Magic Items
Purchased Magic Items
Name
Rarity
Location
Table
Result
Source
Bag of Holding (UC)
uncommon
DDHC-CM Shemshime's Bedtime Rhyme
Show
Notes:
This bag has an interior space considerably larger than its outside dimensions, roughly 2 feet in diameter at the mouth and 4 feet deep. The bag can hold up to 500 pounds, not exceeding a volume of 64 cubic feet. The bag weighs 15 pounds, regardless of its contents. Retrieving an item from the bag requires an action.
If the bag is overloaded, pierced, or torn, it ruptures and is destroyed, and its contents are scattered in the Astral Plane. If the bag is turned inside out, its contents spill forth, unharmed, but the bag must be put right before it can be used again. Breathing creatures inside the bag can survive up to a number of minutes equal to 10 divided by the number of creatures (minimum 1 minute), after which time they begin to suffocate.
Placing a bag of holding inside an extradimensional space created by a Heward’s handy haversack, portable hole, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it to a random location on the Astral Plane. The gate then closes. The gate is one-way only and can’t be reopened.
Rapier +1 (UC)
common
Renown Items
Show
Shield +1 (UC)
common
Renown Items
Show
Chain Mail +1 (U)
uncommon
DDHC-Tales of The Yawning Portal - White Plume Mountain
Show
Goggles of Night (U)
uncommon
DDHC-Tales of The Yawning Portal - White Plume Mountain
Show
Stone of Good Luck (U)
uncommon
DDHC-Tales of The Yawning Portal - White Plume Mountain
Show
Boots of Striding and Springing (U)
uncommon
DDHC-Tales of The Yawning Portal - White Plume Mountain
Show
Armor of Vulnerability (slashing)
rare
DDHC-Tales of The Yawning Portal - White Plume Mountain
Show
Ring of Protection (R,A)
rare
DDHC-Tales of The Yawning Portal - White Plume Mountain
Show
Ring of Spellstoring (R, A)
rare
DDHC-Tales of The Yawning Portal - White Plume Mountain
Show
Whelm (L, unuseable until T4)
legendary
DDHC-Tales of The Yawning Portal - White Plume Mountain
Show
Rapier +2
rare
DDHC-Tales of The Yawning Portal - White Plume Mountain
Show
Blessing of Protection
unique
DDHC-Tales of The Yawning Portal - White Plume Mountain
Show
Ear Horn of Hearing (War Leader Property (C)
common
FR-DC-DSM-01 Midnight in Archwood
Show
Notes:
While held up to your ear, this horn suppresses the effects of the Deafened condition on you.
War Leader. You can take a Magic action to cause your voice or signal to carry clearly for up to 600 feet until the end of your next turn.
Golden Lions Figurine of Wondrous Power (R)
rare
FR-DC-DSM-01 Midnight in Archwood
Show
Notes:
Golden Lions. These gold statuettes of lions are always created in pairs. You can use one figurine or both simultaneously. Each can become a Lion for up to 1 hour. Once a lion has been used, it can’t be used again until 7 days have passed.
Name | Rarity | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Bag of Holding (UC) | uncommon | DDHC-CM Shemshime's Bedtime Rhyme | Show | |||
Notes:
This bag has an interior space considerably larger than its outside dimensions, roughly 2 feet in diameter at the mouth and 4 feet deep. The bag can hold up to 500 pounds, not exceeding a volume of 64 cubic feet. The bag weighs 15 pounds, regardless of its contents. Retrieving an item from the bag requires an action. If the bag is overloaded, pierced, or torn, it ruptures and is destroyed, and its contents are scattered in the Astral Plane. If the bag is turned inside out, its contents spill forth, unharmed, but the bag must be put right before it can be used again. Breathing creatures inside the bag can survive up to a number of minutes equal to 10 divided by the number of creatures (minimum 1 minute), after which time they begin to suffocate. Placing a bag of holding inside an extradimensional space created by a Heward’s handy haversack, portable hole, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it to a random location on the Astral Plane. The gate then closes. The gate is one-way only and can’t be reopened. |
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Rapier +1 (UC) | common | Renown Items | Show | |||
Shield +1 (UC) | common | Renown Items | Show | |||
Chain Mail +1 (U) | uncommon | DDHC-Tales of The Yawning Portal - White Plume Mountain | Show | |||
Goggles of Night (U) | uncommon | DDHC-Tales of The Yawning Portal - White Plume Mountain | Show | |||
Stone of Good Luck (U) | uncommon | DDHC-Tales of The Yawning Portal - White Plume Mountain | Show | |||
Boots of Striding and Springing (U) | uncommon | DDHC-Tales of The Yawning Portal - White Plume Mountain | Show | |||
Armor of Vulnerability (slashing) | rare | DDHC-Tales of The Yawning Portal - White Plume Mountain | Show | |||
Ring of Protection (R,A) | rare | DDHC-Tales of The Yawning Portal - White Plume Mountain | Show | |||
Ring of Spellstoring (R, A) | rare | DDHC-Tales of The Yawning Portal - White Plume Mountain | Show | |||
Whelm (L, unuseable until T4) | legendary | DDHC-Tales of The Yawning Portal - White Plume Mountain | Show | |||
Rapier +2 | rare | DDHC-Tales of The Yawning Portal - White Plume Mountain | Show | |||
Blessing of Protection | unique | DDHC-Tales of The Yawning Portal - White Plume Mountain | Show | |||
Ear Horn of Hearing (War Leader Property (C) | common | FR-DC-DSM-01 Midnight in Archwood | Show | |||
Notes:
While held up to your ear, this horn suppresses the effects of the Deafened condition on you. War Leader. You can take a Magic action to cause your voice or signal to carry clearly for up to 600 feet until the end of your next turn. |
||||||
Golden Lions Figurine of Wondrous Power (R) | rare | FR-DC-DSM-01 Midnight in Archwood | Show | |||
Notes:
Golden Lions. These gold statuettes of lions are always created in pairs. You can use one figurine or both simultaneously. Each can become a Lion for up to 1 hour. Once a lion has been used, it can’t be used again until 7 days have passed. |