Magic Items
Purchased Magic Items
Name
Rarity
Location
Table
Result
Source
Spellguard Shield
very_rare
Trade Log
Show
Notes:
Shield, very rare, requires attunement, Table H
While holding this shield, you have advantage on saving throws against spells and other magical effects, and spell attacks have disadvantage against you.
Created by Brinora for her lover, and later husband, Richard, this shield is made of multicolored glass. While it appears fragile, it is just as strong as a regular shield. Although the picture that was initially formed was Brinora’s arcane sigil, the pattern rearranges appropriately for the wielder, forming a holy symbol or other simple image of great meaning.
Staff of Healing
very_rare
DDHC-TYP Tales from the Yawning Portal Tomb of Horrors
Show
Animated Shield
very_rare
DDHC-CM16 Alkazaar's Appendix
Show
Belt of Stone Giant Strength
very_rare
DDAL-DRW14 The City That Should Not Be
Show
Notes:
This belt is made of dozens of writhing mauve tentacles covered in blinking eyes. The tentacles wrap around your waist and frequently squeeze you of their own accord. While wearing this belt, your Strength score changes to 23. The item has no effect on you if your Strength without the belt is equal to or greater than 23.
Syranna's Folly
very_rare
CCC-OCC-01 Red War: Housekeeping
Show
Notes:
Weapon (longbow), very rare (requires attunement)
When you nock an arrow on this bow, it whispers in Elvish, "Swift defeat to my enemies." When you use this weapon to make a ranged attack, you can, as a command phrase, say, "Swift death to you who have wronged me." The target of your attack becomes your sworn enemy until it dies or until dawn seven days later. You can have only one such sworn enemy at a time. When your sworn enemy dies, you can choose a new one after the next dawn.
When you make a ranged attack roll with this weapon against your sworn enemy, you have advantage on the roll. In addition, your target gains no benefit from cover, other than total cover, and you suffer no disadvantage due to long range. If the attack hits, your sworn enemy takes an extra 3d6 piercing damage.
While your sworn enemy lives, you have disadvantage on attack rolls with all other weapons.
This elven bow has the soul of a Thayan rebel permanently and irreversibly entwined within it, her sigil defiled and etched into the grip. When attuned, the bearer can speak and understand Thayan, in addition to receiving the following Bond: “I will not be at peace until Szass Tam and his plots are erased from existence”.
Discord
unique
DDAL-DRW-15- Frozen Shadows
Show
Notes:
Discord is comprised of sharp, interlocking spikes of green crystal and extinguishes all nonmagical flames within 30 feet of it. A creature wearing Discord hears insidious whispers originating from a point just pbeyond their peripheral vision. Unless deafened, the creature has disadvantage on saving throws caused by, and on Wisdom checks related to, Father Llymic and its allies.
While wearing this armor, you gain a +2 bonus to AC. In addition, you can use your reaction to see normally in darkness, both magical and nonmagical, out to a distance of 120 feet until the start of your next turn. Discord can't be used this way again until the next dawn.
If a character wierlds Woe ( a longsword ) while wearing Discord, they are unharmed by temperatures as low as -60 degrees Fahrenheit.
Ring of Regeneration
very_rare
DDAL-DRW-15- Frozen Shadows
Show
Notes:
This green crystal ring is a single spike turned on itself, set with a silver-edged black disk that doesn't catch the light as it should. The disk resembles an eclipsed sun, but a creature attuned to the ring knows, somehow, it is a dead sun. The creature also exhibits several physical changes: sharper teeth; a hunger for more protein' their nails or claws are harder, sharper, and grow twice as fast; and their eyes become completely black.
Wounds healed by this ring fill with a pale ichor that hardens and dries, replacing the original flesh. Regrown body parts harden into faceted green crystal that's freezing cold to the touch but retains full functionality.
While wearing this ring, you regain 1ds6 hit points every 10 minutes, provided that you have at least 1 hit point. If you lose a body part, the ring causes the missing part to regrow and return to full functionality after 1d6+1 days if you have at least 1 hit point the whole time.
Rod of Absorption
very_rare
DDHC-TYP Tales from the Yawning Portal Tomb of Horrors
Show
Spear of Backbiting
very_rare
DDHC-TYP Tales from the Yawning Portal Tomb of Horrors
Show
Dwarven Plate
very_rare
Trade Log
Show
Ghost Step Tattoo ( Harmonious )
very_rare
SJ-DC-ROTU-04 Declaration of War
Show
Notes:
Wondrous Item, very rare (requires attunement)
Produced by a special needle, this tattoo shifts and wavers on the skin, parts of it appearing blurred.
Tattoo Attunement. To attune to this item, you hold the needle to your skin where you want the tattoo to appear, pressing the needle there throughout the attunement process. When the attunement is complete, the needle turns into the ink that becomes the tattoo, which appears on the skin.
