Season:
Historic
Race:
Tabaxi
Class:
Monk
Background:
Lifestyle:
None
Current Level:
18
XP Level:
1
Total XP:
0
XP to Level:
300
XP for Next:
300
ACP Level:
1
ACP to Level:
4.0
Milestone Level:
18
Total GP:
123330
Total Downtime:
110
Tag:
Faction:
Harpers
Faction Rank:
Wise Owl (rank 4)
Renown Rank:
Watcher (rank 1)
Total Renown:
0
Secret Missions:
0
Treasure CPs:
0/0/0/0
Magic Item Count:
82
Magic Item Limit:
10
Scarab of Protection,
Headband of Intellect,
Winged Boots,
Bracers of Defense,
Goggles of Night,
Necklace of Prayer Beads,
Cloak of Many Fashions,
Belt of Fire Giant Strength,
Tome of Understanding,
Cloak of Displacement,
Yklwa of Warning,
Bracers of Archery,
Ring of Spell Storing,
Gulthias Staff,
Night Cutter ( Scimitar of Lifestealing ),
Bell Branch,
Quarterstaff +3,
Figurine of Wondrous Power - Silver Ravens,
Amethyst Lodestone,
Shield of the Uven Rune,
Dragontooth Dagger,
Dragonhide Belt +1,
Dagger of Blindsight,
Ioun Stone of Vitality,
Figurine of Wondrous Power - Ivory Goats,
Arrow-Catching Shield,
Shard of Snow Ice (Ioun Stone of Protection),
Warhammer +1,
Shield +1,
Javelin of Lightning,
Ring of Mind Shielding,
Folding Boat,
Shield +1,
Plate +1,
Bronze Horn of Valhalla,
Chain Mail +2,
Bag of Holding,
Morning Star +2,
Ring of Fire Resistance,
Plate Armor of Vulnerability ( Bludgeoning ),
Pearl of Power,
Wand of Paralysis,
Flame Tongue Shortsword,
Spear +2,
Gem of Seeing,
Javelin of Lightning,
Longsword of Vengeance,
Hellhound Cloak,
Longbow +1,
Shield of Missile Attraction,
Greataxe +2,
Boots of Elvenkind,
Cloak of Elvenkind,
Tentacle Rod,
Ring of Shooting Stars,
Pipes of the Sewers,
Longsword +2,
Shield +1,
Gauntlets of Ogre Power,
Dwarven Plate,
Battleaxe +1,
Warhammer +1,
Ring of Invisibility,
Mace +2,
Dragon Slayer Rapier,
Brazier of Commanding Fire Elementals,
Half - Plate +2,
Tome of Clear Thought,
Whip +2,
Staff of Swarming Insects,
Shortsword +2,
Ring of Protection,
Cape of Cold Resistance,
Arrow Catching Shield,
Ring of Swimming,
Helm of Comprehend Languages,
Periapt of Proof Against Poison,
Guardian Rod of Alertness,
Rod of Resurrection,
Dragonhide Belt +3 ( Guardian ),
Clockwork Amulet,
Studded Leather Armor +3

Log Entries

Date Played Adventure Title Session Levels GP Downtime ▲ Magic Items
2022-03-24 21:26 Trade Log -5 Bead of Force > Gulthias Staff Show Trade Log

Traded to Daemonvita

2021-11-07 17:36 Trade Log -5 Shield +2 > Sun Blade Show Trade Log

Traded to Dadurkan Damara

2022-02-12 17:07 Trade Log -5 Chain Mail +1 > Sun Blade Show Trade Log

Traded to Winolan
Obtained from DDHC-DMM Dungeon of the Mad Mage Level 18: Vanrakdoom

2022-01-12 19:23 Trade Log -5 Sun Blade > Cape of the Mountebank Show Trade Log

Traded to Morkai Aermhar

2022-08-14 20:42 Trade Log -5 Splint +2 > Quarterstaff +3 Show Trade Log

Traded to Morkai Aermhar

2023-10-07 12:32 Trade Log -5 Dagger +2 > Periapt of Proof Against Poison Show Trade Log

