Adventure Logsheet
Lingering Legacy of Evil season 9 starting trait
Brewmaster’s Bounty Because you rescued the faerie dragon Xanthylvantrix, you will always find food and lodging available at the Twisted Oak Inn & Tavern whenever they are in Bounty. In addition, Adman provides you with a single keg of his latest brew, delivered anywhere in the Realms.
Adventure Logsheet
Chapter 6: Alarums and Excursions Bears and Bows Casted Find Familiar after level up: Archimedes (Owl)
Szass Tams necrotic kiss: 2 Level After 10 long rests one level is removed
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2x Potion of Healing
Romving Szass Tams necrotic kiss
Story Award: Endless Bluetooth Ale If a way was discovered to set up a supply of the blue lichen to the Yawning Portal, Durnan provides all the Bluetooth Ale the characters can drink whenever they visit. Brewed from the blue lichen grown on the skeletons of dwarves left for dead in the Stonebone Mines, bluetooth ale is a truly unique beverage. The strong dwarven-style ale is a rich sapphire color and has a faint earthy taste. While the ale lacks most of the special properties of the blue lichen, it still can turn the imbibers teeth (and bones) temporarily blue. The ale functions as an ingested poison. The drinker must succeed on a DC 12 Constitution saving throw, or their skeleton turns a dark shade of blue for 24 hours.
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Replaced
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Replced
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-50 gp for Diamant Character Death: -1 Magic Item Level Bought 2 Healing potions - 100gp
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Given up
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Replaced
Bought Diamond for 500gp
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Found: One Potion of Healing Scroll of Command
+1 Potion of Healing
Thief of Infernal Knowledge You recovered additional intelligence that could allow you to avoid the movements of devilish forces later in your adventures. This Story Award will affect the later Tier 4 adventures. 120gp reward Bought 1 300gp Diamond
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given up
Bought Winter clothes for 8gp Frontier Friend. If the characters free Burleigh by convincing Scarn Mikel to let him go peacefully, the Blood Riders gain a new respect for the Frontier Scouts. As a result, the riders stop bullying the scouts and they stay out of one another’s way. As long as you possess this story award, you have advantage on Charisma (Intimidation) and (Persuasion) checks made to influence any member of the Frontier Scouts.
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given up
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Character death: Given up to get Resurected
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Price for 1st Level Spell Scrolls: 75 gp Price to copy to ritual book: 50 gp per spell level Tenser’s Floating Disk 125 gp Identify 125 gp Unseen Servant 125 gp A pearl worth 100 gp as component for Identify. Time to copy the spells 2 hours per level of the spell = 6 hours
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Gratitude of Brightstar Moonsilver For rescuing Brightstar, he is grateful and will serve as a mount for lawful good adventurers for three adventures. His stats are the standard unicorn stats found on page 294 of the Monster Manual. Level up: Replaced Polymorph with Teleportation Circle and learned one Circle in Waterdeep and one in Suizal
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Adventure Logsheet
Price for 3rd Level Spell Scrolls: 300 gp Price to copy to ritual book: 50 gp per spell level Leomund’s Tiny Hut 450gp Water Breathing 450gp
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Rod of Alertness Player: Jeff Smith Character: Furem DCI:3320783046 Source: Trade
Found Potion of Invulnurability Potion of Supererior Healing Favor of Candlekeep You surrender of the copper tablet to the acolytes of Oghma at Candlekeephas them overjoyed. The Great Readers spend many weeks poring over the ancient artifact’s hidden meanings and may one day puzzle out where themissing section is located.The next time you visit Candlekeep or interact with the faithful of Oghma, any Charisma ability checks you make are made with advantage.
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AN ALLY IN THE EBON TIDE You convinced the Blackwind, Ezechiel Irnestul, to sign on with either the Zhentarim or the Lords’ Alliance. He survives, and his Ebon Tide may prove useful someday soon. HEROES OF RECLAMATION DAY You ran toward danger and saved innocent lives. The people of Phlan will tell tales of your bravery, and business owners wish to show you the city’s gratitude. You receive a 10% discount on goods sold within the city.
