Magic Items
Purchased Magic Items
Name ▼
Rarity
Location
Table
Result
Source
Helm of Brilliance
very_rare
DDAL07-14
DDHC-WDH Waterdeep: Dragon Heist
Show
Headband of Intellect
uncommon
DDHC-WDH Waterdeep: Dragon Heist
Show
Greatsword +3
very_rare
DDEX3-04
DHC-DIA Baldur's Gate:Descent into
Show
Notes:
This greatsword's blade is fashioned from obsidian. Carved into it are dwarven battle chants. It smolders and radiates heat whenever it strikes a giant.
Greataxe +2
rare
DDHC-TYP Tales from the Yawning Portal: Forge of Fury
Show
Emerald Elemental Gem
uncommon
DDHC-JRC-08 the Mists of Manivarsha
Show
Notes:
Wondrous item, uncommon
This gem contains a mote of elemental energy. When you use an action to break the gem, a water elemental is summoned as if you had cast the conjure elemental spell, and the gem’s magic is lost.
An emerald elemental gem that conjures a water elemental that resembles Adirohit
Dragon Scale Mail (Brass) (A)
very_rare
DHC-DIA Baldur's Gate:Descent into
Show
Notes:
ragon scale mail is made of the scales of one kind of dragon. Sometimes dragons collect their cast-off scales and gift them to humanoids. Other times, hunters carefully skin and preserve the hide of a dead dragon. In either case, dragon scale mail is highly valued.
While wearing this armor, you gain a +1 bonus to AC, you have advantage on saving throws against the Frightful Presence and breath weapons of dragons, and you have resistance to one damage type that is determined by the kind of a dragon that provided the scales (see the table).
Additionally, you can focus your senses as an action to magically discern the distance and direction to the closest dragon of the type of armor within 30 miles of you. This special action can't be used again until the next dawn.
Daphnaie armor (hide)
very_rare
DDAL09-03 Hungry Shadows
Show
Notes:
This armor is made of pliant
material from worn, laurel tree
bark with stylized carvings of
dancing dryads burnt into it.
Small bits of green moss
accentuate the wood, allowing
the wearer to gain advantage
on Dexterity (Stealth) checks
when in a forest. This item
functions as +3 armor (hide)
(see the Dungeon Master’s
Guide).
Bracelet of Rock Magic
very_rare
Tales of the Yawning Portal
DDHC-WDH Waterdeep: Dragon Heist
Show
Notes:
Source: Tales from the Yawning Portal
Wondrous item, very rare (requires attunement)
While you wear this gold bracelet, it grants you immunity to being petrified, and it allows you to cast Flesh to Stone (save DC 15) as an action. Once the spell has been cast three times, the bracelet can no longer cast it. Thereafter, you can cast Stone Shape as an action. After you have done this thirteen times, the bracelet loses its magic and turns from gold to lead.
Curse. The bracelet's affinity with earth manifests as an unusual curse. Creatures of flesh that are strongly related to earth and stone, such as stone giants and dwarves, have advantage on the saving throw against Flesh to Stone cast from the bracelet. If such a creature's save is successful, the bracelet breaks your attunement to it and casts the spell on you. You make your saving throw with disadvantage, and on a failed save you are petrified instantly.
Belt of Fire Giant Strength
very_rare
ALMOG03
DDHC-DIA Baldur’s Gate: Descent into Avernus:
Show
Bag of Holding
uncommon
CCC-GARY-05 The Shadows of the Trees
Show
Notes:
Bag of Holding
Wondrous item, uncommon
This bag has an interior space considerably larger than its outside dimensions, roughly 2 feet in diameter at the mouth and 4 feet deep. The bag can hold up to 500 pounds, not exceeding a volume of 64 cubic feet. The bag weighs 15 pounds, regardless of its contents. Retrieving an item from the bag requires an action.
If the bag is overloaded, pierced, or torn, it ruptures and is destroyed, and its contents are scattered in the Astral Plane. If the bag is turned inside out, its contents spill forth, unharmed, but the bag must be put right before it can be used again. Breathing creatures inside the bag can survive up to a number of minutes equal to 10 divided by the number of creatures (minimum 1 minute), after which time they begin to suffocate.
Placing a bag of holding inside an extradimensional space created by a Heward's handy haversack, portable hole, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it to a random location on the Astral Plane. The gate then closes. The gate is one-way only and can’t be reopened.
