Magic Items

Purchased Magic Items

Name Rarity ▼ Location Table Result Source
Bracers of Archery uncommon Trade Log Show
Driftglobe uncommon DDAL04-10 The Artifact Show
Notes:

This small sphere of thick glass weighs 1 pound. If you are within 60 feet of it, you can speak its command word and cause it to emanate the light or daylight spell. Once used, the daylight effect can't be used again until the next dawn.
You can speak another command word as an action to make the illuminated globe rise into the air and float no more than 5 feet off the ground. The globe hovers in this way until you or another creature grasps it. If you move more than 60 feet from the hovering globe, it follows you until it is within 60 feet of you. It takes the shortest route to do so. If prevented from moving, the globe sinks gently to the ground and becomes inactive, and its light winks out.

Headband of Intellect uncommon Trade Log Show
Wind Fan uncommon DDAL04-5 The Seer Show
Notes:

Wondrous Item, uncommon
This fan is made of thin, brittle parchment glued
over sharpened iron tines. When used, the wind
issuing from this fan is bone-chillingly cold and
carries the sickly-sweet stench of rotting flesh. The
fan can be used as a weapon; it is treated as a nonmagical short sword (dealing slashing damage)
when it is open, or as a non-magical club when it is
closed. A description of this item can be found in the
Dungeon Master’s Guide

Periapt of Health uncommon Trade Log Show
Blessing of Protection common DDHC-TYP Tales from the Yawning Portal Chapter 4 White Plume Mountain Show
Boon of Luck common PS-DC-NOS-01 Githzerai Glitch Show
Notes:

You can add a d10 roll to any ability check, attack roll, or saving throw you make. Once you use this boon, you can't use it again until you finish a short rest.

Bag of Holding common Trade Log Show
Charm of the Star common PS-DC-OG-01 Into the Earth Show
Notes:

Charm
You can cast Enhance Ability x 3, requiring no spell components and using your Intelligence, Wisdom, or Charisma as the spellcasting ability (your choice). When you cast the spell in this way, it lasts its full duration with no concentration required. Once used three times, the charm vanishes from you.

(Source: BMT, page 62)

Unlocked Magic Items