Magic Items

Purchased Magic Items

Name Rarity ▲ Location Table Result Source
Rod of Resurrection legendary Trade Log Show
Notes:

The rod has 5 charges. While you hold it, you can use
an action to cast one of the following spells from it: heal
(expends 1 charge) or resurrection (expends 5 charges).
The rod regains 1 expended charge daily at dawn. If the
rod is reduced to 0 charges, roll d20. On a 1, the rod
disappears in a burst of radiance. This item is found on
Magic Item Table I in the Dungeon Master’s Guide.
This rod is engraved with sun symbols and bejeweled
with faceted citrines. It glows equal to a torch when
within 100 ft. of undead.

Scarab of Protection legendary DDAL09-19 Fang and Claw Show
Notes:

Wondrous item, legendary (requires attunement)

If you hold this beetle-shaped medallion in your hand for 1 round, an inscription appears on its surface revealing its magical nature. It provides two benefits while it is on your person:

• You have advantage on saving throws against spells.

• The scarab has 12 charges. If you fail a saving throw against a necromancy spell or a harmful effect originating from an undead creature, you can use your reaction to expend 1 charge and turn the failed save into a successful one. The scarab crumbles into powder and is destroyed when its last charge is expended.

Unlocked Magic Items