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given up
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Adventure Logsheet
Cursed: All hair fell out. NATURE OF THE WEAVE You have uncovered a series of tomes written by the archmage, Manshoon. By spending 50 downtime days, you gain proficiency in the Arcana skill. If you are already proficient in Arcana, you double your proficiency when making checks with the skill.
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Spellcasting Service Remove Curse 90gp NATURE OF THE WEAVE: studying the books of Manshoon for 50 days -> expertise in arcana Tome of Leadership and Influence: studying for 6 days -> +2 char and max char
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Mental Fortitude You prevailed in a direct duel of the minds with the alhoon Berach, thus your mind is strengthened. You may choose to have advantage on each of the three mental saves once, scratching each off the sheet after use (once each for an Intelligence, Wisdom and Charisma save). Bought 4 potions of Greater Healing -400gp, 1 potion of Superior Healing 500gp
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Potion of Superior Healing Story Award: Minor Nobel Lord Casplardann has awarded you a Grant of Arms, allowing you to place “Lord” or “Lady” before your name and legally display your heraldic crest on a shield or banner. While in Thentia, people are inclined to think the best of you. You are welcome in high society, and people assume you have the right to be wherever you are. The common folk make every effort to accommodate you and avoid your displeasure, and other people of high birth treat you as a member of the same social sphere. In addition, you can secure an audience with a Thentian noble if you need to.
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given up
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1 Potion of Superior Healing; -2 Potions of Greater Healing Hero of the Welcomers Working alongside the Welcomers - Phlan's thieves-turned-freedom fighters - you rid the town of it's evil dragon overlord. The Welcomers are forever in your debt. Inside Phlan, you enjoy a Comfortable lifestyle without any expense.
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Traded with Valdani https://www.adventurersleaguelog.com/users/24644/characters/63670
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Bought Plate Armor and applied Reward from https://youtu.be/7rQWeKQDO-Q?t=3060 to make it a Smoldering Plate Armor Bought 1000gp diamond
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Got multiple permanent resistances through wish from efreeti bottles and wish: Cinders (https://www.adventurersleaguelog.com/users/9490/characters/54774) opened a bottle with 92: Bludgeoning, Slashing, Piercing Aeon (https://www.adventurersleaguelog.com/users/2540/characters/72907) opened a bottle with 91: Necrotic, Psychic, Force Aeon casted Wish: Radiance Story Awards Quaryl's Spellbooks Quaryl has amassed a significant number of spells throughout the years, and the characters may retain one tome per character. Each tome is devoted to a single level of spells. Flipping through it, you find that it has one spell that you currently do not know (chosen by you from the Player’s Handbook). Attempting to leave Myth Drannor with Quaryl’s spellbooks results in the spellbook being teleported back to Quaryl’s lair ten days later, and any of Quaryl’s spellbooks that are removed from the Prime Material plane (including when the bearer is subjected to a teleportation effect) immediately rematerialize on a shelf in his lair. Efforts to reproduce these tomes always end in failure, with duplicates randomly catching fire, sprouting wings made of human hands, or something stranger. However, one can scribe from Quaryl’s Spellbooks into their own spellbook as per normal. Larloch’s Unblinking Gaze. “The warlock”—in truth, the Netherese lich Larloch—has taken an interest in you. You have already discovered that he can control undead creatures with but a thought and that he has a significant understanding of the way that the Weave works. This may work for or against you in future encounters with Larloch and his agents. Lore of the Ages The corrupted lorenorn Quaryl Tellasarim had amassed a wealth of arcane knowledge over the years. The tomes are worth a fair amount to collectors, but as they are first-hand accounts of direct interactions with the Weave the scholars and acolytes of Candlekeep would give a counter offer: a tenday of access to the great library’s vast resources in exchange for a full set of 6 tomes of a given school of magic. Alternately, you can turn in 3 sets of tomes in to Candlekeep in exchange for a 7th-level spell scroll of your choosing from an Adventurers League-approved source. If you attempt to surrender forgeries or duplicate copies to the acolytes at Candlekeep they will quickly discover your ruse. You will be ejected from Candlekeep until such time as you make a 10,000 gp donation or discover another campaign-approved method of removing this penalty. Myth Drannor Explorer You have entered the ruins of Myth Drannor and survived to tell the tale. While this is still considered a holy place for elves across Faerûn, others may be keenly interested in hearing of your exploits. When you stay at a tavern in a large city (such as the Yawning Portal in Waterdeep), you may make a DC 18 Charisma (Persuasion) check; if successful your drinks and lodging are paid for by the other patrons. If unsuccessful, you are stuck with the bar tab for everyone that night. High-ranking elves may have a dim view of your unsanctioned activities in Myth Drannor. At your DM’s discretion, your Charisma-based skill checks are made with disadvantage when dealing with elf nobles and very strong spellcasters. Copied Rary's Telepathic Bond from Quaryl's Spellbooks for 250gp 10hours Got Scroll of Resurrection from Lore of the Ages