If your attunement to the tattoo ends, the tattoo vanishes, and the needle reappears in your space.
Ghostly Form. The tattoo has 3 charges, and it regains all expended charges daily at dawn. As a bonus action while the tattoo is on your skin, you can expend 1 of the tattoo’s charges to become incorporeal until the end of your next turn. For the duration, you gain the following benefits:
- You have resistance to bludgeoning, piercing, and slashing damage from nonmagical attacks.
- You can’t be grappled or restrained.
- You can move through creatures and solid objects as if they were difficult terrain. If you end your turn in a solid object, you take 1d10 force damage. If the effect ends while you are inside a solid object, you instead are shunted to the nearest unoccupied space, and you take 1d10 force damage for every 5 feet traveled.
This item is found in the Tasha’s Cauldron of Everything, pg. 128
Ring of Psychic Resistance
rare
DDHC-TYP Tales from the Yawning Portal Tomb of Horrors
Show
Sun Blade
rare
Trade Log
Show
Notes:
This item appears to be a longsword hilt. While grasping the hilt, you can use a bonus action to cause a blade of pure radiance to spring into existence, or make the blade disappear. While the blade exists, this magic longsword has the finesse property. If you are proficient with shortswords or longswords, you are proficient with the sun blade.
You gain a +2 bonus to attack and damage rolls made with this weapon, which deals radiant damage instead of slashing damage. When you hit an undead with it, that target takes an extra 1d8 radiant damage.
The sword's luminous blade emits bright light in a 15-foot radius and dim light for an additional 15 feet. The light is sunlight. While the blade persists, you can use an action to expand or reduce its radius of bright and dim light by 5 feet each, to a maximum of 30 feet each or a minimum of 10 feet each.
Wand of Lightning Bolts
rare
Trade Log
Show
Necklace of Prayer Beads
rare
DDHC-TYP Tales from the Yawning Portal White Plume Mountain
Show
Notes:
5 - Bless
10 - Curing
12 - Curing
13 - Greater Restoration
15 - Greater Restoration
19 - Planar Ally
Glaive +2
rare
Trade Log
Show
Staff of Defense
rare
Trade Log
Show
Bracers of Defense
rare
Trade Log
Show
Notes:
Given as gifts to an honored guest of the elves of Cormanthor these mithral bracers gleam brightly in any light. The fine elven filigree belies their power and any who attune to the bracers can understand and speak Elvish while wearing them.
While wearing these bracers, you gain a +2 bonus to AC if you are wearing no armor and using no shield.
Dragon Slayer Longsword
rare
Trade Log
Show
Notes:
You jave a +1 bonus to attack and damage rolls made with this longsword. When you hit a dragon with this weapon, thedragon takes an extra 3d6 slashing damage. For the purposes of this weapon, "dragon" refers to any creature with the dragon type.
Wand of the War Mage +2
rare
CCC-ROZK-0101 Binder’s Torment
Show
| Name | Rarity | Location | Table | Result | Source | |
|---|---|---|---|---|---|---|
| Spellguard Shield | very_rare | Trade Log | Show | |||
|
Notes:
Shield, very rare, requires attunement, Table H While holding this shield, you have advantage on saving throws against spells and other magical effects, and spell attacks have disadvantage against you. Created by Brinora for her lover, and later husband, Richard, this shield is made of multicolored glass. While it appears fragile, it is just as strong as a regular shield. Although the picture that was initially formed was Brinora’s arcane sigil, the pattern rearranges appropriately for the wielder, forming a holy symbol or other simple image of great meaning. |
||||||
| Staff of Healing | very_rare | DDHC-TYP Tales from the Yawning Portal Tomb of Horrors | Show | |||
| Animated Shield | very_rare | DDHC-CM16 Alkazaar's Appendix | Show | |||
| Belt of Stone Giant Strength | very_rare | DDAL-DRW14 The City That Should Not Be | Show | |||
|
Notes:
This belt is made of dozens of writhing mauve tentacles covered in blinking eyes. The tentacles wrap around your waist and frequently squeeze you of their own accord. While wearing this belt, your Strength score changes to 23. The item has no effect on you if your Strength without the belt is equal to or greater than 23. |
||||||
| Syranna's Folly | very_rare | CCC-OCC-01 Red War: Housekeeping | Show | |||
|
Notes:
Weapon (longbow), very rare (requires attunement) When you nock an arrow on this bow, it whispers in Elvish, "Swift defeat to my enemies." When you use this weapon to make a ranged attack, you can, as a command phrase, say, "Swift death to you who have wronged me." The target of your attack becomes your sworn enemy until it dies or until dawn seven days later. You can have only one such sworn enemy at a time. When your sworn enemy dies, you can choose a new one after the next dawn. When you make a ranged attack roll with this weapon against your sworn enemy, you have advantage on the roll. In addition, your target gains no benefit from cover, other than total cover, and you suffer no disadvantage due to long range. If the attack hits, your sworn enemy takes an extra 3d6 piercing damage. While your sworn enemy lives, you have disadvantage on attack rolls with all other weapons. This elven bow has the soul of a Thayan rebel permanently and irreversibly entwined within it, her sigil defiled and etched into the grip. When attuned, the bearer can speak and understand Thayan, in addition to receiving the following Bond: “I will not be at peace until Szass Tam and his plots are erased from existence”. |