Traded to Kivla

2022-02-15 03:41 Trade Log -5 Staff of the Darkbringer Druid ( Staff of the Woodlands ) > Sun Blade Show Trade Log

Traded to SithMage(MikeC.)
Player: Mike Campbell
Character: Or’o Cragkeeper
DCI: 6320741447
Item obtained through trade
Trading Sunblade (no flavor given) for Staff of the Woodlands

2023-12-08 19:20 Trade Log -5 Wave > Rod of Resurrection Show Trade Log

Traded to Chops
From Moving Day DDAL08-18

2023-06-03 22:18 Trade Log -5 Sun Blade > Shard of Snow Ice (Ioun Stone of Protection) Show Trade Log

Traded to Dadurkan Damaya

2022-02-15 03:36 Trade Log -5 Ring of Spell Storing > Shield of the Order of the Silver Dragon Show Trade Log

Traded to Cadebrennus, no further information gathered
Discord name Cadebrennus the Drunken Ranger

2023-08-04 20:42 Trade Log -5 Battleaxe +1 > Helm of Comprehend Languages Show Trade Log

Traded to Winolan

2022-01-16 12:35 Trade Log -5 Armor of Vulnerability Slashing > Mace of Disruption Show Trade Log

Traded to Daem
Daem obtained it through trade with Morkai Almandragon, who received it in DDHC-CoS Curse of Strahd run by Jakandar on 10/31/2020 DCI 9318834163

2022-01-31 18:25 Trade Log -5 Ring of Protection > Shield +2 Show Trade Log

Traded to Dadurkan Damara
Dadurkan Damara received it in a trade
9/3/2020
Traded with Kaladin ( Farts Buckingham III ) on DWB D&D Server

2022-02-12 10:50 Trade Log -5 Ring of Shooting Stars > Belt of Fire Giant Strength Show Trade Log

Traded to Morkai

2021-12-27 12:40 CCC-BMG-18 ELM1-3 The Battle of Elmwood 1 1 600 10 Staff of the Darkbringer Druid ( Staff of the Woodlands ), Alchemist Fire, Antitoxin, Potion of Fire Breathing, Scroll of Lesser Restoration ( level 3 ), Potion of Healing, Potion of Greater Healing Show

Story Award :
Moander the Darkbringer
Handout 2: Moander the Darkbringer
The saurial archmage Grypht devoted a great deal
of time and energy to researching Moander the
Darkbringer, and even more to developing methods
to combat the god’s power.
The cult’s primary means of spreading its
influence is through the use of Dark Seeds. A
creature implanted with one of the corrupting pods
quickly falls under the thrall of the Darkbringer,
free will suppressed by the desire to serve.
Willing thralls retain a good deal of their prior
personalities, but unwilling victims are utterly
dominated by the dark god’s will. They tend to
have a fixed, glassy stare, slightly jerky movements,
and no sense of humor, or sense of anything that
brings joy.
The Dark Seeds continue growing in their
hosts, eventually replacing their flesh and even
vital organs. Unwilling victims can last as long
as a tenday before being fully corrupted, but the
seeds grow much more quickly in the willing. In
either case, those infected with a Dark Seed are
identifiable by the plant material that grows from
their bodies: green, leafy tendrils, even flowers.
The host grows sickly if these growths are denied
light and air for too long, so cultists trying to blend
in tend to wear corsages, boutonnieres, wreaths,
and such to camouflage the corrupting growths.
Grypht’s crowning achievement was a
powerful ritual that could hedge out creatures
imbued with Moander’s power, and even kill the
Dark Seeds within a host.
Any character with the Ritual Caster class
feature who is able to cast 3rd level spells can
enact Grypht’s ritual. It has a 1-hour casting time,
so ritually casting it will take 70 minutes. The ritual
requires pure water and healing herbs, worth 100
gp. When completed, the ritual wards an area up
to 100 feet on a side against creatures infected
with Moander’s power. Such creatures must make
a Charisma saving throw in order to enter the
warded area. If successful, repeat the saving throw
at the start of each of its turns or fall unconscious
for 1 minute. If an infected creature fails 3 such
saves, the Dark Seed within dies; the creatures
gains a level of Exhaustion for each day it has been
infected, so long-time cultists die when their Seed
does. Casting the ritual in the same place every day
for a year renders it permanent, or it can be tied to
a hallow spell.
While casting the ritual, the caster is
considered to be concentrating, as if on a spell. If
interrupted, the caster can defend herself, but must
use either an action or a bonus action each round
to maintain the ritual. If the caster leaves the area,
or loses concentration, the ritual ends and must be
started anew.
Several casters can undertake the ritual at
the same time. It doesn’t increase the speed of the
casting but the ritual is not interrupted unless
all the participants lose concentration or leave
the area. As long as one ritualist is continuing the
ritual, a caster who had lost concentration, or left
the area, may rejoin the ritual as an action.

