Magic Items

Purchased Magic Items

Name Rarity ▼ Location Table Result Source
UC/AT - The Mind Fortress (ring of mind shielding) uncommon CCC-GHC-BK2-06 - Eye of Darkness, Heart of Light Show
Notes:

The Mind Fortress is the remnants of an extradimensional location that served as the site of a ritual enacted by the alchemist Ravinan. Ravinan divided three aspects of his psyche, in an attempt to purify his soul, and collapsed this evil into a stone called the Eye of Darkness. The Mind Fortress then served as the extradimensional home for the stone until liberated by adventurers. After the stone was removed, the Mind Fortress shrank to a less-potent but still useful magical item. The Mind Fortress functions in all ways as a ring of mind shielding. The Mind Fortress still contains two portions of Rhys’s psyche (his center for rational thought, as well as his conscience). These mental remnants do not count as an actual soul for purposes of the ring, nor do they cause the Mind Fortress to act as an intelligent item. However, a DM might choose to have these aspects of Rhys’s psyche may affect the emotional state of the wearer or interact with the wearer during a dream or trance state. The Mind Fortress’s form is still highly mutable. The item periodically and randomly alters its appearance in slight ways. The bearer has no control over these minor alterations, which have no effect on the item’s use. This ite

UC - Goggles of Night uncommon DDAL10-01 The Frozen North - Part 4: The Thing Show
Notes:

Wondrous item, uncommon

These goggles consist of thin sheets of translucent black crystal set into brass and leather framers. While wearing these dark lenses, you have darkvision out to a range of 60 feet. If you already have darkvision, wearing the goggles increases its range by 60 feet.

UC/AT - Dryad´s Cloak (Cloak of Protection) uncommon DDAL00-02 Lost Tales of Myth Drannor - A: The Darwood Webs Show
Notes:

Wondrous Item, uncommon (requires attunement)

This cloak reflects the color of the seasons; green in summer, gold in autumn, mottled brown in winter and in spring is mottled in pale shades of green and cream. You gain a + 1 bonus to AC and saving throws while you wear this cloak.
This item can be found in the Dungeon Master’s Guide

UC - Rotsalve uncommon RMH-EP-01 The Grand Masquerade Show
Notes:

Rotsalve
Wondrous item, uncommon

Rotsalve functions as Keoghtom’s ointment which is found in the Dungeon Master’s Guide.

This salve is made of rendered humanoid fat. The putrid scent of the ointment attracts the ire of the undead, and for 1 hour after a creature receives the ointment, attack rolls by undead against that creature are made with advantage.

This glass jar, 3 inches in diameter, contains 1d4 + 1 doses of a thick mixture that smells faintly of aloe. The jar and its contents weigh 1/2 pound.

As an action, one dose of the ointment can be swallowed or applied to the skin. The creature that receives it regains 2d8 + 2 Hit Points, ceases to be Poisoned, and is cured of any disease.

UC - The Night Queen´s eyes (Goggles of Night) + 250gp uncommon CCC-GOC-0102 Cairns of Rot Show
Notes:

The Night Queen´s Eyes

Once belonging to an archfey known as the Night Queen, these obsidian gemstones fit over the eyes, and you perceive others´faces as sinister countenances.

While wearing these dark lenses, you have Darkvision out to a range of 60 feet. If you already have Darkvision. wearing the goggles increases its range by 60 feet.

UC/AT - Cloak of Protection uncommon DDAL06-01 A Thousand Tiny Deaths Show
Notes:

You gain a +1 bonus to AC and saving throws while you wear this cloak. Made of tattered, patched canvas and stitched together with thick, coarse twine; a homelier cloak you’ll likely never see. The only exceptional component of the beastly thing is the saucer-sized black dragon scale that hangs over the wearer’s chest when the cloak is worn. It is glossy and bears the sigil of Nightscale herself.

UC - Lathai´s saddle (Saddle of the Cavalier) + 10 DT common DDAL00-02F: The Definition of Heroism Show
Notes:

Lathai’s Saddle

Constructed by sea elves and made of hardened
seaweed and lily pads, this item allows the mount to understand you.

While in this saddle on a mount, you can't be dismounted against your will if you're conscious, and attack rolls against the mount have disadvantage.