Morkai Almandragon Character Sheet

Season:
Race:
Human
Class:
Wizard
Background:
Sage
Lifestyle:
Modest
Current Level:
20
XP Level:
1
Total XP:
0
XP to Level:
300
XP for Next:
300
ACP Level:
1
ACP to Level:
4.0
Milestone Level:
20
Total GP:
81275
Total Downtime:
-26
Tag:
Faction:
Harpers
Faction Rank:
Wise Owl (rank 4)
Renown Rank:
Watcher (rank 1)
Total Renown:
0
Secret Missions:
0
Treasure CPs:
0/0/0/0
Magic Item Count:
46
Magic Item Limit:
10
Goggles of Night,
Amulet of Health,
Tome of Clear Thought,
Clockwork Amulet,
Elven Chain,
Staff of Power,
Ring of X-Ray Vision,
Sovad's Staff of Flying (Broom of Flying),
Cape of the Mountebank,
Belt of Fire Giant Strength,
Tome of Clear Thought,
Periapt of Health,
Lor'Shon Va'Na'Eel - Rod of Absorption,
Love's Bite ( Nine Live's Stealer ),
Raptor- Dancing Rapier,
Boots of Elvenkind,
Nine Lives Stealer Scimitar,
Knaves Eyepatch,
Cloak of Arachnida,
Szass Tam's Arcane Essence,
Gray Robes of the Archmagi,
Wand of Wonder,
Grey Robes of the Archmagi,
Kyrzin's Ooze,
Blood Fury Tattoo,
Ioun Stone of Greater Absorption,
Robe of Stars,
Ioun Stone of Regeneration,
The Mask of Wompona Yarp ( Helm of Brilliance ),
Amulet of the Devout +2,
Portable Hole,
QUARYL’S CODEX (TOME OF THE STILLED TONGUE),
Robe of Scintillating Colors,
Battleaxe +1,
Ring of Telekinesis,
Staff of the Magi,
Shield of the Uven Rune,
Rod of Lordly Might,
Robe of Eyes,
Anstruth Harp,
Helm of the Scavenger,
Horned Ring,
Blast Scepter,
Shield +3,
Wand of Wonder,
Efreeti Chain

Log Entries

Date Played Adventure Title ▼ Session Levels GP Downtime Magic Items
2022-04-03 17:37 DM Rewards 1 90 Emerald Pen, Periapt of Health, Bag of Tricks ( Tan ), Dragon Wing Longbow Show

DM rewards used ( 25 points )
All the T1 rewards ( with the granted items ) and 1 T2 reward ( with the granted item ) As well as the DT for the option to level

2021-01-03 16:03 DDHC-TYP CH 4 White Plume Mountain 1 1 230 20 Spell Book, Blessing of Protection, Bracers of Defense, Spell Scroll of Wall of Force, Spell Scroll of Dawn, Spell Scroll of Cone of Cold, Spell Scroll of Arcane Eye, Spell Scroll of Far Step, Ring of Spell Storing, Ring of Protection ( Tradeable ), Stone of Good Luck, Goggles of Night, Chainmail +1 Show

-10 GP to re summon familiar
Copied Fear and Web from Spellbook for -8hrs and -200GP

2023-12-30 10:50 DDHC-DMM Dungeon of the Mad Mage Level 23 Mad Wizard's Tower 1 0 6692 10 Shield of the Uven Rune, Rod of Lordly Might, Robe of Eyes, Anstruth Harp, Helm of the Scavenger, Horned Ring, Blast Scepter, Shield +3, Wand of Wonder Show

Blessing of Health
Access to Halaster's Spellbooks
They contain all wizard spells.

