Bob

Season:
Race:
Plasmoid
Class:
Paladin
Background:
Far Traveler
Lifestyle:
Modest
Current Level:
4
Total GP:
239
Total Downtime:
40
Tag:
Faction:
None
Faction Rank:
Novice (rank 1)
Magic Item Count:
0
Magic Item Limit:
1

Log Entries

Date Played ▼ Adventure Title Session Levels GP Downtime Magic Items
2025-04-22 19:00 SJA-03 Realmspace Sortie! 1 125 10 Show

Found:
1 Potion of Healing

2025-04-01 19:30 SJA-02 Trial by Fire 1 100 10 Show
2025-03-25 19:00 SJA-01 Orientation 2 1 0 10 Show

Bought a potion of healing after the adventure with the gold reward from Mirt

2025-03-18 19:45 SJA-01 Orientation 1 10 Show

Got:
A red-level cadet uniform (plus spare), and a toiletry bag
A 50 gp requisition voucher to spend at the academy stores
A blue-level security helmet for visiting the Sky Dock during orientation

Orientation Task: Collect Service Weaponry.

Upon arrival, each corps cadet is assigned a simple or martial weapon of their choice (Rapier). Cadets can also spend their 50 gp requisition voucher to purchase additional equipment from any of the following sources:

The Armor, Weapons, Adventuring Gear, or Tools tables in chapter 5 of the Player’s Handbook
The Equipment Packs sidebar in chapter 5 of the Player’s Handbook
No change is given for purchases, so that if a character doesn’t spend the full 50 gp, any gold left on their voucher is lost.

Bought with voucher:
Backpack (2 GP)
Ball Bearings (1 GP)
Blanket (5 SP)
Bucket (5 CP)
Climber’s Kit (25 GP)
Crowbar (2 GP)
Grappling Hook (2 GP)
Healer’s Kit (5 GP)
Lantern, Hooded (5 GP)
Manacles (2 GP)
Net (1 GP)
3 x Rations (15 SP)
Rope (1 GP)
Spikes, Iron (1 GP)
Tinderbox (5 SP)
Waterskin (2 SP)

2025-03-01 14:00 Character creation 14 Show
Date Played ▼ Adventure Title Tier Session ACP TCP Downtime Renown
2025-04-22 19:00 SJA-03 Realmspace Sortie! 10 Show

Found:
1 Potion of Healing

2025-04-01 19:30 SJA-02 Trial by Fire 10 Show
2025-03-25 19:00 SJA-01 Orientation 2 10 Show

Bought a potion of healing after the adventure with the gold reward from Mirt

2025-03-18 19:45 SJA-01 Orientation 1 10 Show

Got:
A red-level cadet uniform (plus spare), and a toiletry bag
A 50 gp requisition voucher to spend at the academy stores
A blue-level security helmet for visiting the Sky Dock during orientation

Orientation Task: Collect Service Weaponry.

Upon arrival, each corps cadet is assigned a simple or martial weapon of their choice (Rapier). Cadets can also spend their 50 gp requisition voucher to purchase additional equipment from any of the following sources:

The Armor, Weapons, Adventuring Gear, or Tools tables in chapter 5 of the Player’s Handbook
The Equipment Packs sidebar in chapter 5 of the Player’s Handbook
No change is given for purchases, so that if a character doesn’t spend the full 50 gp, any gold left on their voucher is lost.

Bought with voucher:
Backpack (2 GP)
Ball Bearings (1 GP)
Blanket (5 SP)
Bucket (5 CP)
Climber’s Kit (25 GP)
Crowbar (2 GP)
Grappling Hook (2 GP)
Healer’s Kit (5 GP)
Lantern, Hooded (5 GP)
Manacles (2 GP)
Net (1 GP)
3 x Rations (15 SP)
Rope (1 GP)
Spikes, Iron (1 GP)
Tinderbox (5 SP)
Waterskin (2 SP)

2025-03-01 14:00 Character creation Show
Date Played ▼ Adventure Title Session XP GP Downtime Renown Magic Items
2025-04-22 19:00 SJA-03 Realmspace Sortie! 125 10 Show

Found:
1 Potion of Healing

2025-04-01 19:30 SJA-02 Trial by Fire 100 10 Show
2025-03-25 19:00 SJA-01 Orientation 2 0 10 Show

Bought a potion of healing after the adventure with the gold reward from Mirt

2025-03-18 19:45 SJA-01 Orientation 1 10 Show

Got:
A red-level cadet uniform (plus spare), and a toiletry bag
A 50 gp requisition voucher to spend at the academy stores
A blue-level security helmet for visiting the Sky Dock during orientation

Orientation Task: Collect Service Weaponry.

Upon arrival, each corps cadet is assigned a simple or martial weapon of their choice (Rapier). Cadets can also spend their 50 gp requisition voucher to purchase additional equipment from any of the following sources:

The Armor, Weapons, Adventuring Gear, or Tools tables in chapter 5 of the Player’s Handbook
The Equipment Packs sidebar in chapter 5 of the Player’s Handbook
No change is given for purchases, so that if a character doesn’t spend the full 50 gp, any gold left on their voucher is lost.

Bought with voucher:
Backpack (2 GP)
Ball Bearings (1 GP)
Blanket (5 SP)
Bucket (5 CP)
Climber’s Kit (25 GP)
Crowbar (2 GP)
Grappling Hook (2 GP)
Healer’s Kit (5 GP)
Lantern, Hooded (5 GP)
Manacles (2 GP)
Net (1 GP)
3 x Rations (15 SP)
Rope (1 GP)
Spikes, Iron (1 GP)
Tinderbox (5 SP)
Waterskin (2 SP)

2025-03-01 14:00 Character creation 14 Show