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*Death’s End * You helped defeat Kiaransalee’s cult of Undying Might and prevented many Death Giants from being created and used by Kiaransalee. (See the D&D Epic DDEP06-03 Hecatomb) Hall of Mirth Characters can spend time in the Hall of Mirth learning about giant kind and ancient Ostoria and the giant language. At the conclusion of this adventure a character may choose to learn the giant language for 50 downtime days. In addition at the conclusion of this adventure a character may choose to learn about Ostoria, by spending 50 downtime days the character will have advantage on any future rolls regarding giants or Ostoria. Hall of Omens Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck Points are spent they are not regained. Hall of Honor Characters can spend time in the hall of honor learning about the deeds of the ancient Ostorian Honor Guard. A character who spends 25 downtime days will gain advantage in dealings with true giants (Cloud, Hill, Fire, Stone, or Storm) when the subject of the Ostorian Honor Guard can be included in the conversation.
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Price for Scrolls Level 1: 75 gp Level 3: 300gp Price to copy spells: 50 gp and 2 hours per level Alarm: 125gp + 2 hours Comprehend Language: 125 gp + 2 hours Illusory Script: 125 gp + 2 hours Phantom Steed: 300gp + 6 hours 675 gp + 12 hours
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Aeon castet Wish 2 times: Lightning Resistance Thunder Resistance Teleportation Circle Coordinates near a Yuan-Ti stronghold at the Peaks of Flame in Chult. Story Award: In the Hands of the Enemy You failed to recover the opal pendant from the Thayan zulkirs and lost the Soulmonger fragment. At some point in the future, you and your allies will need to deal with the Soulmonger permanently. Since you don’t possess the opal pendant, you’ll face a greater struggle. Spent 3 Downtime Days to cast wish 3 times to copy spells: Find Greater Steed: Griffon Leomund’s Secret Chest Simulacrum Found 6000gp Bought: 6 Potions of Superior Healing: 3000gp Drank 2 Potions of Healing, 2 Greater Healing, 1 Superior Healing
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given up
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Buying scrolls: Catnap 3x300 = 900gp Dispel Magic 3x300 = 900 gp See Invisibility 6x150 = 900gp Buying Diamonds: 1000gp 500gp 300gp Dust 500gp = 5000gp Buying Backup Spell Book 50gp Copy Ritual Book Spells 8 Level 1 3 Level 3 = 17 Level = 17 hours & 170gp Bought Robes for Simulacrum 10gp
Changed Abilities Str: 8+1 Dex: 13+1 Con: 14+1 Int: 11+1 Wis: 9+1 Cha: 15+1 Added Magical Guidance Feature from Tasha's Switched Meta Magic Twinned Spell to Transmuted Spell from Tasha's Switched Cantrip Light to Mind Sliver from Tasha's
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Spent one DT to cast Wish for Simulacrum Found 3000gp and Bought: 6 Potions of Superior Healing for 3000gp 6 Potions of Greater Healing for 600gp
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traded with Oolan https://www.adventurersleaguelog.com/users/30903/characters/78051
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traded with Borim https://www.adventurersleaguelog.com/users/24644/characters/73330
Played 4h Found Potion of Longevity Thanks of Ilmater You have worked the will of the gods of light to maintain the balance of the Blood War. If you are 20th level (or upon achieving 20th level) you may select the boon of immortality or the boon of planar travel from the Dungeon Master’s Guide. If you select the boon of planar travel, it takes you to the Brightwater: the realm of Ilmater and Sune in the Seven Heavens of Celestia. Choosen boon of immortality After the adventure: Used 3 DT to cast Greater Restoration, Simulacrum and Find Greater Steed Bought Barding Half-Plate 3000gp Military Saddle 20gp
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given up
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Bound an Red Abishai for 180 days Used 2 Potions of Superior Healing Found Potion that is a Elixir of Health and a Potion of Cloud Giant Strength Potion of Speed After the adventure Used 2 DT to cast Simulacrum and Find Greater Steed through wish
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given up
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traded with Vhulcan https://www.adventurersleaguelog.com/users/17172/characters/46439
Used: -2 Potion of Superior Healing -Potion of Greater HEaling -Scroll of Catnap -Scroll of See Invisibility Used 2 DT after the adventure to cast: Simulacrum with Wish Find Greater Steed with Wish
Adventure Logsheet
Bought 2 Cap of Waterbreathing -2000gp 2 Potions of Cold Reistance - 600gp (used both) 2 Scrolls of Freedom of Movement - 1000gp (used both) Bound an Ancient Water Elemental with a Wished Planer Binding for 180 days.
