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Adventure Title
DDHC-DMM Waterdeep: Dungeon of the Mad Mage – Level 18: Vanrakdoom
Session
22
Date Played
2020-10-26 21:05:00 UTC
Levels Gained
1
GP +/-
600
Downtime +/-
Location Played
Roll 20
DM Name
adrian_rpg
DM DCI Number
4320793759
Notes

Magic Items

Name Rarity Location Table Result Counts?
Sun Blade - Rare - Attunement Rare true
This item appears to be a Longsword hilt. While grasping the hilt, you can use a Bonus Action to cause a blade of pure radiance to spring into existence, or make the blade disappear. While the blade exists, this magic Longsword has the Finesse property. If you are proficient with shortswords or longswords, you are proficient with the sun blade. You gain a +2 bonus to Attack and Damage Rolls made with this weapon, which deals radiant damage instead of slashing damage. When you hit an Undead with it, that target takes an extra 1d8 radiant damage. The sword's luminous blade emits bright light in a 15-foot radius and dim light for an additional 15 feet. The light is sunlight. While the blade persists, you can use an action to expand or reduce its radius of bright and dim light by 5 feet each, to a maximum of 30 feet each or a minimum of 10 feet each. Fluff: The hilt is carved to resemble a bronze dragon with its wings spread and its mouth agape. This device is a sun blade that has held many names over the years, including Sunlight's Wrath and Shar's Bane. . A legend lore spell reveals its true name (Scintilmorn) and its original purpose: to destroy vampires and other creatures of the night.