Welcome Home Adventurer
The Grateful Town of Elmwood would like to thank:
For saving our community from the forces of evil. We have reserved a plot of land for you to build a house, shop, farm, or ranch in the town of Elmwood. While, for now, the plot is just bare ash, we hope you will want to put down roots in Elmwood. Welcome home, adventurer!

2021-11-19 16:12 CCC-MELB-01 A Single Tearfall 1 1 500 10 Wand of Magic Detection, Cloak of Many Fashions Show
2021-04-06 20:17 DDAL09-01 Escape from Elturel 1 60 10 Amulet of Proof Against Detection and Location Show

3 Hours Played
Story Award :
Cooler Heads Prevail
You have spared the murderer,
Vollis, in the hopes that she will be brought to justice upon
arriving in Baldur’s Gate.

2022-09-11 06:19 PO-BK2-09 Star Crash Playtest 1 1 7142 10 Amethyst Lodestone Show

Potion of Invisibility
Spell Scroll of Synaptic Static
Spell Scroll of Symbol

2022-09-23 19:01 DDAL-DRW-04 Foreign Affairs 1 10 Show
2022-11-11 19:19 DDAL-DRW06 Thimblerigging 2 1 12500 10 Potion of Superior Healing, Ioun Stone of Vitality Show
Date Played Adventure Title Tier Session ACP TCP Downtime ▲ Renown
2022-03-24 21:26 Trade Log -5 Show Trade Log

Traded to Daemonvita

2021-11-07 17:36 Trade Log -5 Show Trade Log

Traded to Dadurkan Damara

2022-02-12 17:07 Trade Log -5 Show Trade Log

Traded to Winolan
Obtained from DDHC-DMM Dungeon of the Mad Mage Level 18: Vanrakdoom

2022-01-12 19:23 Trade Log -5 Show Trade Log

Traded to Morkai Aermhar

2022-08-14 20:42 Trade Log -5 Show Trade Log

Traded to Morkai Aermhar

2023-10-07 12:32 Trade Log -5 Show Trade Log

Traded to Kivla

2022-02-15 03:41 Trade Log -5 Show Trade Log

Traded to SithMage(MikeC.)
Player: Mike Campbell
Character: Or’o Cragkeeper
DCI: 6320741447
Item obtained through trade
Trading Sunblade (no flavor given) for Staff of the Woodlands

2023-12-08 19:20 Trade Log -5 Show Trade Log

Traded to Chops
From Moving Day DDAL08-18

2023-06-03 22:18 Trade Log -5 Show Trade Log

Traded to Dadurkan Damaya

2022-02-15 03:36 Trade Log -5 Show Trade Log

Traded to Cadebrennus, no further information gathered
Discord name Cadebrennus the Drunken Ranger

