Nessus, the Void

Season:
Race:
Tiefling
Class:
Fighter/Wizard
Background:
Emporkömmling
Lifestyle:
None
Current Level:
20
Total GP:
31542.5
Total Downtime:
100
Tag:
Faction:
None
Faction Rank:
Heroic (rank 4)
Magic Item Count:
9
Magic Item Limit:
10
Spear of Backbiting,
Stone Plate + 2,
Figurine of Wondrous Power Obsidian Steed,
Tome of Clear Thought,
Aegis of the raven Queen (Shield+3),
Staff of Striking,
Belt of Storm Giant Strength,
Dreamwhirl (Lance +3),
Ioun Stone of Mastery

Log Entries

Date Played Adventure Title Session Levels ▼ GP Downtime Magic Items
2020-06-26 21:40 DDHC-MORD-02 Lich’s Queens Begotten 1 750 Tome of Clear Thought Show

Elixir of Health
Potion, minor tier, rare

When you drink this potion, it cures any disease afflicting you, and it removes the blinded, deafened, paralyzed, and poisoned conditions. The clear red liquid has tiny bubbles of light in it.

Somnus Coldown: 7 Days

2020-04-28 17:02 DDAL09-01 Escape from Elturel The Innkeeper 1 80 Show DM Log
2020-04-28 17:01 DDAL09-06 Infernal Insurgency 1 80 Show DM Log
2020-04-29 21:16 DDAL09-07 The Diabolical Dive 1 240 Show DM Log
2020-04-29 21:17 DDAL09-08 In the Garden of Evil 1 240 Show DM Log
2020-04-29 21:17 DDAL09-09 Ruined Prospects 1 240 Show DM Log
2020-06-26 07:44 DDHC-DIA- Descent into Avernus 1 1600 Show DM Log
2020-04-29 21:02 DDAL06-01 A Thousand Tiny Deaths 1 55 Cloak of Protection Show
2020-05-17 13:24 DDAL09-12 The Breath of Life 1 1600 Show DM Log
2020-05-03 11:58 DDAL09-13 The Swarmed Heart 1 240 Show DM Log
2020-05-03 11:58 DAL09-15 Maddening Screams 1 240 Show DM Log
2020-04-28 17:03 DDAL09-01 Escape from Elturel The Miller 1 80 Show DM Log
2020-05-03 12:25 DDAL09-05 Faces of Fortune 1 -602.5 Gem of Seeing Show
2020-08-02 23:37 DDHC-DIA Descent into Avernus 1 1 6000 Show DM Log
2020-08-02 23:37 DDHC-DIA Descent into Avernus 2 1 6000 Show DM Log
2020-08-02 23:37 DDHC-DIA Descent into Avernus 3 1 6000 Show DM Log
2020-08-07 23:58 DDAL06-03 Crypt of the Death Giants 1 3000 -125 Belt of Storm Giant Strength Show

Hall of Mirth. Characters can spend time in the Hall of Mirth learning about giant kind and ancient Ostoria and the giant language. At the conclusion of this adventure a character may choose to learn the giant language for 50 downtime days. In addition at the conclusion of this adventure a character may choose to learn about Ostoria, by spending 50 downtime days the character will have advantage on any future rolls regarding giants or Ostoria.

Hall of Omens. Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck Points are spent they are not regained.

Hall of Honor. Characters can spend time in the hall of honor learning about the deeds of the ancient Ostorian Honor Guard. A character who spends 25 downtime days will gain advantage in dealings with true giants (Cloud, Hill, Fire, Stone, or Storm) when the subject of the Ostorian Honor Guard can be included in the conversation.

Death’s End. You helped defeat Kiaransalee’s cult of Undying Might and prevented many Death Giants from being created and used by Kiaransalee. (See the D&D Epic DDEP06-03 Hecatomb)

2020-05-31 19:31 CCC-JGD-01 - Left Black and Blue - A Red War Story 1 1000 Stone Plate + 2 Show

Healing Word Level 5 im Ring

2020-08-02 23:01 DDAL07-09 Unusual Opposition 1 100 Bitter Wrath (Frost Brand Rapier) Show
2020-06-02 21:57 DDHC-DIA- Descent into Avernus 1 1600 Show DM Log
Date Played Adventure Title Tier Session ACP TCP Downtime Renown
2020-06-26 21:40 DDHC-MORD-02 Lich’s Queens Begotten Show

Elixir of Health
Potion, minor tier, rare

When you drink this potion, it cures any disease afflicting you, and it removes the blinded, deafened, paralyzed, and poisoned conditions. The clear red liquid has tiny bubbles of light in it.

