Magic Items
Purchased Magic Items
Name
Rarity ▼
Location
Table
Result
Source
Robe of Stars
very_rare
DDHC-TYP Tales from the Yawning Portal Tomb of Horror
Show
Bag of Devouring
very_rare
Trade Log
Show
Notes:
This bag superficially resembles a Bag of Holding but is a feeding orifice for a gigantic extradimensional creature. Turning the bag inside out closes the orifice.
The extradimensional creature attached to the bag can sense whatever is placed inside the bag. Animal of vegetable matter placed wholly in the bag is devoured and lost forever. When part of a living creature is placed in the bag, as hapens when someone reaches inside it, there is a 50 percent chance that the creature is pulled inside the bag. A creature inside the bag can use its action to try to escape with a successful DC 15 Strength check. Another creature can use its action to reach into the bag to pull a creature out, doing so with a successful DC 20 Strength check ( provided it isn't pulled inside the bag first). Any creature that starts its turn inside the bag is devoured its body destroyed.
Inanimate objects can be stored in the bag, which can hold a cubic foot of such material. However, once each day, the bag swallows any objects inside it and spits them out into another plane of existence. The DM determines the time and plane.
If the bag is pierced or torn, it is destroed, and anything contained within it is transported to a random location on the Astral Plane.
Ambledragon said this bag would help cover up mistakes and deal with challenging individuals. I wonder how many "mistakes" he has used it on in the past....
This item can be found in the Dungeon Master's Guide.
Manual of Gainful Excercise
very_rare
Trade Log
Show
Notes:
Wondrous item, very rare
This book describes fitness exercises, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book's contents and practicing its guidelines, your Strength score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century.
Quintessence's Edge (Frost Brand Greatsword)
very_rare
Trade Log
Show
Notes:
Wondrous Item, Very Rare (requires attunement)
When you hit with an attack using this magic sword, the target
takes an extra 1d6 cold damage. In addition, while you hold the
sword, you have resistance to fire damage.
In freezing temperatures, the blade sheds bright light in a
10-foot radius and dim light for an additional 10 feet.
When you draw this weapon, you can extinguish all nonmagical
flames within 30 feet of you. This property can be used no more
than once per hour.
Proficiency with a greatsword allows you to add your
proficiency bonus to the attack roll for any attack you make
with it.
Dungeon Master’s Guide, pg. 171
“The storm silver blade shimmers with icy blue runes; etchings of
grapevines are wrapped about the hilt. The blade crackles with
electricity with every strike.”
Guardian. The item crackles and electrically shocks a warning
to its bearer, granting a +2 bonus to initiative if the bearer
isn’t incapacitated.
Anstruth Harp
very_rare
Trade Log
Show
Comet's Tail ( Carpet of Flying 6x9 )
very_rare
Trade Log
Show
Notes:
Each carpet of flying rewarded here is of the size chosen by the player at the time the item was received and comes
in the form of a hoverboard. Additionally, this hoverboard is also enchanted with divination to analyze the race conditions and threats of the surrounding environment and communicate those to their riders. As such, it has the Guardian minor property to whisper warnings to its bearer, granting a +2 bonus to initiative if the bearer isn’t
incapacitated.
The hoverboard is made of an ingenious, flexible magic metal alloy that can be rolled up for convenient storage between races. Unadorned, it is a sleek and darkly gleaming oval disk, but the makers are happy to customize the board’s aesthetics to the individual character’s specifications.
The hoverboard’s name is Meteor Rising if the player sided with the original owners during the adventure. The hoverboard’s name is Comet’s Tail if the player instead sided with the thieves.
Tome of Understanding
very_rare
Trade Log
Show
Notes:
Wondrous Item, Very Rare - MAGIC TABLE H
This book contains intuition and insight exercises, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book's contents and practicing its guidelines, your Wisdom score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century.
The cover of this iron-bound book is scribed with many swirling tentacles. A character carrying the book is always aware of eyes from a distant realm following them.
Manual of Gainful Excercise
very_rare
Trade Log
Show
Ring of Regeneration
very_rare
Trade Log
Show
Notes:
Ring, very rare (requires attunement)
While wearing this ring, you regain 1d6 hit points every 10 minutes, provided that you have at least 1 hit point. If you lose a body part, the ring causes the missing part to regrow and return to full functionality after 1d6 + 1 days if you have at least 1 hit point the whole time.
