Show Trade Log Entry
Date Played
2021-11-09 12:59:00 UTC
2021-11-09 12:59:00 UTC
Downtime
-5.0
-5.0
Notes
Traded with Gauron: https://www.adventurersleaguelog.com/users/2433/characters/61949
Traded with Gauron: https://www.adventurersleaguelog.com/users/2433/characters/61949
Traded Magic Item
Sentinal Shield
Common
This oblong shield has an obvious eye motif with several eyes on its surface that occasionally blink.
While holding this shield, you have advantage on initiative rolls and Wisdom (Perception) checks.
The shield is emblazoned with a symbol of an eye.
Received Magic Item
Bag of Tricks (Gray)
Common
Bag of Tricks
Wondrous item, uncommon (requires attunement), Table F
This pouch feels like it has been constructed of a fine rabbit pelt.
This ordinary bag, made from gray, rust, or tan cloth, appears empty. Reaching inside the bag, however, reveals the presence of a small, fuzzy object. The bag weighs 1/2 pound. You can use an action to pull the fuzzy object from the bag and throw it up to 20 feet. When the object lands, it transforms into a creature you determine by rolling a d8 and consulting the table that corresponds to the bag's color. See the Monster Manual for the creature's statistics.
Bag of Tricks (Gray) Creature d8
1 Weasel
2 Giant Rat
3 Badger
4 Boar
5 Panther
6 Giant Badger
7 Dire Wolf
8 Giant Elk
The creature is friendly to you and your companions, and it acts on your turn. You can use a bonus action to command how the creature moves and what action it takes on its next turn, or to give it general orders, such as to attack your enemies. In the absence of such orders, the creature acts in a fashion appropriate to its nature. Once three fuzzy objects have been pulled from the bag, the bag can't be used again until the next dawn. This item can be found in the Dungeon Master’s Guide.