Show Log Entry
Adventure Title
CCC-YLRA01-02 Uneasy Lies The Head
CCC-YLRA01-02 Uneasy Lies The Head
Session
Date Played
2021-05-02 17:21:00 UTC
2021-05-02 17:21:00 UTC
Levels Gained
GP +/-
Downtime +/-
Location Played
Discord
Discord
DM Name
WasabiPrime
WasabiPrime
DM DCI Number
3320826192
3320826192
Notes
**Story Award: An Emberstar Exclusive** You’ve gained the favor of Sebastian Emberstar after rescuing his employees from a lynch mob. In gratitude, he grants you an exclusive offer: access to their forges. You have the one-time opportunity to provide your own funds to add decorative flourishes to a weapon you own (gems in the hilt, embossed or filigree in the blades, etc). You can spend any amount, but if you spend at least 10,000 gold, the weapon’s craftsmanship impresses those who view it and know about such things. At the DM’s option, once per adventure you can gain advantage on a Charisma-based ability check by flourishing or displaying the weapon. The characters earn this story award for rescuing at least one of the Emberstars from the lynch mob. **Ylraphon Adventurers Guild** You may join the Ylraphon Adventurers Guild if you either obtain one of the Local Pursuit story awards (as described above) or are willing to pay 50 gp initial dues as described in Player Handout: The Ylraphon Adventurers Guild.This grants access to the Guild Delving downtime activity described in that handout, as well as other benefits to be seen in future modules set in Ylraphon. This award is available to characters who solve the mystery of who has been commiting the vandalism and arson in town. **Story Award: The Moonmaiden’s Waters** You foiled an attack on the Moonwater, preventing Vanquo from taking control of the temple. While the temples’ famous prophetic baths were befouled, the High Initiate, Andorran Bree, has offered you an opportunity to use them once the waters are suitably cleansed. The characters earn this story award for defending Andorran Bree at the Moonwater. **Story Award: Caveat Venditor** You managed to disperse a swarm of pixies from the Chiang Emporium in Ylraphon with minimal damage to the shop. Your reputation for mastery and grace precedes you amongst members of the Chiang Emporium. The characters earn this story award for clearing the pixies from the Chiang Emporium while limiting collateral damage. **Local Pursuit: Town Watch Training** You help to train the new Town Watch. Choose a type of simple or martial weapon that you and your comrades train with and record it as part of this story award (“Local Pursuit: Town Watch Training (Weapon)”). (If you wish, you may choose Unarmed Strike as a weapon for this purpose.) Immediately before or after an adventure set in Ylraphon, you may spend 5 downtime days training Town Watch members or recruits. Once during your next game session after this activity, you may inform your DM you are using this benefit to gain advantage on a single attack roll with the weapon you chose for this story award or on a single social interaction check with members of a law enforcement organization (such as the Ylraphon Town Watch).
**Story Award: An Emberstar Exclusive** You’ve gained the favor of Sebastian Emberstar after rescuing his employees from a lynch mob. In gratitude, he grants you an exclusive offer: access to their forges. You have the one-time opportunity to provide your own funds to add decorative flourishes to a weapon you own (gems in the hilt, embossed or filigree in the blades, etc). You can spend any amount, but if you spend at least 10,000 gold, the weapon’s craftsmanship impresses those who view it and know about such things. At the DM’s option, once per adventure you can gain advantage on a Charisma-based ability check by flourishing or displaying the weapon. The characters earn this story award for rescuing at least one of the Emberstars from the lynch mob. **Ylraphon Adventurers Guild** You may join the Ylraphon Adventurers Guild if you either obtain one of the Local Pursuit story awards (as described above) or are willing to pay 50 gp initial dues as described in Player Handout: The Ylraphon Adventurers Guild.This grants access to the Guild Delving downtime activity described in that handout, as well as other benefits to be seen in future modules set in Ylraphon. This award is available to characters who solve the mystery of who has been commiting the vandalism and arson in town. **Story Award: The Moonmaiden’s Waters** You foiled an attack on the Moonwater, preventing Vanquo from taking control of the temple. While the temples’ famous prophetic baths were befouled, the High Initiate, Andorran Bree, has offered you an opportunity to use them once the waters are suitably cleansed. The characters earn this story award for defending Andorran Bree at the Moonwater. **Story Award: Caveat Venditor** You managed to disperse a swarm of pixies from the Chiang Emporium in Ylraphon with minimal damage to the shop. Your reputation for mastery and grace precedes you amongst members of the Chiang Emporium. The characters earn this story award for clearing the pixies from the Chiang Emporium while limiting collateral damage. **Local Pursuit: Town Watch Training** You help to train the new Town Watch. Choose a type of simple or martial weapon that you and your comrades train with and record it as part of this story award (“Local Pursuit: Town Watch Training (Weapon)”). (If you wish, you may choose Unarmed Strike as a weapon for this purpose.) Immediately before or after an adventure set in Ylraphon, you may spend 5 downtime days training Town Watch members or recruits. Once during your next game session after this activity, you may inform your DM you are using this benefit to gain advantage on a single attack roll with the weapon you chose for this story award or on a single social interaction check with members of a law enforcement organization (such as the Ylraphon Town Watch).
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Flame Tongue Weapon (Greatsword) | Rare | true | |||
Flame Tongue Weapon Weapon (any sword), rare (requires attunement) You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. These flames shed bright light in a 40-foot radius and dimlight for an additional 40 feet. While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits. The flames last until you use a bonus action to speak the command word again or until you drop or sheathe the sword. This weapon was crafted for you by the expert smiths at the Emberstar Exchange to your specifications. |