Magic Items
Purchased Magic Items
Name ▲
Rarity
Location
Table
Result
Source
All-Purpose Tool + 1 (UC, A)
uncommon
for reaching Level 5
Various
Show
Bag of Beans (R)
rare
SJ-DC-RTR-04 Hunt 'em, Herd 'em, Haul 'em
Show
Notes:
7 Beans
Boots of Levitation (R, A)
rare
SJ-DC-RTR-06 Search for Salty Sailors
Show
Notes:
Minor Property: Delver
While underground, the bearer of this item always knows the item's depth below the surface and the direction to the nearest staircase, ramp, or other path leading upward.
Clothes of Mending (C)
common
SJ-DC-RTR-PL-02 Stay Calm, Act Quickly
Show
Notes:
This elegant outfit of traveler's clothes magically mends itself to counteract daily wear and tear. Pieces of the outfit that are destroyed can't be repaired in this way.
Minor Property: Gleaming
This item never gets dirty.
Eldritch Claw Tattoo (UC, A)
uncommon
SJ-DC-RTR-03 Need for Seat
Show
Notes:
Minor Property: Key
The item is used to unlock a container, chamber, vault, or other entryway.
Hat of Disguise (UC, A)
uncommon
SJ-DC-RTR-02 The Ship
Show
Notes:
While wearing this hat, you can use an action to cast the disguise self spell from it at will. The spell ends if the hat is removed.
Minor Property: Beacon
The bearer can use a bonus action to cause the item to shed bright light in a 10-foot radius and dim light for an additional 10 feet, or to extinguish the light.
Hat of Wizardry (C,A)
common
SJ-DC-RTR-03 Need for Seat
Show
Notes:
Minor Property: Beacon
The bearer can use a bonus action to cause the item to shed bright light in a 10-foot radius and dim light for an additional 10 feet, or to extinguish the light.
Iron Bands of Bilarro (R)
rare
Trade Log
Show
Javelin of Lightning (UC)
common
SJ-DC-RTR-PL-02 Stay Calm, Act Quickly
Show
Notes:
Minor Property: Strange Material
The item was created from a material that is bizarre given its purpose. Its durability is unaffected.
Pistol + 1
uncommon
Assigning DM Reward
Show
Name ▲ | Rarity | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
All-Purpose Tool + 1 (UC, A) | uncommon | for reaching Level 5 | Various | Show | ||
Bag of Beans (R) | rare | SJ-DC-RTR-04 Hunt 'em, Herd 'em, Haul 'em | Show | |||
Notes:
7 Beans |
||||||
Boots of Levitation (R, A) | rare | SJ-DC-RTR-06 Search for Salty Sailors | Show | |||
Notes:
Minor Property: Delver While underground, the bearer of this item always knows the item's depth below the surface and the direction to the nearest staircase, ramp, or other path leading upward. |
||||||
Clothes of Mending (C) | common | SJ-DC-RTR-PL-02 Stay Calm, Act Quickly | Show | |||
Notes:
This elegant outfit of traveler's clothes magically mends itself to counteract daily wear and tear. Pieces of the outfit that are destroyed can't be repaired in this way. Minor Property: Gleaming This item never gets dirty. |
||||||
Eldritch Claw Tattoo (UC, A) | uncommon | SJ-DC-RTR-03 Need for Seat | Show | |||
Notes:
Minor Property: Key The item is used to unlock a container, chamber, vault, or other entryway. |
||||||
Hat of Disguise (UC, A) | uncommon | SJ-DC-RTR-02 The Ship | Show | |||
Notes:
While wearing this hat, you can use an action to cast the disguise self spell from it at will. The spell ends if the hat is removed. Minor Property: Beacon The bearer can use a bonus action to cause the item to shed bright light in a 10-foot radius and dim light for an additional 10 feet, or to extinguish the light. |
||||||
Hat of Wizardry (C,A) | common | SJ-DC-RTR-03 Need for Seat | Show | |||
Notes:
Minor Property: Beacon The bearer can use a bonus action to cause the item to shed bright light in a 10-foot radius and dim light for an additional 10 feet, or to extinguish the light. |
||||||
Iron Bands of Bilarro (R) | rare | Trade Log | Show | |||
Javelin of Lightning (UC) | common | SJ-DC-RTR-PL-02 Stay Calm, Act Quickly | Show | |||
Notes:
Minor Property: Strange Material The item was created from a material that is bizarre given its purpose. Its durability is unaffected. |
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Pistol + 1 | uncommon | Assigning DM Reward | Show |