DC-GOBLIN-01 Goblin's Gambit Show
Notes:

Wraps of Unarmed Prowess +1 ("Mark of Maglubiyet", Guardian Minor Property)
Wondrous item, uncommon

While you’re wearing these cloth wraps, your unarmed strikes are considered magical for the purpose of overcoming immunity and resistance to nonmagical attacks and damage, and you gain a +1 bonus to the attack and damage rolls of your unarmed strikes.

The Book of Many Things, pg. 69

“The mark of Maglubiyet: A dark battle axe lies upon a new moon.”

Guardian. The item whispers a warning to its bearer, granting a +2 bonus to initiative if the bearer isn’t incapacitated.

Mace of Smiting rare DDAL08-07 Into the Dark Show
Notes:

Weapon (mace), rare

You gain a +1 bonus to attack rolls and damage rolls made with this magic weapon. The bonus increases to +3 when you use the weapon to attack a Construct.

When you roll a 20 on an attack roll made with this weapon, the target takes an extra 7 Bludgeoning damage, or 14 Bludgeoning damage if it’s a Construct. If a Construct has 25 Hit Points or fewer after taking this damage, it is destroyed.

Proficiency with a Mace allows you to add your proficiency bonus to the attack roll for any attack you make with it.

This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.

This head of the mace of smiting features an angry dwarven face. The specter of Reizzlerum Caskview still maintains a connection to the weapon, causing the owner to gain an unending thirst for ale.

Javelin of Lightning uncommon DDHC-DiA-02 Shield of the Hidden Lord (session 2) Show
Horn of Valhalla (Silver) rare DDHC-KGV-11 | Affair on the Concordant Express Show
Guardian Emblem ("Maercryshal Shard", minor Harmonious property) uncommon SJ-DC-PHP-FLN01-03 Unsworn Oath Show
Notes:

Wondrous Item (holy symbol), uncommon (requires attunement by a cleric or paladin)

This emblem is the symbol of a deity or a spiritual tradition. As an action, you can attach the emblem to a suit of armor or a shield or remove it.

The emblem has 3 charges. When you or a creature you can see within 30 feet of you suffers a critical hit while you’re wearing the armor or wielding the shield that bears the emblem, you can use your reaction to expend 1 charge to turn the critical hit into a normal hit instead.

The emblem regains all expended charges daily at dawn. This item is found in Tasha’s Cauldron of Everything, pg. 128. The Maercryshal shard has a vibrant blue color that shimmers whenever its charges are used.

In addition, this guardian emblem has the Harmonious minor property. Attuning to this item takes only 1 minute.

G.R.I.P. (eldritch claw tattoo) uncommon SJ-DC-PHP-FLN01-02 / Kaleidoscope Vault Show
Notes:

The tattoo takes its form as a transistor on your hand and a semi-circle gauge on our back. When the eldritch maul is activated, the claw is a crackling white energy (an artificial gravity field) from the user’s hand.
In addition, this tattoo has the Sentinel minor property: This item glows faintly when aberrations are within 120 feet of it.

Gem of Seeing rare CCC-GSP02-02 | Stygia Untamed + Infernal Encounters Show
Frost Brand Shortsword very_rare CCC-GSP02-02 | Stygia Untamed + Infernal Encounters Show
Notes:

Frost Brand Shortsword

Eversmoking Bottle uncommon DDHC-DiA-02 Shield of the Hidden Lord (session 2) Show
Dread Helm common CCC-GLIP-0103 Citadel of Vlaakith Show