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Adventure Title
DDHC-SKT Storm King’s Thunder Chapter 3 Ende
DDHC-SKT Storm King’s Thunder Chapter 3 Ende
Session
19
19
Date DMed
2021-11-09 23:10
2021-11-09 23:10
Session Length (Hours)
4
4
Avg Party Level
Location DMed
XP Gained
GP +/-
Downtime +/-
Renown
Missions
Date Assigned
2021-11-10 11:37
2021-11-10 11:37
Character to Apply Rewards
Loranduiel
Loranduiel
Notes
End of Chapter 3 __ **Service Award Log** =4 Actual Hours +4 Hours as DM +1 Hour for Safty Tools +2 Hours for Learn to Play =11 Hours Total _____ -5 Hours Spend for UC - Mariner´s armor (Scale Mail) + 250 gp -5 Hours Spend for UC - Quiver of the centaurs (Quiver of Ehlonna) + 250 gp _____ =1 Hours Left
End of Chapter 3 __ **Service Award Log** =4 Actual Hours +4 Hours as DM +1 Hour for Safty Tools +2 Hours for Learn to Play =11 Hours Total _____ -5 Hours Spend for UC - Mariner´s armor (Scale Mail) + 250 gp -5 Hours Spend for UC - Quiver of the centaurs (Quiver of Ehlonna) + 250 gp _____ =1 Hours Left
Magic Items
Character | Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|---|
Loranduiel | UC - Mariner´s armor (Scale Mail) + 250 gp | Uncommon | true | |||
Constructed of flat, smooth, and overlapping river stones, this set of scale mail is surprisingly light and mobile. While wearing the armor, you need half the water normally required to stave of exhaustion. While wearing this armor, you have a swimming speed equal to your walking speed. In addition, whenever you start your turn underwater with 0 hit points, the armor causes you to rise 60 feet toward the surface. The armor is decorated with fish and shell motifs. | ||||||
Loranduiel | UC - Quiver of the centaurs (Quiver of Ehlonna) + 250 gp | Uncommon | true | |||
Quiver of the Centaurs Crafted from the black, chitinous hide of a giant spider with goldleaf etchings of centaur warriors, the quiver gives you advantage on social interaction checks to improve the attitude of centaurs. Each of the quiver's three compartments connects to an extradimensional space that allows the quiver to hold numerous items while never weighing more than 2 pounds. The shortest compartment can hold up to sixty arrows, bolts, or similar objects. The midsize compartment holds up to eighteen javelins or similar objects. The longest compartment holds up to six long objects, such as bows, quarterstaffs, or spears. You can draw any item the quiver contains as if doing so from a regular quiver or scabbard. |