Show Trade Log Entry
Date Played
2022-07-10 18:52:00 UTC
2022-07-10 18:52:00 UTC
Downtime
5.0
5.0
Notes
Moonstar Trade
Moonstar Trade
Traded Magic Item
Fane Eater
Legendary
Fane-Eater is a battleaxe belonging to Arkhan the Cruel.
You gain a +3 bonus to attack and damage rolls with Fane-Eater. If you attack a creature with this weapon and roll a 20 on the attack roll, the creature takes an extra 2d8 necrotic damage, and you regain a number of hit points equal to the necrotic damage taken.
Received Magic Item
Ira Bestia (Mooblade)
Legendary
Of all the magic items created by the elves, one of the most prized and jealously guarded is a moonblade. In ancient times, nearly all elven noble houses claimed one such blade. Over the centuries, some blades have faded from the world, their magic lost as family lines have become extinct. Other blades have vanished with their bearers during great quests. Thus, only a few of these weapons remain.
A moonblade passes down from parent to child. The sword chooses its bearer and remains bonded to that person for life. If the bearer dies, another heir can claim the blade. If no worthy heir exists, the sword lies dormant. It functions like a normal longsword until a worthy soul finds it and lays claim to its power.
A moonblade serves only one master at a time. The attunement process requires a special ritual in the throne room of an elven regent or in a temple dedicated to the elven gods.
A moonblade won’t serve anyone it regards as craven, erratic, corrupt, or at odds with preserving and protecting elvenkind. If the blade rejects you, you make ability checks, attack rolls, and saving throws with disadvantage for 24 hours. If the blade accepts you, you become attuned to it and a new rune appears on the blade. You remain attuned to the weapon until you die or the weapon is destroyed.
A moonblade has one rune on its blade for each master it has served (typically 1d6 + 1). The first rune always grants a +1 bonus to attack and damage rolls made with this magic weapon. Each rune beyond the first grants the moonblade an additional property. The DM chooses each property or determines it randomly on the Moon Blade Properties table.
7 Runes:
+3 to Attack and Damage Rolls (3 Runes)
The moonblade gains a randomly determined minor property (20 Two Minor Properties) (+2 Initiative) (Temperate. The bearer suffers no harm in temperatures as cold as −20 degrees Fahrenheit or as warm as 120 degrees Fahrenheit.) (1 Rune)
The moonblade scores a critical hit on a roll of 19 or 20. (1 Rune)
The moonblade functions as a ring of spell storing. (1 Rune)
The moonblade functions as a vorpal sword. (1 Rune)