2022-03-01 20:03 DDHC-DMM Dungeon of the Mad Mage Level 16 The Crystal Labyrinth 1 0 9035 10 Tome of Clear Thought, Manual of Gainful Excercise Show
2021-05-23 14:45 DDHC-CoS Curse of Strahd 10 1 1600 Show DM Log

+3 hours 1 DM point
5 points left

2020-10-31 18:07 DDHC-CoS Curse of Strahd 1 1 20 Staff of Power, Sun Blade, Mace of Disruption, Manual of Bodily Health, Instrument of the Bards - Doss Lute, Plate +2 Show
2022-10-22 20:57 DDEP00-01 The Red War Epic 1 1 16333 20 Potion of Supreme Healing, Spell Scroll of Power Word Pain, Szass Tam's Arcane Essence, Spell Scroll of Plane Shift, Spell Scroll of Globe of Invulnerability, Spell Scroll of Forcecage, Spell Scroll of Simulacrum, Spell Scroll of Fizban's Platinum Shield Show

Story Awards
Planes in Pockets in Planes
The Tayan mansion in Milmaster was comprised of a series of nested demiplanes and pocket dimensions, and you survived the exploration - and brought back lingering traces of that magic. As a result, you always know what plane you are on, and if you find yourself away from your native plane you may excise this magic to return to the Prime Material plane immediately. If you do this, destroy this story award.

2022-09-29 16:58 DDAL-DRW-EP-04 1 1 20000 10 Knaves Eyepatch, Cloak of Arachnida Show

Spell Scroll of Greater Restoration
Potion of Giant Size

2023-01-16 15:36 DDAL-DRW20 The Death of Szass Tam 1 0 17500 10 Kyrzin's Ooze, Blood Fury Tattoo Show

Potion of Invisibility
Potion of Vitality
Spell Scroll of Maddening Darkness
Story Award
Szass Tam's Bargain
Szass Tam has enlisted you as an ally and has granted you a charm chosen from the list in the Dungeon Master’s
Guide or land and titles within Thay, including that of Zulkir if you’re a wizard or a sorcerer. This gift comes with
drawbacks, though!
Thayan Ally. You are bound to Szass Tam. The lich has telepathic contact with you at all times, and you can’t
prevent, block, or redirect this access. Effects such as mind blank or nondetection don’t impede this connection. While you are bound, Red Wizards know you are their ally, and everyone else sees you as an enemy. Furthermore, you can’t actively work against Szass Tam, including speaking ill of him, of Thay, or of any Zulkir.
Removable. You can shun this charm, other gift, or title at any time and remove it from yourself. If you do, Szass
Tam is immediately alerted to your betrayal and you have disadvantage on ability checks, attack rolls, and saving throws until you complete a long rest. What measures Szass Tam takes against your treachery are entirely up to your DM

2020-09-27 15:52 DDAL09-04 Day of the Devil 1 1 80 10 Periapt of Health Show
2020-09-14 18:59 DDAL09-01 Escape from Elturgard 1 1 20 10 Show
2020-12-16 19:39 DDAL08-10 The Skull Square Murders 1 1 60 Amulet of Health Show
2022-03-16 19:14 DDAL07-17 Cauldron of Sapphire 1 Staff of Magi Show DM Log

Staff of the Magi
Arrows +3 ( 12 ) ( 3 each )
Scroll of Greater Restoration - Sam
5250 GP

2022-04-04 17:41 DDAL07-11 A Lesson in Love 1 1 1560 10 Love's Bite ( Nine Live's Stealer ) Show

Potion of Fire Giant Strength

2022-02-06 15:59 DDAL07-10 Fire, Ash, and Ruin 1 1 2446 10 Krahharuan Fork ( +3 Pike ), Potion of Fire Resistance Show
2021-07-15 01:40 DDAL07-06 Fester and Burn 1 1 1600 Show DM Log

Mace of Smiting

2023-01-15 11:01 DDAL06-03 Crypt of the Death Giants 1 0 1750 10 Belt of Storm Giant Strength Show

Spell Scroll of Teleport
Spell Scroll of Antimagic Field
Potion of Speed
Spell Scroll of Project Image

Story Award
Death's End
You helped defeat Kiaransalee’s cult of Undying Might and prevented many Death Giants from being created and used by Kiaransalee. (See the D&D Epic DDEP06-03 Hecatomb)

Hall of Mirth
Characters can spend time in the Hall of Mirth learning about giant kind and ancient Ostoria and the giant language. At the conclusion of this adventure a character may choose to learn the giant language for 50 downtime days. In addition at the conclusion of this adventure a character may choose to learn about
Ostoria, by spending 50 downtime days the character will have advantage on any future rolls regarding
giants or Ostoria.

