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Adventure Title
DDHC-ROTF
Session
Date Played
2021-09-25 21:26:00 UTC
Levels Gained
2
GP +/-
1056
Downtime +/-
-10.0
Location Played
Discord
DM Name
Nemo
DM DCI Number
9318732035
Notes
Items nachtragen

Magic Items

Name Rarity Location Table Result Counts?
Staff of Charming Rare true
taff of Charming Staff, rare (requires attunement by a bard, cleric, druid, sorcerer, warlock, or wizard) While holding this staff, you can use an action to expend 1 of its 10 charges to cast charm person, command, or comprehend languages from it using your spell save DC. The staff can also be used as a magic quarterstaff. If you are holding the staff and fail a saving throw against an enchantment spell that targets only you, you can turn your failed save into a successful one. You can't use this property of the staff again until the next dawn. If you succeed on a save against an enchantment spell that targets only you, with or without the staff's intervention, you can use your reaction to expend 1 charge from the staff and turn the spell back on its caster as if you had cast the spell. The staff regains 1d8 + 2 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff becomes a nonmagical quarterstaff. As long as you are attuned to this staff you have this flaw: I like to give orders and Expect to be Obeyed The staff is made out of Chardalyn
Mantle of Spell Resistance Rare true
Mantle of Spell Resistance Wondrous item, rare (requires attunement) You have advantage on saving throws against spells while you wear this cloak.
Thermal Cube Common false
Thermal Cube Wondrous item, common This 3-inch cube of solid brimstone generates enough dry heat to keep the temperature within 15 feet of it at 95 degrees Fahrenheit (35 degrees Celsius).
Ring of The Ram Rare true
Made out of Chardalyn