Bag of Devouring
very_rare
CCC-TRI-22
DDHC-WDH Waterdeep: Dragon Heist
Show
Name ▼ | Rarity | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Helm of Brilliance | very_rare | DDAL07-14 | DDHC-WDH Waterdeep: Dragon Heist | Show | ||
Headband of Intellect | uncommon | DDHC-WDH Waterdeep: Dragon Heist | Show | |||
Greatsword +3 | very_rare | DDEX3-04 | DHC-DIA Baldur's Gate:Descent into | Show | ||
Notes:
This greatsword's blade is fashioned from obsidian. Carved into it are dwarven battle chants. It smolders and radiates heat whenever it strikes a giant. |
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Greataxe +2 | rare | DDHC-TYP Tales from the Yawning Portal: Forge of Fury | Show | |||
Emerald Elemental Gem | uncommon | DDHC-JRC-08 the Mists of Manivarsha | Show | |||
Notes:
Wondrous item, uncommon This gem contains a mote of elemental energy. When you use an action to break the gem, a water elemental is summoned as if you had cast the conjure elemental spell, and the gem’s magic is lost. An emerald elemental gem that conjures a water elemental that resembles Adirohit |
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Dragon Scale Mail (Brass) (A) | very_rare | DHC-DIA Baldur's Gate:Descent into | Show | |||
Notes:
ragon scale mail is made of the scales of one kind of dragon. Sometimes dragons collect their cast-off scales and gift them to humanoids. Other times, hunters carefully skin and preserve the hide of a dead dragon. In either case, dragon scale mail is highly valued. While wearing this armor, you gain a +1 bonus to AC, you have advantage on saving throws against the Frightful Presence and breath weapons of dragons, and you have resistance to one damage type that is determined by the kind of a dragon that provided the scales (see the table). Additionally, you can focus your senses as an action to magically discern the distance and direction to the closest dragon of the type of armor within 30 miles of you. This special action can't be used again until the next dawn. |
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Daphnaie armor (hide) | very_rare | DDAL09-03 Hungry Shadows | Show | |||
Notes:
This armor is made of pliant |
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Bracelet of Rock Magic | very_rare | Tales of the Yawning Portal | DDHC-WDH Waterdeep: Dragon Heist | Show | ||
Notes:
Source: Tales from the Yawning Portal Wondrous item, very rare (requires attunement) While you wear this gold bracelet, it grants you immunity to being petrified, and it allows you to cast Flesh to Stone (save DC 15) as an action. Once the spell has been cast three times, the bracelet can no longer cast it. Thereafter, you can cast Stone Shape as an action. After you have done this thirteen times, the bracelet loses its magic and turns from gold to lead. Curse. The bracelet's affinity with earth manifests as an unusual curse. Creatures of flesh that are strongly related to earth and stone, such as stone giants and dwarves, have advantage on the saving throw against Flesh to Stone cast from the bracelet. If such a creature's save is successful, the bracelet breaks your attunement to it and casts the spell on you. You make your saving throw with disadvantage, and on a failed save you are petrified instantly. |
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Belt of Fire Giant Strength | very_rare | ALMOG03 | DDHC-DIA Baldur’s Gate: Descent into Avernus: | Show | ||
Bag of Holding | uncommon | CCC-GARY-05 The Shadows of the Trees | Show | |||
Notes:
Bag of Holding This bag has an interior space considerably larger than its outside dimensions, roughly 2 feet in diameter at the mouth and 4 feet deep. The bag can hold up to 500 pounds, not exceeding a volume of 64 cubic feet. The bag weighs 15 pounds, regardless of its contents. Retrieving an item from the bag requires an action. If the bag is overloaded, pierced, or torn, it ruptures and is destroyed, and its contents are scattered in the Astral Plane. If the bag is turned inside out, its contents spill forth, unharmed, but the bag must be put right before it can be used again. Breathing creatures inside the bag can survive up to a number of minutes equal to 10 divided by the number of creatures (minimum 1 minute), after which time they begin to suffocate. Placing a bag of holding inside an extradimensional space created by a Heward's handy haversack, portable hole, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it to a random location on the Astral Plane. The gate then closes. The gate is one-way only and can’t be reopened. |
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Bag of Devouring | very_rare | CCC-TRI-22 | DDHC-WDH Waterdeep: Dragon Heist | Show |