||||||
| Discord | unique | DDAL-DRW-15- Frozen Shadows | Show | |||
|
Notes:
Discord is comprised of sharp, interlocking spikes of green crystal and extinguishes all nonmagical flames within 30 feet of it. A creature wearing Discord hears insidious whispers originating from a point just pbeyond their peripheral vision. Unless deafened, the creature has disadvantage on saving throws caused by, and on Wisdom checks related to, Father Llymic and its allies. |
||||||
| Ring of Regeneration | very_rare | DDAL-DRW-15- Frozen Shadows | Show | |||
|
Notes:
This green crystal ring is a single spike turned on itself, set with a silver-edged black disk that doesn't catch the light as it should. The disk resembles an eclipsed sun, but a creature attuned to the ring knows, somehow, it is a dead sun. The creature also exhibits several physical changes: sharper teeth; a hunger for more protein' their nails or claws are harder, sharper, and grow twice as fast; and their eyes become completely black. |
||||||
| Rod of Absorption | very_rare | DDHC-TYP Tales from the Yawning Portal Tomb of Horrors | Show | |||
| Spear of Backbiting | very_rare | DDHC-TYP Tales from the Yawning Portal Tomb of Horrors | Show | |||
| Dwarven Plate | very_rare | Trade Log | Show | |||
| Ghost Step Tattoo ( Harmonious ) | very_rare | SJ-DC-ROTU-04 Declaration of War | Show | |||
|
Notes:
Wondrous Item, very rare (requires attunement) Produced by a special needle, this tattoo shifts and wavers on the skin, parts of it appearing blurred. Tattoo Attunement. To attune to this item, you hold the needle to your skin where you want the tattoo to appear, pressing the needle there throughout the attunement process. When the attunement is complete, the needle turns into the ink that becomes the tattoo, which appears on the skin. Ghostly Form. The tattoo has 3 charges, and it regains all expended charges daily at dawn. As a bonus action while the tattoo is on your skin, you can expend 1 of the tattoo’s charges to become incorporeal until the end of your next turn. For the duration, you gain the following benefits: This item is found in the Tasha’s Cauldron of Everything, pg. 128 |
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| Ring of Psychic Resistance | rare | DDHC-TYP Tales from the Yawning Portal Tomb of Horrors | Show | |||
| Sun Blade | rare | Trade Log | Show | |||
|
Notes:
This item appears to be a longsword hilt. While grasping the hilt, you can use a bonus action to cause a blade of pure radiance to spring into existence, or make the blade disappear. While the blade exists, this magic longsword has the finesse property. If you are proficient with shortswords or longswords, you are proficient with the sun blade. You gain a +2 bonus to attack and damage rolls made with this weapon, which deals radiant damage instead of slashing damage. When you hit an undead with it, that target takes an extra 1d8 radiant damage. The sword's luminous blade emits bright light in a 15-foot radius and dim light for an additional 15 feet. The light is sunlight. While the blade persists, you can use an action to expand or reduce its radius of bright and dim light by 5 feet each, to a maximum of 30 feet each or a minimum of 10 feet each. |
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| Wand of Lightning Bolts | rare | Trade Log | Show | |||
| Necklace of Prayer Beads | rare | DDHC-TYP Tales from the Yawning Portal White Plume Mountain | Show | |||
|
Notes:
5 - Bless |
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| Glaive +2 | rare | Trade Log | Show | |||
| Staff of Defense | rare | Trade Log | Show | |||
| Bracers of Defense | rare | Trade Log | Show | |||
|
Notes:
Given as gifts to an honored guest of the elves of Cormanthor these mithral bracers gleam brightly in any light. The fine elven filigree belies their power and any who attune to the bracers can understand and speak Elvish while wearing them. While wearing these bracers, you gain a +2 bonus to AC if you are wearing no armor and using no shield. |
||||||
| Dragon Slayer Longsword | rare | Trade Log | Show | |||
|
Notes:
You jave a +1 bonus to attack and damage rolls made with this longsword. When you hit a dragon with this weapon, thedragon takes an extra 3d6 slashing damage. For the purposes of this weapon, "dragon" refers to any creature with the dragon type. |
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| Wand of the War Mage +2 | rare | CCC-ROZK-0101 Binder’s Torment | Show | |||