Amulet of the Devout +3
very_rare
Trade Log
Show
Short Sword of Vengeance
rare
DDHC-TYP Tales from the Yawning Portal Tomb of Horror
Show
Rod of Rulership
rare
DDHC-TYP Tales from the Yawning Portal Tomb of Horror
Show
Necklace of Prayer Beads
rare
DDHC-TYP Tales from the Yawning Portal White Plume Mountain
Show
Notes:
Blessing x2, Curing, Favor, Summons x2
Galder's Bubble Pipe
rare
DDAL00-06 Lost Laboratory of Kwalish
Show
Cape of the Mountebank
rare
Trade Log
Show
Rolisa's Portable Factory ( Daern's Instant Fortress )
rare
CCC-SDREAM-01-03 The Best Laid Plans of Gnomes
Show
Notes:
Wondrous item, rare
You can use an action to place this l-inch metal cube on the ground and speak its command word. The cube rapidly grows into a fortress that remains until you use an action to speak the command word that dismisses it, which works only if the fortress is empty.
The fortress is a square tower, 20 feet on a side and 30 feet high, with arrow slits on all sides and a battlement atop it. Its interior is divided into two floors. with a ladder running along one wall to connect them. The ladder ends at a trapdoor leading to the roof. When activated, the tower has a small door on the side facing you. The door opens only at your command, which you can speak as a bonus action. It is immune to the knock spell and similar magic, such as that of a chime of opening.
Each creature in the area where the fortress appears must make a DC 15 Dexterity saving throw, taking 10d10 bludgeoning damage on a failed save, or half as much damage on a successful one. In either case, the creature is pushed to an unoccupied space outside but next to the fortress. Objects in the area that aren’t being worn or carried take this damage and are pushed automatically.
Rolisa has decided that a portable factory might be a bad idea and has instead offered her device to you. When activated, this fortress resembles a Gnomish factory. The exterior is covered in gears, pipes and exhaust stacks. These effects are cosmetic and confer no additional benefits
Ioun Stone of Self Preservation
rare
DDAL00-06 Lost Laboratory of Kwalish
Show
Notes:
Wondrous item, rarity varies (requires attunement)
Ioun stones (detailed in chapter 7 of the Dungeon
Master’s Guide) are named after Ioun, a god of
knowledge and prophecy. In addition to the stones
presented in the Dungeon Master’s Guide, the following
new Ioun stones can play a part in this adventure.
Self-Preservation (Rare). You gain a +1 bonus to
Intelligence saving throws while this silvery gem orbits
your head.
Elven Chain
rare
Trade Log
Show
Notes:
You gain a +1 bonus to AC while you wear this armor. You are considered proficient with this armor even if you lack proficiency with medium armor. Made of interlocking metal rings, a chain shirt is worn between layers of clothing or leather. This armor offers modest protection to the wearer’s upper body and allows the sound of the rings rubbing against one another to be muffled by outer layers.
Berserker Battleaxe
rare
DDHC-TYP Tales from the Yawning Portal Tomb of Horror
Show
Ioun Stone of Supreme Intellect
rare
DDAL00-06 Lost Laboratory of Kwalish
Show
Notes:
Wondrous item, rarity varies (requires attunement)
Ioun stones (detailed in chapter 7 of the Dungeon
Master’s Guide) are named after Ioun, a god of
knowledge and prophecy. In addition to the stones
presented in the Dungeon Master’s Guide, the following
new Ioun stones can play a part in this adventure.
Supreme Intellect (Rare). You gain a +1 bonus to
Intelligence checks while this faceted sphere orbits
your head.