Somnus Coldown: 7 Days

2020-04-28 17:02 DDAL09-01 Escape from Elturel The Innkeeper 1 Show DM Log
2020-04-28 17:01 DDAL09-06 Infernal Insurgency 1 Show DM Log
2020-04-29 21:16 DDAL09-07 The Diabolical Dive 2 Show DM Log
2020-04-29 21:17 DDAL09-08 In the Garden of Evil 2 Show DM Log
2020-04-29 21:17 DDAL09-09 Ruined Prospects 2 Show DM Log
2020-06-26 07:44 DDHC-DIA- Descent into Avernus 3 Show DM Log
2020-04-29 21:02 DDAL06-01 A Thousand Tiny Deaths Show
2020-05-17 13:24 DDAL09-12 The Breath of Life 3 Show DM Log
2020-05-03 11:58 DDAL09-13 The Swarmed Heart 2 Show DM Log
2020-05-03 11:58 DAL09-15 Maddening Screams 2 Show DM Log
2020-04-28 17:03 DDAL09-01 Escape from Elturel The Miller 1 Show DM Log
2020-05-03 12:25 DDAL09-05 Faces of Fortune Show
2020-08-02 23:37 DDHC-DIA Descent into Avernus 4 1 Show DM Log
2020-08-02 23:37 DDHC-DIA Descent into Avernus 4 2 Show DM Log
2020-08-02 23:37 DDHC-DIA Descent into Avernus 4 3 Show DM Log
2020-08-07 23:58 DDAL06-03 Crypt of the Death Giants -125 Show

Hall of Mirth. Characters can spend time in the Hall of Mirth learning about giant kind and ancient Ostoria and the giant language. At the conclusion of this adventure a character may choose to learn the giant language for 50 downtime days. In addition at the conclusion of this adventure a character may choose to learn about Ostoria, by spending 50 downtime days the character will have advantage on any future rolls regarding giants or Ostoria.

Hall of Omens. Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck Points are spent they are not regained.

Hall of Honor. Characters can spend time in the hall of honor learning about the deeds of the ancient Ostorian Honor Guard. A character who spends 25 downtime days will gain advantage in dealings with true giants (Cloud, Hill, Fire, Stone, or Storm) when the subject of the Ostorian Honor Guard can be included in the conversation.

Death’s End. You helped defeat Kiaransalee’s cult of Undying Might and prevented many Death Giants from being created and used by Kiaransalee. (See the D&D Epic DDEP06-03 Hecatomb)

2020-05-31 19:31 CCC-JGD-01 - Left Black and Blue - A Red War Story Show

Healing Word Level 5 im Ring

2020-08-02 23:01 DDAL07-09 Unusual Opposition Show
2020-06-02 21:57 DDHC-DIA- Descent into Avernus 3 Show DM Log
Date Played Adventure Title Session XP GP Downtime Renown Magic Items
2020-06-26 21:40 DDHC-MORD-02 Lich’s Queens Begotten 750 Tome of Clear Thought Show

Elixir of Health
Potion, minor tier, rare

When you drink this potion, it cures any disease afflicting you, and it removes the blinded, deafened, paralyzed, and poisoned conditions. The clear red liquid has tiny bubbles of light in it.

Somnus Coldown: 7 Days

2020-04-28 17:02 DDAL09-01 Escape from Elturel The Innkeeper 80 Show DM Log
2020-04-28 17:01 DDAL09-06 Infernal Insurgency 80 Show DM Log
2020-04-29 21:16 DDAL09-07 The Diabolical Dive 240 Show DM Log
2020-04-29 21:17 DDAL09-08 In the Garden of Evil 240 Show DM Log
2020-04-29 21:17 DDAL09-09 Ruined Prospects 240 Show DM Log
2020-06-26 07:44 DDHC-DIA- Descent into Avernus 1600 Show DM Log
2020-04-29 21:02 DDAL06-01 A Thousand Tiny Deaths 55 Cloak of Protection Show
2020-05-17 13:24 DDAL09-12 The Breath of Life 1600 Show DM Log
2020-05-03 11:58 DDAL09-13 The Swarmed Heart 240 Show DM Log
2020-05-03 11:58 DAL09-15 Maddening Screams 240 Show DM Log
2020-04-28 17:03 DDAL09-01 Escape from Elturel The Miller 80 Show DM Log
2020-05-03 12:25 DDAL09-05 Faces of Fortune -602.5 Gem of Seeing Show
2020-08-02 23:37 DDHC-DIA Descent into Avernus 1 6000 Show DM Log
2020-08-02 23:37 DDHC-DIA Descent into Avernus 2 6000 Show DM Log
2020-08-02 23:37 DDHC-DIA Descent into Avernus 3 6000 Show DM Log
2020-08-07 23:58 DDAL06-03 Crypt of the Death Giants 3000 -125 Belt of Storm Giant Strength Show

Hall of Mirth. Characters can spend time in the Hall of Mirth learning about giant kind and ancient Ostoria and the giant language. At the conclusion of this adventure a character may choose to learn the giant language for 50 downtime days. In addition at the conclusion of this adventure a character may choose to learn about Ostoria, by spending 50 downtime days the character will have advantage on any future rolls regarding giants or Ostoria.

Hall of Omens. Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck Points are spent they are not regained.

Hall of Honor. Characters can spend time in the hall of honor learning about the deeds of the ancient Ostorian Honor Guard. A character who spends 25 downtime days will gain advantage in dealings with true giants (Cloud, Hill, Fire, Stone, or Storm) when the subject of the Ostorian Honor Guard can be included in the conversation.

Death’s End. You helped defeat Kiaransalee’s cult of Undying Might and prevented many Death Giants from being created and used by Kiaransalee. (See the D&D Epic DDEP06-03 Hecatomb)

2020-05-31 19:31 CCC-JGD-01 - Left Black and Blue - A Red War Story 1000 Stone Plate + 2 Show

Healing Word Level 5 im Ring

2020-08-02 23:01 DDAL07-09 Unusual Opposition 100 Bitter Wrath (Frost Brand Rapier) Show
2020-06-02 21:57 DDHC-DIA- Descent into Avernus 1600 Show DM Log