Magic Items
Purchased Magic Items
Name
Rarity ▲
Location
Table
Result
Source
Belt of Fire Giant Strength
very_rare
ALMOG03
DDHC-DIA Baldur’s Gate: Descent into Avernus:
Show
Plate Armor of Safeguarding
very_rare
DDHC-WDH Waterdeep: Dragon Heist
Show
Notes:
Set in the center of this armor's chest is a citrine engraved with the shield rune.
While wearing this armor, your hit point maximum increases by an amount equal to 10 + your level.
Invoking the Rune. As an action, you can invoke the armor's rune to cast the beacon of hope spell with it; the spell has a duration of 1 minute and doesn't require concentration. Once the rune has been invoked, it can't be invoked again until the next dawn.
Plate Armor (Plate Armor of Safeguarding)
Manual of bodily health
very_rare
DDHC-WDH Waterdeep: Dragon Heist
Show
Ring of amity
very_rare
DDHC-WDH Waterdeep: Dragon Heist
Show
Notes:
Source: Bigby Presents - Glory of the Giants
Ring, Very Rare (Requires Attunement)
This ring is carved from hematite and bears an engraving of the friend rune.
When you first attune to this ring, you can touch one willing creature and form a magical bond between the two of you. While this bond lasts, whenever you are subjected to a spell or magical effect that restores hit points, the bonded creature also receives the benefits of the spell or effect.
You can bond with a different creature whenever you finish a long rest, provided that you can touch the creature and the creature is willing.
A creature can benefit from only one ring of amity’s bond at a time. The bond ends if either you or the creature travels to a different plane of existence, if you bond with a different creature at the end of a long rest, or if you sever the bond as a bonus action.
Invoking the Rune. When the bonded creature hits a target with an attack roll, you can use your reaction to invoke the ring’s rune if you are within 60 feet of the bonded creature. The bonded creature’s attack is then turned into a critical hit.
Once the rune has been invoked, it can’t be invoked again until the next dawn.
Daphnaie armor (hide)
very_rare
DDAL09-03 Hungry Shadows
Show
Notes:
This armor is made of pliant
material from worn, laurel tree
bark with stylized carvings of
dancing dryads burnt into it.
Small bits of green moss
accentuate the wood, allowing
the wearer to gain advantage
on Dexterity (Stealth) checks
when in a forest. This item
functions as +3 armor (hide)
(see the Dungeon Master’s
Guide).
Bag of Devouring
very_rare
CCC-TRI-22
DDHC-WDH Waterdeep: Dragon Heist
Show
Bracelet of Rock Magic
very_rare
Tales of the Yawning Portal
DDHC-WDH Waterdeep: Dragon Heist
Show
Notes:
Source: Tales from the Yawning Portal
Wondrous item, very rare (requires attunement)
While you wear this gold bracelet, it grants you immunity to being petrified, and it allows you to cast Flesh to Stone (save DC 15) as an action. Once the spell has been cast three times, the bracelet can no longer cast it. Thereafter, you can cast Stone Shape as an action. After you have done this thirteen times, the bracelet loses its magic and turns from gold to lead.
Curse. The bracelet's affinity with earth manifests as an unusual curse. Creatures of flesh that are strongly related to earth and stone, such as stone giants and dwarves, have advantage on the saving throw against Flesh to Stone cast from the bracelet. If such a creature's save is successful, the bracelet breaks your attunement to it and casts the spell on you. You make your saving throw with disadvantage, and on a failed save you are petrified instantly.
Helm of Brilliance
very_rare
DDAL07-14
DDHC-WDH Waterdeep: Dragon Heist
Show
Robe of Scintillating Colors
very_rare
CCC-TRI-01
DDHC-DIA Baldur’s Gate: Descent into Avernus:
Show
Dragon Scale Mail (Brass) (A)
very_rare
DHC-DIA Baldur's Gate:Descent into
Show
Notes:
ragon scale mail is made of the scales of one kind of dragon. Sometimes dragons collect their cast-off scales and gift them to humanoids. Other times, hunters carefully skin and preserve the hide of a dead dragon. In either case, dragon scale mail is highly valued.
While wearing this armor, you gain a +1 bonus to AC, you have advantage on saving throws against the Frightful Presence and breath weapons of dragons, and you have resistance to one damage type that is determined by the kind of a dragon that provided the scales (see the table).
Additionally, you can focus your senses as an action to magically discern the distance and direction to the closest dragon of the type of armor within 30 miles of you. This special action can't be used again until the next dawn.
