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Scroll of lesser Restoration Guidance of the Remembered. A deceased ancestor or loved one provides you with guidance, granting you insight via a charm (a type of supernatural gift detailed in the Dungeon Master's Guide). You can cast speak with dead during a long rest to contact the spirit of a friend or family member without that spirit's corpse. The spirit's answers to your questions manifest as whispers only you can hear. The charm does not function if the spirit you try to contact is Undead or was the target of speak with dead within the last 10 days. Once you use this charm, it vanishes from you.
Adventure Logsheet
Potion of Flying, Potion of Mind Reading, Potion of Greater Healing, Scroll of Fear, Scroll of Hold Person, Scroll of Conjure Minor Elementals, Scroll of Dispel Magic, Scroll of Magic Mouth, Scroll of Protection (Fiends), Magic Items: +1 Chain mail, Goggles of Night, Stone of Good Luck, Boots of Striding and Springing, Armor of Vulnerability (slashing), Ring of Protection, Ring of Spell Storing Snarlas Spellbook 1st Level: Magic Missile, shield, thunderwave 2nd Level: mirror image, web 3rd Level: displel magic, fear, stinking cloud First Weapon Returned. Max gold for their level for each character in the party, and each character may choose five rare consumables (following normal rules for the number of pieces of magical ammunition). A character could, for example, choose 2 potions of superior healing, 2 spells scroll of greater restoration, and 1d6 +2 crossbow bolts. Second Weapon Returned. Each character may choose one of the following items: arrow catching shield, bracers of defense, canaith mandolin, necklace of prayer beads (with six beads), staff of the woodlands, +2 wand of the war mage, or a +2 weapon. Third Weapon Returned. Each character receives either a blessing of protection or a blessing of weapon enhancement (player choice) and when the character gains 17th level can claim one of these legendary items for their own use subject to the MIL restrictions.
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Potion of Healing Potion of Fire Resistance
Potion of Superior Healing
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*** DM ENTRY ***
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Potion of Invulnerability Potion, rare For 1 minute after you drink this potion, you have resistance to all damage. The potion’s syrupy liquid looks like liquified iron. Potion of Flying Potion, very rare When you drink this potion, you gain a flying speed equal to your walking speed for 1 hour and can hover. If you’re in the air when the potion wears off, you fall unless you have some other means of staying aloft. This potion’s clear liquid floats at the top of its container and has cloudy white impurities drifting in it.