Hall of Omens
Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the
school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character
may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck
Points are spent they are not regained

Hall of Honor
Characters can spend time in the hall of honor learning about the deeds of the ancient Ostorian Honor Guard. A character who spends 25 downtime days will gain advantage in dealings with true giants
(Cloud, Hill, Fire, Stone, or Storm) when the subject of the Ostorian Honor Guard can be included in the
conversation

Permanent Resistance to psychic damage granted my Sera via Wish
https://www.adventurersleaguelog.com/users/8536/characters/25406

2022-04-01 12:06 DDAL05-15 Reclamation 1 0 833 10 Scroll of Stone Skin, Pennant of the Vind Rune Show

Potion of Superior Healing

2021-01-02 19:14 DDAL05-11 Forgotten Traditions 1 1 140 20 Opal of the Ild Rune Show

-10GP for cold weather clothing

2021-05-23 11:00 DDAL05-08 Durlag's Tower 1 800 60 Staff of Lightning and Thunder, Spell Scroll of Greater Invisibility Show

Story Award :
Favor of the Seer :
If the characters choose to not sell the jade dagger, they may instead turn it over to SEER. If they do, they all earn her admiration, as this very dagger was lost during an expedition that, in her words; “went poorly”. The blade is a family heritage item and all that remains of her long-lost uncle, whom she refuses to name directly. SEER is willing to provide a character that has this story award with one spell scroll of second level or lower. If the character is a member of the Lords’ Alliance, they can instead choose a spell scroll of up to third level. If the character is a member of the Lords’ Alliance and is rank four or higher, they may instead choose a spell scroll of level 3 or lower and also receive a potion of heroism. Any spell chosen for this reward must be on the wizard spell list and cannot be a ritual. Once a reward is chosen, strike out this story award.

Date Played Adventure Title ▼ Tier Session ACP TCP Downtime Renown
2022-04-03 17:37 DM Rewards 1 90 Show

DM rewards used ( 25 points )
All the T1 rewards ( with the granted items ) and 1 T2 reward ( with the granted item ) As well as the DT for the option to level

2021-01-03 16:03 DDHC-TYP CH 4 White Plume Mountain 1 20 Show

-10 GP to re summon familiar
Copied Fear and Web from Spellbook for -8hrs and -200GP

2023-12-30 10:50 DDHC-DMM Dungeon of the Mad Mage Level 23 Mad Wizard's Tower 1 10 Show

Blessing of Health
Access to Halaster's Spellbooks
They contain all wizard spells.

2022-03-01 20:03 DDHC-DMM Dungeon of the Mad Mage Level 16 The Crystal Labyrinth 1 10 Show
2021-05-23 14:45 DDHC-CoS Curse of Strahd 3 10 Show DM Log

+3 hours 1 DM point
5 points left

2020-10-31 18:07 DDHC-CoS Curse of Strahd 1 20 Show
2022-10-22 20:57 DDEP00-01 The Red War Epic 1 20 Show

Story Awards
Planes in Pockets in Planes
The Tayan mansion in Milmaster was comprised of a series of nested demiplanes and pocket dimensions, and you survived the exploration - and brought back lingering traces of that magic. As a result, you always know what plane you are on, and if you find yourself away from your native plane you may excise this magic to return to the Prime Material plane immediately. If you do this, destroy this story award.