Used 2 Superior Potions of Healing
For 5 service hours: Nereid shawl + 10 downtime days
Adventure Logsheet
Found 12 Arrows +2 Used 1 Superior Healing Potion Spent 1 DT after the adventure to cast Simulacrum with Wish.
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traded with Noxius Nadarr https://www.adventurersleaguelog.com/users/30228/characters/73464
For 10 service hours: Dragon wing bow + 20 downtime days
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traded with Eldiun https://www.adventurersleaguelog.com/users/24644/characters/63668
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traded with Valdani https://www.adventurersleaguelog.com/users/24644/characters/63670
Found Potion of Supreme Healing Potion of Healing Spent one DT after the adeventure to cast Simulacrum
Adventure Logsheet
Used 2 Superior Healing Potions Found Spell Scroll of Plane Shift Spell Scroll of Prismatic Spray Spell Scroll of Simulacrum Spell Scroll of Force Cage Spell Scroll of Delayed Blast Fireball Spell Scroll of Etherealness Spell Scroll of Chain Lightning Spell Scroll of Animate Objects Spell Scroll of Sun Beam Spell Scroll of Disintegrate STORY AWARD: Planes in Pockets in Planes The Thayan mansion in Mulmaster was comprised of a series of nested demiplanes and pocket dimensions, and you survived the exploration – and brought back lingering traces of that magic. As a result, you always know what plane you are on, and if you find yourself away from your native plane you may excise this magic to return to the Prime Material plane immediately. If you do this, destroy this story award. After the adventure: Spent 1 DT to cast simulacrum Bought 10 Potion of Superior Healing
For 20 service hours: Fish suit* + 30 downtime days
Found Potion of Speed Potion of Storm Giant Strength Spent 1 DT after the adventure to recast simulacrum with wish
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For 80 service hours: Red Wizard Blade + 40 downtime days
for 10 service hours: Wayferer's boots + 20 downtime days
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traded with Ahsoka https://www.adventurersleaguelog.com/users/24644/characters/95163/tradelogentries/1080512
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Bought spell scrolls and copied them to my ritual book: Level 2 Gentle Response : 150gp + 100 gp + 1 DT Magic Mouth: 150gp + 100 gp + 1 DT Sykwrite: 150gp + 100 gp + 1 DT Level 3 Feign Death: 300gp + 150gp + 1 DT Level 5 Contact Other Plane: 1000gp + 250gp + 2 DT = 2450gp + 6 DT Bought 10 magic mouth spell components: 100gp
spent 20 service hours for Baleful Talon + 30 DT
Spent 10 service hours to assign 2 common rewards + 20 dt
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Available days: 20*20 = 400 days Bedroom roomy -> increaed to vast for 80 days and 2000gp Kitchen cramped -> increaed to roomy for 25 and days 500gp Arcane study roomy Library roomy Teleportation circle roomy Scriptorium roomy Archive roomy -> increased to vast for 2000gp Demiplane vast Dining room vast for 125 days and 3000gp Parlor vast for 125 days and 3000gp Storage roomy for 45 days and 1000gp