Show Trade Log Entry
Date Played
2021-01-09 03:01:00 UTC
2021-01-09 03:01:00 UTC
Downtime
-15.0
-15.0
Notes
Player Name: JugsOfHolyness#7923 Character: Sherlock Magic Item: Staff of the Woodlands Location: Trade from character Jugs, who he himself got it from CCC-GARY-09 The Witch Maiden
Player Name: JugsOfHolyness#7923 Character: Sherlock Magic Item: Staff of the Woodlands Location: Trade from character Jugs, who he himself got it from CCC-GARY-09 The Witch Maiden
Traded Magic Item
Cloak of Displacement (Attunment)
Rare
While you wear this cloak, it projects an illusion that makes you appear to be standing in a place near your actual location, causing any creature to have disadvantage on attack rolls against you. If you take damage, the property ceases to function until the start of your next turn. This property is suppressed while you are incapacitated, restrained, or otherwise unable to move. This item can be found in the Dungeon Master’s Guide.
This cloak is made of the pelt of a smooth, black-furred creature. A bone toggle fastens the cloak around its wearer’s neck. Close examination of the gold-embroidered hem reveals a poem that reads (in Common): “Six men in pain; six men rent. Blood, it falls like rain; broken bodies bent. Six men plead; and six men cry; Tearing arm and leg, six men die.”
Received Magic Item
Staff of the woodland (Attunment)
Rare
This staff can be wielded as a magic Quarterstaff that grants a +2 bonus to Attack and Damage Rolls made with it. While holding it, you have a +2 bonus to spell Attack Rolls.
The staff has 10 Charges for the following Properties. It regains 1d6 + 4 expended Charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff loses its Properties and becomes a nonmagical Quarterstaff.
Spells. You can use an action to expend 1 or more of the staff’s Charges to cast one of the following Spells from it, using your spell save DC: Animal Friendship (1 charge), Awaken (5 charges), Barkskin (2 charges), Locate Animals or Plants (2 charges), Speak with Animals (1 charge), Speak with Plants (3 charges), or Wall of Thorns (6 charges).
You can also use an action to cast the Pass without Trace spell from the staff without using any Charges.
Tree Form. You can use an action to plant one end of the staff in fertile earth and expend 1 charge to transform the staff into a healthy tree. The tree is 60 feet tall and has a 5-foot-diameter trunk, and its branches at the top spread out in a 20-foot radius. The tree appears ordinary but radiates a faint aura of Transmutation magic if targeted by Detect Magic. While touching the tree and using another action to speak its Command Word, you return the staff to its normal form. Any creature in the tree falls when it reverts to a staff.