2022-09-29 16:58 DDAL-DRW-EP-04 1 10 Show

Spell Scroll of Greater Restoration
Potion of Giant Size

2023-01-16 15:36 DDAL-DRW20 The Death of Szass Tam 1 10 Show

Potion of Invisibility
Potion of Vitality
Spell Scroll of Maddening Darkness
Story Award
Szass Tam's Bargain
Szass Tam has enlisted you as an ally and has granted you a charm chosen from the list in the Dungeon Master’s
Guide or land and titles within Thay, including that of Zulkir if you’re a wizard or a sorcerer. This gift comes with
drawbacks, though!
Thayan Ally. You are bound to Szass Tam. The lich has telepathic contact with you at all times, and you can’t
prevent, block, or redirect this access. Effects such as mind blank or nondetection don’t impede this connection. While you are bound, Red Wizards know you are their ally, and everyone else sees you as an enemy. Furthermore, you can’t actively work against Szass Tam, including speaking ill of him, of Thay, or of any Zulkir.
Removable. You can shun this charm, other gift, or title at any time and remove it from yourself. If you do, Szass
Tam is immediately alerted to your betrayal and you have disadvantage on ability checks, attack rolls, and saving throws until you complete a long rest. What measures Szass Tam takes against your treachery are entirely up to your DM

2020-09-27 15:52 DDAL09-04 Day of the Devil 1 10 Show
2020-09-14 18:59 DDAL09-01 Escape from Elturgard 1 10 Show
2020-12-16 19:39 DDAL08-10 The Skull Square Murders 1 Show
2022-03-16 19:14 DDAL07-17 Cauldron of Sapphire 1 Show DM Log

Staff of the Magi
Arrows +3 ( 12 ) ( 3 each )
Scroll of Greater Restoration - Sam
5250 GP

2022-04-04 17:41 DDAL07-11 A Lesson in Love 1 10 Show

Potion of Fire Giant Strength

2022-02-06 15:59 DDAL07-10 Fire, Ash, and Ruin 1 10 Show
2021-07-15 01:40 DDAL07-06 Fester and Burn 3 1 Show DM Log

Mace of Smiting

2023-01-15 11:01 DDAL06-03 Crypt of the Death Giants 1 10 Show

Spell Scroll of Teleport
Spell Scroll of Antimagic Field
Potion of Speed
Spell Scroll of Project Image

Story Award
Death's End
You helped defeat Kiaransalee’s cult of Undying Might and prevented many Death Giants from being created and used by Kiaransalee. (See the D&D Epic DDEP06-03 Hecatomb)

Hall of Mirth
Characters can spend time in the Hall of Mirth learning about giant kind and ancient Ostoria and the giant language. At the conclusion of this adventure a character may choose to learn the giant language for 50 downtime days. In addition at the conclusion of this adventure a character may choose to learn about
Ostoria, by spending 50 downtime days the character will have advantage on any future rolls regarding
giants or Ostoria.

Hall of Omens
Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the
school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character
may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck
Points are spent they are not regained

Hall of Honor
Characters can spend time in the hall of honor learning about the deeds of the ancient Ostorian Honor Guard. A character who spends 25 downtime days will gain advantage in dealings with true giants
(Cloud, Hill, Fire, Stone, or Storm) when the subject of the Ostorian Honor Guard can be included in the
conversation

Permanent Resistance to psychic damage granted my Sera via Wish
https://www.adventurersleaguelog.com/users/8536/characters/25406

2022-04-01 12:06 DDAL05-15 Reclamation 1 10 Show

Potion of Superior Healing

2021-01-02 19:14 DDAL05-11 Forgotten Traditions 1 20 Show

-10GP for cold weather clothing

2021-05-23 11:00 DDAL05-08 Durlag's Tower 1 60 Show

Story Award :
Favor of the Seer :
If the characters choose to not sell the jade dagger, they may instead turn it over to SEER. If they do, they all earn her admiration, as this very dagger was lost during an expedition that, in her words; “went poorly”. The blade is a family heritage item and all that remains of her long-lost uncle, whom she refuses to name directly. SEER is willing to provide a character that has this story award with one spell scroll of second level or lower. If the character is a member of the Lords’ Alliance, they can instead choose a spell scroll of up to third level. If the character is a member of the Lords’ Alliance and is rank four or higher, they may instead choose a spell scroll of level 3 or lower and also receive a potion of heroism. Any spell chosen for this reward must be on the wizard spell list and cannot be a ritual. Once a reward is chosen, strike out this story award.