2023-08-04 20:42 Trade Log -5 Show Trade Log

Traded to Winolan

2022-01-16 12:35 Trade Log -5 Show Trade Log

Traded to Daem
Daem obtained it through trade with Morkai Almandragon, who received it in DDHC-CoS Curse of Strahd run by Jakandar on 10/31/2020 DCI 9318834163

2022-01-31 18:25 Trade Log -5 Show Trade Log

Traded to Dadurkan Damara
Dadurkan Damara received it in a trade
9/3/2020
Traded with Kaladin ( Farts Buckingham III ) on DWB D&D Server

2022-02-12 10:50 Trade Log -5 Show Trade Log

Traded to Morkai

2021-12-27 12:40 CCC-BMG-18 ELM1-3 The Battle of Elmwood 1 10 Show

Story Award :
Moander the Darkbringer
Handout 2: Moander the Darkbringer
The saurial archmage Grypht devoted a great deal
of time and energy to researching Moander the
Darkbringer, and even more to developing methods
to combat the god’s power.
The cult’s primary means of spreading its
influence is through the use of Dark Seeds. A
creature implanted with one of the corrupting pods
quickly falls under the thrall of the Darkbringer,
free will suppressed by the desire to serve.
Willing thralls retain a good deal of their prior
personalities, but unwilling victims are utterly
dominated by the dark god’s will. They tend to
have a fixed, glassy stare, slightly jerky movements,
and no sense of humor, or sense of anything that
brings joy.
The Dark Seeds continue growing in their
hosts, eventually replacing their flesh and even
vital organs. Unwilling victims can last as long
as a tenday before being fully corrupted, but the
seeds grow much more quickly in the willing. In
either case, those infected with a Dark Seed are
identifiable by the plant material that grows from
their bodies: green, leafy tendrils, even flowers.
The host grows sickly if these growths are denied
light and air for too long, so cultists trying to blend
in tend to wear corsages, boutonnieres, wreaths,
and such to camouflage the corrupting growths.
Grypht’s crowning achievement was a
powerful ritual that could hedge out creatures
imbued with Moander’s power, and even kill the
Dark Seeds within a host.
Any character with the Ritual Caster class
feature who is able to cast 3rd level spells can
enact Grypht’s ritual. It has a 1-hour casting time,
so ritually casting it will take 70 minutes. The ritual
requires pure water and healing herbs, worth 100
gp. When completed, the ritual wards an area up
to 100 feet on a side against creatures infected
with Moander’s power. Such creatures must make
a Charisma saving throw in order to enter the
warded area. If successful, repeat the saving throw
at the start of each of its turns or fall unconscious
for 1 minute. If an infected creature fails 3 such
saves, the Dark Seed within dies; the creatures
gains a level of Exhaustion for each day it has been
infected, so long-time cultists die when their Seed
does. Casting the ritual in the same place every day
for a year renders it permanent, or it can be tied to
a hallow spell.
While casting the ritual, the caster is
considered to be concentrating, as if on a spell. If
interrupted, the caster can defend herself, but must
use either an action or a bonus action each round
to maintain the ritual. If the caster leaves the area,
or loses concentration, the ritual ends and must be
started anew.
Several casters can undertake the ritual at
the same time. It doesn’t increase the speed of the
casting but the ritual is not interrupted unless
all the participants lose concentration or leave
the area. As long as one ritualist is continuing the
ritual, a caster who had lost concentration, or left
the area, may rejoin the ritual as an action.

Welcome Home Adventurer
The Grateful Town of Elmwood would like to thank:
For saving our community from the forces of evil. We have reserved a plot of land for you to build a house, shop, farm, or ranch in the town of Elmwood. While, for now, the plot is just bare ash, we hope you will want to put down roots in Elmwood. Welcome home, adventurer!