Tome of Clear Thought
very_rare
DHC-DIA Baldur's Gate:Descent into
Show
Notes:
Wondrous item, very rare
This book contains memory and logic exercises, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book’s contents and practicing its guidelines, your Intelligence score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century.
Name | Rarity ▲ | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Belt of Fire Giant Strength | very_rare | ALMOG03 | DDHC-DIA Baldur’s Gate: Descent into Avernus: | Show | ||
Plate Armor of Safeguarding | very_rare | DDHC-WDH Waterdeep: Dragon Heist | Show | |||
Notes:
Set in the center of this armor's chest is a citrine engraved with the shield rune. While wearing this armor, your hit point maximum increases by an amount equal to 10 + your level. Invoking the Rune. As an action, you can invoke the armor's rune to cast the beacon of hope spell with it; the spell has a duration of 1 minute and doesn't require concentration. Once the rune has been invoked, it can't be invoked again until the next dawn. |
||||||
Manual of bodily health | very_rare | DDHC-WDH Waterdeep: Dragon Heist | Show | |||
Ring of amity | very_rare | DDHC-WDH Waterdeep: Dragon Heist | Show | |||
Notes:
Source: Bigby Presents - Glory of the Giants Ring, Very Rare (Requires Attunement) This ring is carved from hematite and bears an engraving of the friend rune. When you first attune to this ring, you can touch one willing creature and form a magical bond between the two of you. While this bond lasts, whenever you are subjected to a spell or magical effect that restores hit points, the bonded creature also receives the benefits of the spell or effect. You can bond with a different creature whenever you finish a long rest, provided that you can touch the creature and the creature is willing. A creature can benefit from only one ring of amity’s bond at a time. The bond ends if either you or the creature travels to a different plane of existence, if you bond with a different creature at the end of a long rest, or if you sever the bond as a bonus action. Invoking the Rune. When the bonded creature hits a target with an attack roll, you can use your reaction to invoke the ring’s rune if you are within 60 feet of the bonded creature. The bonded creature’s attack is then turned into a critical hit. Once the rune has been invoked, it can’t be invoked again until the next dawn. |
||||||
Daphnaie armor (hide) | very_rare | DDAL09-03 Hungry Shadows | Show | |||
Notes:
This armor is made of pliant |
||||||
Bag of Devouring | very_rare | CCC-TRI-22 | DDHC-WDH Waterdeep: Dragon Heist | Show | ||
Bracelet of Rock Magic | very_rare | Tales of the Yawning Portal | DDHC-WDH Waterdeep: Dragon Heist | Show | ||
Notes:
Source: Tales from the Yawning Portal Wondrous item, very rare (requires attunement) While you wear this gold bracelet, it grants you immunity to being petrified, and it allows you to cast Flesh to Stone (save DC 15) as an action. Once the spell has been cast three times, the bracelet can no longer cast it. Thereafter, you can cast Stone Shape as an action. After you have done this thirteen times, the bracelet loses its magic and turns from gold to lead. Curse. The bracelet's affinity with earth manifests as an unusual curse. Creatures of flesh that are strongly related to earth and stone, such as stone giants and dwarves, have advantage on the saving throw against Flesh to Stone cast from the bracelet. If such a creature's save is successful, the bracelet breaks your attunement to it and casts the spell on you. You make your saving throw with disadvantage, and on a failed save you are petrified instantly. |
||||||
Helm of Brilliance | very_rare | DDAL07-14 | DDHC-WDH Waterdeep: Dragon Heist | Show | ||
Robe of Scintillating Colors | very_rare | CCC-TRI-01 | DDHC-DIA Baldur’s Gate: Descent into Avernus: | Show | ||
Dragon Scale Mail (Brass) (A) | very_rare | DHC-DIA Baldur's Gate:Descent into | Show | |||
Notes:
ragon scale mail is made of the scales of one kind of dragon. Sometimes dragons collect their cast-off scales and gift them to humanoids. Other times, hunters carefully skin and preserve the hide of a dead dragon. In either case, dragon scale mail is highly valued. While wearing this armor, you gain a +1 bonus to AC, you have advantage on saving throws against the Frightful Presence and breath weapons of dragons, and you have resistance to one damage type that is determined by the kind of a dragon that provided the scales (see the table). Additionally, you can focus your senses as an action to magically discern the distance and direction to the closest dragon of the type of armor within 30 miles of you. This special action can't be used again until the next dawn. |
||||||
Tome of Clear Thought | very_rare | DHC-DIA Baldur's Gate:Descent into | Show | |||
Notes:
Wondrous item, very rare This book contains memory and logic exercises, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book’s contents and practicing its guidelines, your Intelligence score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century. |