Date Played Adventure Title ▼ Session XP GP Downtime Renown Magic Items
2022-04-03 17:37 DM Rewards 1 90 Emerald Pen, Periapt of Health, Bag of Tricks ( Tan ), Dragon Wing Longbow Show

DM rewards used ( 25 points )
All the T1 rewards ( with the granted items ) and 1 T2 reward ( with the granted item ) As well as the DT for the option to level

2021-01-03 16:03 DDHC-TYP CH 4 White Plume Mountain 1 230 20 Spell Book, Blessing of Protection, Bracers of Defense, Spell Scroll of Wall of Force, Spell Scroll of Dawn, Spell Scroll of Cone of Cold, Spell Scroll of Arcane Eye, Spell Scroll of Far Step, Ring of Spell Storing, Ring of Protection ( Tradeable ), Stone of Good Luck, Goggles of Night, Chainmail +1 Show

-10 GP to re summon familiar
Copied Fear and Web from Spellbook for -8hrs and -200GP

2023-12-30 10:50 DDHC-DMM Dungeon of the Mad Mage Level 23 Mad Wizard's Tower 1 6692 10 Shield of the Uven Rune, Rod of Lordly Might, Robe of Eyes, Anstruth Harp, Helm of the Scavenger, Horned Ring, Blast Scepter, Shield +3, Wand of Wonder Show

Blessing of Health
Access to Halaster's Spellbooks
They contain all wizard spells.

2022-03-01 20:03 DDHC-DMM Dungeon of the Mad Mage Level 16 The Crystal Labyrinth 1 9035 10 Tome of Clear Thought, Manual of Gainful Excercise Show
2021-05-23 14:45 DDHC-CoS Curse of Strahd 10 1600 Show DM Log

+3 hours 1 DM point
5 points left

2020-10-31 18:07 DDHC-CoS Curse of Strahd 1 20 Staff of Power, Sun Blade, Mace of Disruption, Manual of Bodily Health, Instrument of the Bards - Doss Lute, Plate +2 Show
2022-10-22 20:57 DDEP00-01 The Red War Epic 1 16333 20 Potion of Supreme Healing, Spell Scroll of Power Word Pain, Szass Tam's Arcane Essence, Spell Scroll of Plane Shift, Spell Scroll of Globe of Invulnerability, Spell Scroll of Forcecage, Spell Scroll of Simulacrum, Spell Scroll of Fizban's Platinum Shield Show

Story Awards
Planes in Pockets in Planes
The Tayan mansion in Milmaster was comprised of a series of nested demiplanes and pocket dimensions, and you survived the exploration - and brought back lingering traces of that magic. As a result, you always know what plane you are on, and if you find yourself away from your native plane you may excise this magic to return to the Prime Material plane immediately. If you do this, destroy this story award.

2022-09-29 16:58 DDAL-DRW-EP-04 1 20000 10 Knaves Eyepatch, Cloak of Arachnida Show

Spell Scroll of Greater Restoration
Potion of Giant Size

2023-01-16 15:36 DDAL-DRW20 The Death of Szass Tam 1 17500 10 Kyrzin's Ooze, Blood Fury Tattoo Show

Potion of Invisibility
Potion of Vitality
Spell Scroll of Maddening Darkness
Story Award
Szass Tam's Bargain
Szass Tam has enlisted you as an ally and has granted you a charm chosen from the list in the Dungeon Master’s
Guide or land and titles within Thay, including that of Zulkir if you’re a wizard or a sorcerer. This gift comes with
drawbacks, though!
Thayan Ally. You are bound to Szass Tam. The lich has telepathic contact with you at all times, and you can’t
prevent, block, or redirect this access. Effects such as mind blank or nondetection don’t impede this connection. While you are bound, Red Wizards know you are their ally, and everyone else sees you as an enemy. Furthermore, you can’t actively work against Szass Tam, including speaking ill of him, of Thay, or of any Zulkir.
Removable. You can shun this charm, other gift, or title at any time and remove it from yourself. If you do, Szass
Tam is immediately alerted to your betrayal and you have disadvantage on ability checks, attack rolls, and saving throws until you complete a long rest. What measures Szass Tam takes against your treachery are entirely up to your DM

