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Adventure Title
DDHC-DIA Baldur’s Gate: Descent into Avernus Chapter 3 Avernus Hellwasp Nest
Session
12
Date Played
2020-09-27 00:02:00 UTC
Levels Gained
1
GP +/-
120
Downtime +/-
Location Played
DM Name
DM DCI Number
Notes

Magic Items

Name Rarity Location Table Result Counts?
Wand of Magic Missle Uncommon true
This wand has 7 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the magic missile spell from it. For 1 charge, you cast the 1st-level version of the spell. You can increase the spell slot level by one for each additional charge you expend. The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.