Magic Items
Purchased Magic Items
Name
Rarity ▼
Location
Table
Result
Source
Goggles of the Night
uncommon
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
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Sword of Vengeance
uncommon
CCC-BMG MOON 15-2 Forgotten Fealty
Show
Notes:
Sword of Vengeance
Weapon (longsword), uncommon (requires attunement)
You gain a +1 bonus to attack and damage rolls made with this magic weapon.
Curse. This sword is cursed and possessed by a vengeful spirit. Becoming attuned to it extends the curse to you. As long as you remain cursed, you are unwilling to part with the sword, keeping it on your person at all times. While attuned to this weapon, you have disadvantage on attack rolls made with weapons other than this one.
In addition, while the sword is on your person, you must succeed on a DC 15 Wisdom saving throw whenever you take damage in combat. On a failed save, you must attack the creature that damaged you until you drop to 0 hit points or it does, or until you can’t reach the creature to make a melee attack against it.
You can break the curse in the usual ways. Alternatively, casting banishment on the sword forces the vengeful spirit to leave it. The sword then becomes a +1 weapon with no other properties.
The sword, no longer tainted by Malar’s corruption, is now a clear crystal. The sword is only loyal to the wielder, becoming a dull blade to anyone else. When the sword strikes a target, a blue-white trail is left briefly in its wake.
Cloak of Protection
uncommon
CCC-BMG MOON 6-1 A Reopened Eye
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Notes:
Cloak of Protection
Wondrous item, uncommon (requires attunement)
This cloak seems to be made of finely woven leaves, and the clasp is gleaming silver etched in elegant patterns.
You gain a +1 bonus to AC and saving throws while you wear this cloak.
This item is found on Magic Item Table F in the Dungeon Master’s Guide.
Ring of Protection
uncommon
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
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Bag of Tricks (Rust)
common
CCC-BMG MOON 15-3 Fallen Wonder
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Notes:
Bag of Tricks (rust)
Wondrous Item, uncommon
This ordinary bag, made from rust appears empty. Reaching inside the bag, however, reveals the presence of a small, fuzzy object. The bag weighs 1/2 pound.
You can use an action to pull the fuzzy object from the bag and throw it up to 20 feet. When the object lands, it transforms into a creature you determine by rolling a d8 and consulting the table that corresponds to the bag's color. See the Monsters Listing for the creature's statistics. The creature vanishes at the next dawn or when it is reduced to 0 hit points.
The creature is friendly to you and your companions, and it acts on your turn. You can use a bonus action to command how the creature moves and what action it takes on its next turn, or to give it general orders, such as to attack your enemies. In the absence of such orders, the creature acts in a fashion appropriate to its nature.
Once three fuzzy objects have been pulled from the bag, the bag can't be used again until the next dawn.
1 Rat
2 Owl
3 Mastiff
4 Goat
5 Giant goat
6 Giant boar
7 Lion
8 Brown bear
Enduring Spellbook
common
CCC-BMG MOON 6-1 A Reopened Eye
Show
Notes:
Enduring Spellbook
Wondrous item, common (requires attunement)
This book is covered in fine leather, with a symbol of a harp embossed onto the spine. On the inside cover is the inscription: “Thanks for getting the books for me. Hopefully we meet again. —O. E.”.
This spellbook, along with anything written on its pages, can’t be damaged by fire or immersion in water.
In addition, the spellbook doesn’t deteriorate with age.
This item is found in Xanathar’s Guide to Everything.
Name | Rarity ▼ | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Goggles of the Night | uncommon | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain | Show | |||
Sword of Vengeance | uncommon | CCC-BMG MOON 15-2 Forgotten Fealty | Show | |||
Notes:
Sword of Vengeance Curse. This sword is cursed and possessed by a vengeful spirit. Becoming attuned to it extends the curse to you. As long as you remain cursed, you are unwilling to part with the sword, keeping it on your person at all times. While attuned to this weapon, you have disadvantage on attack rolls made with weapons other than this one. In addition, while the sword is on your person, you must succeed on a DC 15 Wisdom saving throw whenever you take damage in combat. On a failed save, you must attack the creature that damaged you until you drop to 0 hit points or it does, or until you can’t reach the creature to make a melee attack against it. You can break the curse in the usual ways. Alternatively, casting banishment on the sword forces the vengeful spirit to leave it. The sword then becomes a +1 weapon with no other properties. The sword, no longer tainted by Malar’s corruption, is now a clear crystal. The sword is only loyal to the wielder, becoming a dull blade to anyone else. When the sword strikes a target, a blue-white trail is left briefly in its wake. |
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Cloak of Protection | uncommon | CCC-BMG MOON 6-1 A Reopened Eye | Show | |||
Notes:
Cloak of Protection This cloak seems to be made of finely woven leaves, and the clasp is gleaming silver etched in elegant patterns. You gain a +1 bonus to AC and saving throws while you wear this cloak. This item is found on Magic Item Table F in the Dungeon Master’s Guide. |
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Ring of Protection | uncommon | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain | Show | |||
Bag of Tricks (Rust) | common | CCC-BMG MOON 15-3 Fallen Wonder | Show | |||
Notes:
Bag of Tricks (rust) Wondrous Item, uncommon This ordinary bag, made from rust appears empty. Reaching inside the bag, however, reveals the presence of a small, fuzzy object. The bag weighs 1/2 pound. You can use an action to pull the fuzzy object from the bag and throw it up to 20 feet. When the object lands, it transforms into a creature you determine by rolling a d8 and consulting the table that corresponds to the bag's color. See the Monsters Listing for the creature's statistics. The creature vanishes at the next dawn or when it is reduced to 0 hit points. The creature is friendly to you and your companions, and it acts on your turn. You can use a bonus action to command how the creature moves and what action it takes on its next turn, or to give it general orders, such as to attack your enemies. In the absence of such orders, the creature acts in a fashion appropriate to its nature. Once three fuzzy objects have been pulled from the bag, the bag can't be used again until the next dawn. 1 Rat |
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Enduring Spellbook | common | CCC-BMG MOON 6-1 A Reopened Eye | Show | |||
Notes:
Enduring Spellbook This book is covered in fine leather, with a symbol of a harp embossed onto the spine. On the inside cover is the inscription: “Thanks for getting the books for me. Hopefully we meet again. —O. E.”. This spellbook, along with anything written on its pages, can’t be damaged by fire or immersion in water. In addition, the spellbook doesn’t deteriorate with age. This item is found in Xanathar’s Guide to Everything. |