Magic Items
Purchased Magic Items
Name
Rarity ▼
Location
Table
Result
Source
The Sixth Sword (+2 Rapier with Guardian minor property)
rare
CCC-HAL-02 Six Striking Swords
Show
Notes:
The Sixth Sword (+2 Rapier with Guardian minor property)
Weapon, rare, Table G
This is one of marilith S’Sheneth’Rah’s six swords. In battle she was known for her tactical superiority and quick striking. Through years of use, some of her essence became imbued into the sword’s magic and it occasionally twitches at critical times, bringing itself to a ready and deadly position. As a result of this, the wielder gains a +2 bonus to initiative.
Stone of good luck
uncommon
DDHC-JRC-08 the Mists of Manivarsha
Show
Notes:
Conch Muschelhorn
Ring of Spell Storing
uncommon
DDHC-TYP Tales from the Yawning Portal: Forge of Fury
Show
Longsword +1
uncommon
DDHC-TYP Tales from the Yawning Portal: Forge of Fury
Show
Notes:
durgeddin's smith mark
Wand of Magic Missle
uncommon
DDHC-TYP Tales from the Yawning Portal: Forge of Fury
Show
Shield +1
uncommon
DDHC-TYP Tales from the Yawning Portal: Forge of Fury
Show
Headband of Intellect
uncommon
DDHC-WDH Waterdeep: Dragon Heist
Show
Bag of Holding
uncommon
CCC-GARY-05 The Shadows of the Trees
Show
Notes:
Bag of Holding
Wondrous item, uncommon
This bag has an interior space considerably larger than its outside dimensions, roughly 2 feet in diameter at the mouth and 4 feet deep. The bag can hold up to 500 pounds, not exceeding a volume of 64 cubic feet. The bag weighs 15 pounds, regardless of its contents. Retrieving an item from the bag requires an action.
If the bag is overloaded, pierced, or torn, it ruptures and is destroyed, and its contents are scattered in the Astral Plane. If the bag is turned inside out, its contents spill forth, unharmed, but the bag must be put right before it can be used again. Breathing creatures inside the bag can survive up to a number of minutes equal to 10 divided by the number of creatures (minimum 1 minute), after which time they begin to suffocate.
Placing a bag of holding inside an extradimensional space created by a Heward's handy haversack, portable hole, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it to a random location on the Astral Plane. The gate then closes. The gate is one-way only and can’t be reopened.
Emerald Elemental Gem
uncommon
DDHC-JRC-08 the Mists of Manivarsha
Show
Notes:
Wondrous item, uncommon
This gem contains a mote of elemental energy. When you use an action to break the gem, a water elemental is summoned as if you had cast the conjure elemental spell, and the gem’s magic is lost.
An emerald elemental gem that conjures a water elemental that resembles Adirohit
Pearl of Power
uncommon
DDHC-JRC-08 the Mists of Manivarsha
Show
Notes:
Pearl of Power
Wondrous item, uncommon (requires attunement by a spellcaster)
While this pearl is on your person, you can use an action to speak this pearl’s command word and regain one expended spell slot. If the expended slot was 4th level or higher, the new slot is 3rd level. Once you have used the pearl, it can’t be used again until the next dawn.
Naerth’s planar compass
common
DDAL09-02 Stopped at the Gate
Show
Notes:
A tethered compass made
of string, wood shavings,
and dried mushrooms with
a center of brass, this item
spins wildly when within
60 feet of a gate or portal
to another plane. This item
functions as an amulet of
the planes (see the
Dungeon Master’s Guide).
Name | Rarity ▼ | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
The Sixth Sword (+2 Rapier with Guardian minor property) | rare | CCC-HAL-02 Six Striking Swords | Show | |||
Notes:
The Sixth Sword (+2 Rapier with Guardian minor property) Weapon, rare, Table G This is one of marilith S’Sheneth’Rah’s six swords. In battle she was known for her tactical superiority and quick striking. Through years of use, some of her essence became imbued into the sword’s magic and it occasionally twitches at critical times, bringing itself to a ready and deadly position. As a result of this, the wielder gains a +2 bonus to initiative. |
||||||
Stone of good luck | uncommon | DDHC-JRC-08 the Mists of Manivarsha | Show | |||
Notes:
Conch Muschelhorn |
||||||
Ring of Spell Storing | uncommon | DDHC-TYP Tales from the Yawning Portal: Forge of Fury | Show | |||
Longsword +1 | uncommon | DDHC-TYP Tales from the Yawning Portal: Forge of Fury | Show | |||
Notes:
durgeddin's smith mark |
||||||
Wand of Magic Missle | uncommon | DDHC-TYP Tales from the Yawning Portal: Forge of Fury | Show | |||
Shield +1 | uncommon | DDHC-TYP Tales from the Yawning Portal: Forge of Fury | Show | |||
Headband of Intellect | uncommon | DDHC-WDH Waterdeep: Dragon Heist | Show | |||
Bag of Holding | uncommon | CCC-GARY-05 The Shadows of the Trees | Show | |||
Notes:
Bag of Holding This bag has an interior space considerably larger than its outside dimensions, roughly 2 feet in diameter at the mouth and 4 feet deep. The bag can hold up to 500 pounds, not exceeding a volume of 64 cubic feet. The bag weighs 15 pounds, regardless of its contents. Retrieving an item from the bag requires an action. If the bag is overloaded, pierced, or torn, it ruptures and is destroyed, and its contents are scattered in the Astral Plane. If the bag is turned inside out, its contents spill forth, unharmed, but the bag must be put right before it can be used again. Breathing creatures inside the bag can survive up to a number of minutes equal to 10 divided by the number of creatures (minimum 1 minute), after which time they begin to suffocate. Placing a bag of holding inside an extradimensional space created by a Heward's handy haversack, portable hole, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it to a random location on the Astral Plane. The gate then closes. The gate is one-way only and can’t be reopened. |
||||||
Emerald Elemental Gem | uncommon | DDHC-JRC-08 the Mists of Manivarsha | Show | |||
Notes:
Wondrous item, uncommon This gem contains a mote of elemental energy. When you use an action to break the gem, a water elemental is summoned as if you had cast the conjure elemental spell, and the gem’s magic is lost. An emerald elemental gem that conjures a water elemental that resembles Adirohit |
||||||
Pearl of Power | uncommon | DDHC-JRC-08 the Mists of Manivarsha | Show | |||
Notes:
Pearl of Power While this pearl is on your person, you can use an action to speak this pearl’s command word and regain one expended spell slot. If the expended slot was 4th level or higher, the new slot is 3rd level. Once you have used the pearl, it can’t be used again until the next dawn. |
||||||
Naerth’s planar compass | common | DDAL09-02 Stopped at the Gate | Show | |||
Notes:
A tethered compass made |