2020-09-27 15:52 DDAL09-04 Day of the Devil 1 80 10 Periapt of Health Show
2020-09-14 18:59 DDAL09-01 Escape from Elturgard 1 20 10 Show
2020-12-16 19:39 DDAL08-10 The Skull Square Murders 1 60 Amulet of Health Show
2022-03-16 19:14 DDAL07-17 Cauldron of Sapphire 1 Staff of Magi Show DM Log

Staff of the Magi
Arrows +3 ( 12 ) ( 3 each )
Scroll of Greater Restoration - Sam
5250 GP

2022-04-04 17:41 DDAL07-11 A Lesson in Love 1 1560 10 Love's Bite ( Nine Live's Stealer ) Show

Potion of Fire Giant Strength

2022-02-06 15:59 DDAL07-10 Fire, Ash, and Ruin 1 2446 10 Krahharuan Fork ( +3 Pike ), Potion of Fire Resistance Show
2021-07-15 01:40 DDAL07-06 Fester and Burn 1 1600 Show DM Log

Mace of Smiting

2023-01-15 11:01 DDAL06-03 Crypt of the Death Giants 1 1750 10 Belt of Storm Giant Strength Show

Spell Scroll of Teleport
Spell Scroll of Antimagic Field
Potion of Speed
Spell Scroll of Project Image

Story Award
Death's End
You helped defeat Kiaransalee’s cult of Undying Might and prevented many Death Giants from being created and used by Kiaransalee. (See the D&D Epic DDEP06-03 Hecatomb)

Hall of Mirth
Characters can spend time in the Hall of Mirth learning about giant kind and ancient Ostoria and the giant language. At the conclusion of this adventure a character may choose to learn the giant language for 50 downtime days. In addition at the conclusion of this adventure a character may choose to learn about
Ostoria, by spending 50 downtime days the character will have advantage on any future rolls regarding
giants or Ostoria.

Hall of Omens
Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the
school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character
may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck
Points are spent they are not regained

Hall of Honor
Characters can spend time in the hall of honor learning about the deeds of the ancient Ostorian Honor Guard. A character who spends 25 downtime days will gain advantage in dealings with true giants
(Cloud, Hill, Fire, Stone, or Storm) when the subject of the Ostorian Honor Guard can be included in the
conversation

Permanent Resistance to psychic damage granted my Sera via Wish
https://www.adventurersleaguelog.com/users/8536/characters/25406

2022-04-01 12:06 DDAL05-15 Reclamation 1 833 10 Scroll of Stone Skin, Pennant of the Vind Rune Show

Potion of Superior Healing

2021-01-02 19:14 DDAL05-11 Forgotten Traditions 1 140 20 Opal of the Ild Rune Show

-10GP for cold weather clothing

2021-05-23 11:00 DDAL05-08 Durlag's Tower 1 800 60 Staff of Lightning and Thunder, Spell Scroll of Greater Invisibility Show

Story Award :
Favor of the Seer :
If the characters choose to not sell the jade dagger, they may instead turn it over to SEER. If they do, they all earn her admiration, as this very dagger was lost during an expedition that, in her words; “went poorly”. The blade is a family heritage item and all that remains of her long-lost uncle, whom she refuses to name directly. SEER is willing to provide a character that has this story award with one spell scroll of second level or lower. If the character is a member of the Lords’ Alliance, they can instead choose a spell scroll of up to third level. If the character is a member of the Lords’ Alliance and is rank four or higher, they may instead choose a spell scroll of level 3 or lower and also receive a potion of heroism. Any spell chosen for this reward must be on the wizard spell list and cannot be a ritual. Once a reward is chosen, strike out this story award.