2021-11-19 16:12 CCC-MELB-01 A Single Tearfall 1 10 Show
2021-04-06 20:17 DDAL09-01 Escape from Elturel 1 10 Show

3 Hours Played
Story Award :
Cooler Heads Prevail
You have spared the murderer,
Vollis, in the hopes that she will be brought to justice upon
arriving in Baldur’s Gate.

2022-09-11 06:19 PO-BK2-09 Star Crash Playtest 1 10 Show

Potion of Invisibility
Spell Scroll of Synaptic Static
Spell Scroll of Symbol

2022-09-23 19:01 DDAL-DRW-04 Foreign Affairs 1 10 Show
2022-11-11 19:19 DDAL-DRW06 Thimblerigging 2 10 Show
Date Played Adventure Title Session XP GP Downtime ▲ Renown Magic Items
2022-03-24 21:26 Trade Log -5 Bead of Force > Gulthias Staff Show Trade Log

Traded to Daemonvita

2021-11-07 17:36 Trade Log -5 Shield +2 > Sun Blade Show Trade Log

Traded to Dadurkan Damara

2022-02-12 17:07 Trade Log -5 Chain Mail +1 > Sun Blade Show Trade Log

Traded to Winolan
Obtained from DDHC-DMM Dungeon of the Mad Mage Level 18: Vanrakdoom

2022-01-12 19:23 Trade Log -5 Sun Blade > Cape of the Mountebank Show Trade Log

Traded to Morkai Aermhar

2022-08-14 20:42 Trade Log -5 Splint +2 > Quarterstaff +3 Show Trade Log

Traded to Morkai Aermhar

2023-10-07 12:32 Trade Log -5 Dagger +2 > Periapt of Proof Against Poison Show Trade Log

Traded to Kivla

2022-02-15 03:41 Trade Log -5 Staff of the Darkbringer Druid ( Staff of the Woodlands ) > Sun Blade Show Trade Log

Traded to SithMage(MikeC.)
Player: Mike Campbell
Character: Or’o Cragkeeper
DCI: 6320741447
Item obtained through trade
Trading Sunblade (no flavor given) for Staff of the Woodlands

2023-12-08 19:20 Trade Log -5 Wave > Rod of Resurrection Show Trade Log

Traded to Chops
From Moving Day DDAL08-18

2023-06-03 22:18 Trade Log -5 Sun Blade > Shard of Snow Ice (Ioun Stone of Protection) Show Trade Log

Traded to Dadurkan Damaya

2022-02-15 03:36 Trade Log -5 Ring of Spell Storing > Shield of the Order of the Silver Dragon Show Trade Log

Traded to Cadebrennus, no further information gathered
Discord name Cadebrennus the Drunken Ranger

2023-08-04 20:42 Trade Log -5 Battleaxe +1 > Helm of Comprehend Languages Show Trade Log

Traded to Winolan

2022-01-16 12:35 Trade Log -5 Armor of Vulnerability Slashing > Mace of Disruption Show Trade Log

Traded to Daem
Daem obtained it through trade with Morkai Almandragon, who received it in DDHC-CoS Curse of Strahd run by Jakandar on 10/31/2020 DCI 9318834163

2022-01-31 18:25 Trade Log -5 Ring of Protection > Shield +2 Show Trade Log

Traded to Dadurkan Damara
Dadurkan Damara received it in a trade
9/3/2020
Traded with Kaladin ( Farts Buckingham III ) on DWB D&D Server

2022-02-12 10:50 Trade Log -5 Ring of Shooting Stars > Belt of Fire Giant Strength Show Trade Log

Traded to Morkai

2021-12-27 12:40 CCC-BMG-18 ELM1-3 The Battle of Elmwood 1 600 10 Staff of the Darkbringer Druid ( Staff of the Woodlands ), Alchemist Fire, Antitoxin, Potion of Fire Breathing, Scroll of Lesser Restoration ( level 3 ), Potion of Healing, Potion of Greater Healing Show

