Magic Items

Purchased Magic Items

Name Rarity Location Table Result Source
Gauntlets of Ogre Power uncommon Trade Log Show
Headband of Intellect uncommon Trade Log Show
Storm Goblet (Tankard of Sobriety) common SJ-DC-WINE-01 Thunderstorms and Wine Show
Notes:

An intricate goblet forged from a lightning-struck meteor and etched with giant runes and the symbol of Quintessence, a purple lighting bolt. You can drink ale, wine, or any other nonmagical alcoholic beverage poured into it without becoming inebriated. The tankard has no effect on magical liquids or harmful substances such as poison. Language. The bearer can speak and understand the Giant language while the item is on the bearer’s person.

Boots of False Tracks common CCC-FAD-01 Out the Back Show
Notes:

Only humanoids can wear these boots. While wearing the boots, you can choose to have them leave tracks like those of another kind of humanoid of your size.

Hat of Disguise uncommon Trade Log Show
Blue Alchemy Jug uncommon DDHC-CM-11 Zikran's Zephyrean Tome Show
Notes:

This jug functions as an alchemy jug, except that it produces neither acid or poison. Instead, the blue jug can produce 1 quart of boiling hot tea.
Wondrous item, uncommon
This ceramic jug appears to be able to hold a gallon of liquid and weighs 12 pounds whether full or empty. Sloshing sounds can be heard from within the jug when it is shaken, even if the jug is empty.
You can use an action and name one liquid from the table below to cause the jug to produce the chosen liquid. Afterward, you can uncork the jug as an action and pour that liquid out, up to 2 gallons per minute. The maximum amount of liquid the jug can produce depends on the liquid you named.
Once the jug starts producing a liquid, it can't produce a different one, or more of one that has reached its maximum, until the next dawn.

Unlocked Magic Items