Magic Items
Purchased Magic Items
Name ▼
Rarity
Location
Table
Result
Source
Headband of Intellect
uncommon
Trade Log
Show
Hand Crossbow +3
very_rare
DDAL05-18 The Mysterious Isle
Show
Greataxe +3
very_rare
DDAL05-18 The Mysterious Isle
Show
Goggles of Night
uncommon
DDHC-TYP Tales from the Yawning Portal : Chapter 4 White Plume Mountain
Show
Notes:
Wondrous Item, uncommon
While wearing these dark lenses, you have darkvision out to a range of 60 feet. If you already have darkvision, wearing the goggles increases its range by 60 feet.
The green-tinted lenses of these goggles are set in frames of platinum and jade and held in place with a broad strap of matte-black leather. When worn, the wearer finds their sense of smell unusually strong, and living creatures they can see are visualized in varying shades of blues, reds, and yellows that correspond to their body’s natural heat.
This item can be found in the Dungeon Master’s Guide.
Glamoured Studded Leather Armor
rare
DDAL04-9 The Tempter
Show
Gavel of the Venn Rune
rare
Trade Log
Show
Figurine of Wondrous Power - Silver Ravens
uncommon
Trade Log
Show
Notes:
This Silver Statuette of a raven can become a raven for up to 12 hours. Once it has been used, it can't be used again until 2 days have passed. While in raven form, figurine allows you to cast the animal messenger spell on it at will.
An intricately carved wooden owl made from Rowan-Oak, druidic runes that if read says " The Court Summons Thee " An owl is summoned as its messenger.
Eyes of Charming
uncommon
DDAL04-4 The Marionette
Show
Notes:
Wondrous item, uncommon (requires attunement)
These glasses sport lenses of brilliant amber with slender slivers of green glass resembling the vertical pupils of a serpent’s eyes. If the wearer is evil, they may choose to impose disadvantage on the effect’s saving throw. Once this feature of the glasses has been used, it can’t be used again until the following dawn. A description of this item can be found in the Dungeon Master’s Guide.
Driftwood Staff ( Staff of Healing )
rare
Trade Log
Show
Notes:
Driftwood Staff (Staff of Healing)
This item floats on water and other liquids. Its bearer has advantage on Strength (Athletic) checks to swim.
Item Originally obtained from CCC-DES-01-02 - A Sanity Never Questioned
Player: Brian Tj (Discord ID: Flameberga#3301)
Character: Wukong
Driftglobe
uncommon
DDAL04-10 The Artifact
Show
Notes:
This small sphere of thick glass weighs 1 pound. If you are within 60 feet of it, you can speak its command word and cause it to emanate the light or daylight spell. Once used, the daylight effect can't be used again until the next dawn.
You can speak another command word as an action to make the illuminated globe rise into the air and float no more than 5 feet off the ground. The globe hovers in this way until you or another creature grasps it. If you move more than 60 feet from the hovering globe, it follows you until it is within 60 feet of you. It takes the shortest route to do so. If prevented from moving, the globe sinks gently to the ground and becomes inactive, and its light winks out.
Defender Scimitar
legendary
Trade Log
Show
Deathshield ( Defender Greatsword )
legendary
DDAL09-20 Where Devils Fear to Tread
Show
Notes:
Weapon (greatsword), legendary (requires attunement)
You gain a +3 bonus to attack and damage rolls made with
this magic weapon.
The first time you attack with the sword on each of your
turns, you can transfer some or all of the sword’s bonus
to your Armor Class, instead of using the bonus on any
attacks that turn. For example, you could reduce the bonus
to your attack and damage rolls to +1 and gain a +2 bonus
to AC. The adjusted bonuses remain in effect until the start
of your next turn, although you must hold the sword to gain
a bonus to AC from it. This item is found in the Dungeon
Master’s Guide.
This defender is a greatsword and is made out of crude
black iron. Inscribed upon the blade in Abyssal is the name
Deathshield
Dagger +3
very_rare
Trade Log
Show
Notes:
Flavor: This white dagger has barnacles and silver shells on its handle, and sea-green lines of emerald sea foam curling along the edge of the blade up to a barbed point. While owned, the bearer becomes obsessed with material wealth above all else. Rumors hold that this may have been one of the tips of the original elemental weapon, Drown.