Story Award :
Moander the Darkbringer
Handout 2: Moander the Darkbringer
The saurial archmage Grypht devoted a great deal
of time and energy to researching Moander the
Darkbringer, and even more to developing methods
to combat the god’s power.
The cult’s primary means of spreading its
influence is through the use of Dark Seeds. A
creature implanted with one of the corrupting pods
quickly falls under the thrall of the Darkbringer,
free will suppressed by the desire to serve.
Willing thralls retain a good deal of their prior
personalities, but unwilling victims are utterly
dominated by the dark god’s will. They tend to
have a fixed, glassy stare, slightly jerky movements,
and no sense of humor, or sense of anything that
brings joy.
The Dark Seeds continue growing in their
hosts, eventually replacing their flesh and even
vital organs. Unwilling victims can last as long
as a tenday before being fully corrupted, but the
seeds grow much more quickly in the willing. In
either case, those infected with a Dark Seed are
identifiable by the plant material that grows from
their bodies: green, leafy tendrils, even flowers.
The host grows sickly if these growths are denied
light and air for too long, so cultists trying to blend
in tend to wear corsages, boutonnieres, wreaths,
and such to camouflage the corrupting growths.
Grypht’s crowning achievement was a
powerful ritual that could hedge out creatures
imbued with Moander’s power, and even kill the
Dark Seeds within a host.
Any character with the Ritual Caster class
feature who is able to cast 3rd level spells can
enact Grypht’s ritual. It has a 1-hour casting time,
so ritually casting it will take 70 minutes. The ritual
requires pure water and healing herbs, worth 100
gp. When completed, the ritual wards an area up
to 100 feet on a side against creatures infected
with Moander’s power. Such creatures must make
a Charisma saving throw in order to enter the
warded area. If successful, repeat the saving throw
at the start of each of its turns or fall unconscious
for 1 minute. If an infected creature fails 3 such
saves, the Dark Seed within dies; the creatures
gains a level of Exhaustion for each day it has been
infected, so long-time cultists die when their Seed
does. Casting the ritual in the same place every day
for a year renders it permanent, or it can be tied to
a hallow spell.
While casting the ritual, the caster is
considered to be concentrating, as if on a spell. If
interrupted, the caster can defend herself, but must
use either an action or a bonus action each round
to maintain the ritual. If the caster leaves the area,
or loses concentration, the ritual ends and must be
started anew.
Several casters can undertake the ritual at
the same time. It doesn’t increase the speed of the
casting but the ritual is not interrupted unless
all the participants lose concentration or leave
the area. As long as one ritualist is continuing the
ritual, a caster who had lost concentration, or left
the area, may rejoin the ritual as an action.

Welcome Home Adventurer
The Grateful Town of Elmwood would like to thank:
For saving our community from the forces of evil. We have reserved a plot of land for you to build a house, shop, farm, or ranch in the town of Elmwood. While, for now, the plot is just bare ash, we hope you will want to put down roots in Elmwood. Welcome home, adventurer!

2021-11-19 16:12 CCC-MELB-01 A Single Tearfall 1 500 10 Wand of Magic Detection, Cloak of Many Fashions Show
2021-04-06 20:17 DDAL09-01 Escape from Elturel 1 60 10 Amulet of Proof Against Detection and Location Show

3 Hours Played
Story Award :
Cooler Heads Prevail
You have spared the murderer,
Vollis, in the hopes that she will be brought to justice upon
arriving in Baldur’s Gate.

2022-09-11 06:19 PO-BK2-09 Star Crash Playtest 1 7142 10 Amethyst Lodestone Show

Potion of Invisibility
Spell Scroll of Synaptic Static
Spell Scroll of Symbol

2022-09-23 19:01 DDAL-DRW-04 Foreign Affairs 1 10 Show
2022-11-11 19:19 DDAL-DRW06 Thimblerigging 2 12500 10 Potion of Superior Healing, Ioun Stone of Vitality Show