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Date Played
2021-03-11 23:06:00 UTC
Downtime
Notes
Traded with Venator from Charlie at the table
Traded Magic Item

Greatsword of Wounding (R, A)

Rare
Hit points lost to this weapon’s damage can be regained only through a short or long rest, rather than by regeneration, magic, or any other means. Once per turn, when you hit a creature with an attack using this magic weapon, you can wound the target. At the start of each of the wounded creature’s turns, it takes 1d4 necrotic damage for each time you’ve wounded it, and it can then make a DC 15 Constitution saving throw, ending the effect of all such wounds on itself on a success. Alternatively, the wounded creature, or a creature within 5 feet of it, can use an action to make a DC 15 Wisdom (Medicine) check, ending the effect of such wounds on it on a success. This sword’s blade is serratedalong the back edge with a single, deep fuller running the length of its blade, bifurcating the point. The sharkskin-wrapped hilt ends in a pommel fashioned of a large, unfinished gemstone. This sword, however, has a tragic history. Anyone familiar with Aleyd Burral and her fall from grace recognizes the weapon and treat the wielder with suspicion. A description of this item can be found in the Dungeon Master's Guide.
Received Magic Item