Cloak of the Bat
rare
Trade Log
Show
Notes:
This leathery cloak is made of the small, green scales of a pteranodon. When attuned to, the wearer gains a power appetite for fish. This item can be found in the Dungeon Master's Guide
Charm of the Star
common
PS-DC-OG-01 Into the Earth
Show
Notes:
Charm
You can cast Enhance Ability x 3, requiring no spell components and using your Intelligence, Wisdom, or Charisma as the spellcasting ability (your choice). When you cast the spell in this way, it lasts its full duration with no concentration required. Once used three times, the charm vanishes from you.
(Source: BMT, page 62)
Chain Mail +1
rare
Trade Log
Show
Candle of Invocation
very_rare
Tomb of Horrors
Show
Bracers of Archery
uncommon
Trade Log
Show
Bracers of Archery
uncommon
Trade Log
Show
Boots of Striding and Springing
uncommon
DDHC-TYP Tales from the Yawning Portal : Chapter 4 White Plume Mountain
Show
Name ▼ | Rarity | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Headband of Intellect | uncommon | Trade Log | Show | |||
Hand Crossbow +3 | very_rare | DDAL05-18 The Mysterious Isle | Show | |||
Greataxe +3 | very_rare | DDAL05-18 The Mysterious Isle | Show | |||
Goggles of Night | uncommon | DDHC-TYP Tales from the Yawning Portal : Chapter 4 White Plume Mountain | Show | |||
Notes:
Wondrous Item, uncommon While wearing these dark lenses, you have darkvision out to a range of 60 feet. If you already have darkvision, wearing the goggles increases its range by 60 feet. The green-tinted lenses of these goggles are set in frames of platinum and jade and held in place with a broad strap of matte-black leather. When worn, the wearer finds their sense of smell unusually strong, and living creatures they can see are visualized in varying shades of blues, reds, and yellows that correspond to their body’s natural heat. This item can be found in the Dungeon Master’s Guide. |
||||||
Glamoured Studded Leather Armor | rare | DDAL04-9 The Tempter | Show | |||
Gavel of the Venn Rune | rare | Trade Log | Show | |||
Figurine of Wondrous Power - Silver Ravens | uncommon | Trade Log | Show | |||
Notes:
This Silver Statuette of a raven can become a raven for up to 12 hours. Once it has been used, it can't be used again until 2 days have passed. While in raven form, figurine allows you to cast the animal messenger spell on it at will. |
||||||
Eyes of Charming | uncommon | DDAL04-4 The Marionette | Show | |||
Notes:
Wondrous item, uncommon (requires attunement) These glasses sport lenses of brilliant amber with slender slivers of green glass resembling the vertical pupils of a serpent’s eyes. If the wearer is evil, they may choose to impose disadvantage on the effect’s saving throw. Once this feature of the glasses has been used, it can’t be used again until the following dawn. A description of this item can be found in the Dungeon Master’s Guide. |
||||||
Driftwood Staff ( Staff of Healing ) | rare | Trade Log | Show | |||
Notes:
Driftwood Staff (Staff of Healing) |
||||||
Driftglobe | uncommon | DDAL04-10 The Artifact | Show | |||
Notes:
This small sphere of thick glass weighs 1 pound. If you are within 60 feet of it, you can speak its command word and cause it to emanate the light or daylight spell. Once used, the daylight effect can't be used again until the next dawn. |
||||||
Defender Scimitar | legendary | Trade Log | Show | |||
Deathshield ( Defender Greatsword ) | legendary | DDAL09-20 Where Devils Fear to Tread | Show | |||
Notes:
Weapon (greatsword), legendary (requires attunement) |
||||||
Dagger +3 | very_rare | Trade Log | Show | |||
Notes:
Flavor: This white dagger has barnacles and silver shells on its handle, and sea-green lines of emerald sea foam curling along the edge of the blade up to a barbed point. While owned, the bearer becomes obsessed with material wealth above all else. Rumors hold that this may have been one of the tips of the original elemental weapon, Drown. |
||||||
Cloak of the Bat | rare | Trade Log | Show | |||
Notes:
This leathery cloak is made of the small, green scales of a pteranodon. When attuned to, the wearer gains a power appetite for fish. This item can be found in the Dungeon Master's Guide |
||||||
Charm of the Star | common | PS-DC-OG-01 Into the Earth | Show | |||
Notes:
Charm (Source: BMT, page 62) |
||||||
Chain Mail +1 | rare | Trade Log | Show | |||
Candle of Invocation | very_rare | Tomb of Horrors | Show | |||
Bracers of Archery | uncommon | Trade Log | Show | |||
Bracers of Archery | uncommon | Trade Log | Show | |||
Boots of Striding and Springing | uncommon | DDHC-TYP Tales from the Yawning Portal : Chapter 4 White Plume Mountain | Show |