Magic Items
Purchased Magic Items
Name
Rarity ▼
Location
Table
Result
Source
Spellwrought Tattoo (Counterspell) (UC)
common
SJ-DC-LEGIT-SB-03 Mergers and Aquisitions
Show
Notes:
Produced by a special needle, this magic tattoo contains a single 3rd level spell, wrought on your skin by a magic needle. To use the tattoo, you must hold the needle against your skin and speak the command word. The needle turns into ink that becomes the tattoo, which appears on the skin in whatever design you like. Once the tattoo is there, you can cast its spell, requiring no material components. The tattoo glows faintly while you cast the spell and for the spell's duration. Once the spell ends, the tattoo vanishes from your skin.
The spell's saving throw DC is 15, the attack bonus is +7, and the spellcasting ability modifier is +4.
Orb of Time (Compass) (C)
common
FR-DC-TCR Tempest Callers Reaper
Show
Notes:
This orb can be used as an Arcane Focus.
While holding the orb, you can take a Magic action to determine whether it is morning, afternoon, evening, or nighttime. This property functions only on the Material Plane.
Compass. You can take a Magic action to learn which way is magnetic north. Nothing happens if this property is used in a location that has no magnetic north.
Ring of Regeneration (VR, A)
common
SJ-DC-AMAK-02: Enemy within
Show
Half Plate of Gleaming (C)
common
Wild Beyond the Witcight
Trade Log
Show
Notes:
This Armor glitters with golden lace woven through the creases and folds of the plates. No matter how dirty you get, this Armor will never get dirty. For all that glitters is gold.
Wand of Polymorph (VR, A)
common
DDHC-CM Alkazaar's Appendix
Show
Heward's Handy Spice Pouch (C)
common
SJ-DC-RTR-09 Trumps, Trades and Tricks
Show
Notes:
Wondrous Item, Common This belt pouch appears empty and has 10 charges. While holding the pouch, you can use an action to expend 1 of its charges, speak the name of any nonmagical food seasoning (such as salt, pepper, saffron, or cilantro), and remove a pinch of the desired seasoning from the pouch. A pinch is enough to season a single meal. The pouch regains 1d6 + 4 expended charges daily at dawn. Minor Property: Language The bearer can speak and understand Elvish while the item is on the bearer's person. Dieser Beutel verströmt einen starken Zimtgeruch und scheint perfekt für kalte Jahreszeiten zu sein. Gedanken an grüngekleidete Elfen, geschenktes Spielzeug und ein tiefes dröhnendes Lachen schleichen sich ab und zu in den Verstand des Trägers.
Moon-Touched Great Sword (C)
common
DDAL-DRW-17 Expedition to the Supreme Forge
Show
Name | Rarity ▼ | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Spellwrought Tattoo (Counterspell) (UC) | common | SJ-DC-LEGIT-SB-03 Mergers and Aquisitions | Show | |||
Notes:
Produced by a special needle, this magic tattoo contains a single 3rd level spell, wrought on your skin by a magic needle. To use the tattoo, you must hold the needle against your skin and speak the command word. The needle turns into ink that becomes the tattoo, which appears on the skin in whatever design you like. Once the tattoo is there, you can cast its spell, requiring no material components. The tattoo glows faintly while you cast the spell and for the spell's duration. Once the spell ends, the tattoo vanishes from your skin. The spell's saving throw DC is 15, the attack bonus is +7, and the spellcasting ability modifier is +4. |
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Orb of Time (Compass) (C) | common | FR-DC-TCR Tempest Callers Reaper | Show | |||
Notes:
This orb can be used as an Arcane Focus. While holding the orb, you can take a Magic action to determine whether it is morning, afternoon, evening, or nighttime. This property functions only on the Material Plane. Compass. You can take a Magic action to learn which way is magnetic north. Nothing happens if this property is used in a location that has no magnetic north. |
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Ring of Regeneration (VR, A) | common | SJ-DC-AMAK-02: Enemy within | Show | |||
Half Plate of Gleaming (C) | common | Wild Beyond the Witcight | Trade Log | Show | ||
Notes:
This Armor glitters with golden lace woven through the creases and folds of the plates. No matter how dirty you get, this Armor will never get dirty. For all that glitters is gold. |
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Wand of Polymorph (VR, A) | common | DDHC-CM Alkazaar's Appendix | Show | |||
Heward's Handy Spice Pouch (C) | common | SJ-DC-RTR-09 Trumps, Trades and Tricks | Show | |||
Notes:
Wondrous Item, Common This belt pouch appears empty and has 10 charges. While holding the pouch, you can use an action to expend 1 of its charges, speak the name of any nonmagical food seasoning (such as salt, pepper, saffron, or cilantro), and remove a pinch of the desired seasoning from the pouch. A pinch is enough to season a single meal. The pouch regains 1d6 + 4 expended charges daily at dawn. Minor Property: Language The bearer can speak and understand Elvish while the item is on the bearer's person. Dieser Beutel verströmt einen starken Zimtgeruch und scheint perfekt für kalte Jahreszeiten zu sein. Gedanken an grüngekleidete Elfen, geschenktes Spielzeug und ein tiefes dröhnendes Lachen schleichen sich ab und zu in den Verstand des Trägers. |
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Moon-Touched Great Sword (C) | common | DDAL-DRW-17 Expedition to the Supreme Forge | Show |