Name | Rarity ▼ | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Robe of Stars | very_rare | DDHC-TYP Tales from the Yawning Portal Tomb of Horror | Show | |||
Bag of Devouring | very_rare | Trade Log | Show | |||
Notes:
This bag superficially resembles a Bag of Holding but is a feeding orifice for a gigantic extradimensional creature. Turning the bag inside out closes the orifice. |
||||||
Manual of Gainful Excercise | very_rare | Trade Log | Show | |||
Notes:
Wondrous item, very rare This book describes fitness exercises, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book's contents and practicing its guidelines, your Strength score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century. |
||||||
Quintessence's Edge (Frost Brand Greatsword) | very_rare | Trade Log | Show | |||
Notes:
Wondrous Item, Very Rare (requires attunement) |
||||||
Anstruth Harp | very_rare | Trade Log | Show | |||
Comet's Tail ( Carpet of Flying 6x9 ) | very_rare | Trade Log | Show | |||
Notes:
Each carpet of flying rewarded here is of the size chosen by the player at the time the item was received and comes |
||||||
Tome of Understanding | very_rare | Trade Log | Show | |||
Notes:
Wondrous Item, Very Rare - MAGIC TABLE H This book contains intuition and insight exercises, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book's contents and practicing its guidelines, your Wisdom score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century. The cover of this iron-bound book is scribed with many swirling tentacles. A character carrying the book is always aware of eyes from a distant realm following them. |
||||||
Manual of Gainful Excercise | very_rare | Trade Log | Show | |||
Ring of Regeneration | very_rare | Trade Log | Show | |||
Notes:
Ring, very rare (requires attunement) While wearing this ring, you regain 1d6 hit points every 10 minutes, provided that you have at least 1 hit point. If you lose a body part, the ring causes the missing part to regrow and return to full functionality after 1d6 + 1 days if you have at least 1 hit point the whole time. |
||||||
Amulet of the Devout +3 | very_rare | Trade Log | Show | |||
Short Sword of Vengeance | rare | DDHC-TYP Tales from the Yawning Portal Tomb of Horror | Show | |||
Rod of Rulership | rare | DDHC-TYP Tales from the Yawning Portal Tomb of Horror | Show | |||
Necklace of Prayer Beads | rare | DDHC-TYP Tales from the Yawning Portal White Plume Mountain | Show | |||
Notes:
Blessing x2, Curing, Favor, Summons x2 |
||||||
Galder's Bubble Pipe | rare | DDAL00-06 Lost Laboratory of Kwalish | Show | |||
Cape of the Mountebank | rare | Trade Log | Show | |||
Rolisa's Portable Factory ( Daern's Instant Fortress ) | rare | CCC-SDREAM-01-03 The Best Laid Plans of Gnomes | Show | |||
Notes:
Wondrous item, rare You can use an action to place this l-inch metal cube on the ground and speak its command word. The cube rapidly grows into a fortress that remains until you use an action to speak the command word that dismisses it, which works only if the fortress is empty. The fortress is a square tower, 20 feet on a side and 30 feet high, with arrow slits on all sides and a battlement atop it. Its interior is divided into two floors. with a ladder running along one wall to connect them. The ladder ends at a trapdoor leading to the roof. When activated, the tower has a small door on the side facing you. The door opens only at your command, which you can speak as a bonus action. It is immune to the knock spell and similar magic, such as that of a chime of opening. Each creature in the area where the fortress appears must make a DC 15 Dexterity saving throw, taking 10d10 bludgeoning damage on a failed save, or half as much damage on a successful one. In either case, the creature is pushed to an unoccupied space outside but next to the fortress. Objects in the area that aren’t being worn or carried take this damage and are pushed automatically. Rolisa has decided that a portable factory might be a bad idea and has instead offered her device to you. When activated, this fortress resembles a Gnomish factory. The exterior is covered in gears, pipes and exhaust stacks. These effects are cosmetic and confer no additional benefits |
||||||
Ioun Stone of Self Preservation | rare | DDAL00-06 Lost Laboratory of Kwalish | Show | |||
Notes:
Wondrous item, rarity varies (requires attunement) Ioun stones (detailed in chapter 7 of the Dungeon Master’s Guide) are named after Ioun, a god of knowledge and prophecy. In addition to the stones presented in the Dungeon Master’s Guide, the following new Ioun stones can play a part in this adventure. Intelligence saving throws while this silvery gem orbits your head. |
||||||
Elven Chain | rare | Trade Log | Show | |||
Notes:
You gain a +1 bonus to AC while you wear this armor. You are considered proficient with this armor even if you lack proficiency with medium armor. Made of interlocking metal rings, a chain shirt is worn between layers of clothing or leather. This armor offers modest protection to the wearer’s upper body and allows the sound of the rings rubbing against one another to be muffled by outer layers. |
||||||
Berserker Battleaxe | rare | DDHC-TYP Tales from the Yawning Portal Tomb of Horror | Show | |||
Ioun Stone of Supreme Intellect | rare | DDAL00-06 Lost Laboratory of Kwalish | Show | |||
Notes:
Wondrous item, rarity varies (requires attunement) Ioun stones (detailed in chapter 7 of the Dungeon Master’s Guide) are named after Ioun, a god of knowledge and prophecy. In addition to the stones presented in the Dungeon Master’s Guide, the following new Ioun stones can play a part in this adventure. Supreme Intellect (Rare). You gain a +1 bonus to Intelligence checks while this faceted sphere orbits your head. |