Magic Items
Purchased Magic Items
Name
Rarity
Location
Table
Result ▼
Source
Half Plate of radiant resistance
rare
Rime of the Frostmaiden
Show
Mantle of spell resistance (A)
rare
Rime of the Frostmaiden
Show
Notes:
You have advantage on saving throws against spells while you wear this cloak.
Mace of smiting
rare
Rime of the Frostmaiden
Show
Winter Wolf Cloak (Hell Hound Cloak)
rare
DDAL00-13
Rime of the Frostmaiden
Show
Notes:
Wondrous item, rare (requires attunement) This dark cloak is made of cured winter wolf hide. As an action, you can command the cloak to transform you into a winter wolf for up to 1 hour. The transformation otherwise functions as the polymorph spell, but you can use a bonus action to revert to your normal form. Curse This cloak is cursed with the essence of a winter wolf, and becoming attuned to it extends the curse to you. Until the curse is broken with remove curse or similar magic, you are unwilling to part with the cloak, keeping it within reach at all times.
Cloak of Displacement
very_rare
DDAL05-5 A Dish Best Served Cold
Rime of the Frostmaiden
Show
Wand of Vicious Globs
uncommon
DDHC-OotA Out of the Abyss
Rime of the Frostmaiden
Show
Tentacle Rod
rare
DDHC-OotA Out of the Abyss
Rime of the Frostmaiden
Show
Dagger of venom
rare
DDHC-DIA Baldur’s Gate: Descent into Avernus:
Show
Daern's Instant Fortress
rare
Out of the Abyss
DDHC-DIA Baldur’s Gate: Descent into Avernus:
Show
Figurine of Wondrous Power, Golden Lions
rare
Storm Kings Thunder
DDHC-DIA Baldur’s Gate: Descent into Avernus:
Show
Stone of Controlling Earth Elementals
common
CCC-SFBAY-04-02
DDHC-DIA Baldur’s Gate: Descent into Avernus:
Show
Dagger of Blindsight
rare
DDHC-WDH Waterdeep: Dragon Heist
Show
Staff of the Rooted Hills
rare
DDHC-WDH Waterdeep: Dragon Heist
Show
Notes:
The hill rune is carved into this gnarled wooden staff. The staff magically resizes to match the height of any creature that attunes to it.
The staff can be wielded as a magic quarterstaff that grants a +1 bonus to attack and damage rolls made with it. The first time you hit any creature with the staff on your turn, the creature must succeed on a DC 12 Strength saving throw or be restrained by spectral vines until the start of your next turn.
Invoking the Rune. As an action, you can invoke the staff's rune to cast either hold person (save DC 12) or speak with plants with the staff. When you cast hold person using the staff, the target is wreathed in spectral vines.
Once the rune has been invoked to cast either spell, it can't be invoked again until the next dawn.
Versatile. This weapon can be used with one or two hands. A damage value in parentheses appears with the property—the damage when the weapon is used with two hands to make a melee attack.
Brazier of Commanding Fire Elementals
rare
CCC-SALT02-02
DDHC-WDH Waterdeep: Dragon Heist
Show
Figurine of Wondrous Power, Ivory Goats
rare
ELM1-1
DDHC-WDH Waterdeep: Dragon Heist
Show
Wayfarer's Boots
rare
DDHC-WDH Waterdeep: Dragon Heist
Show
Notes:
Source: Bigby Presents - Glory of the Giants
Wondrous Item, Rare (Requires Attunement)
This pair of boots is made of durable cloth, with the journey rune stitched in golden thread above each heel. While you are wearing this item, your walking speed increases by 10 feet, and you have advantage on Wisdom (Survival) checks.
Invoking the Runes. As a bonus action, you can invoke the boots’ runes to cast the Expeditious Retreat spell with them. Once the runes have been invoked, they can’t be invoked again until the next dawn.
Figurine of Wondrous Power, Bronze Griffon
rare
QCC2018-02
DDHC-WDH Waterdeep: Dragon Heist
Show
Figurine of Wondrous Power, Onyx Dog
rare
CIC-02
DDHC-WDH Waterdeep: Dragon Heist
Show
Cape of the Mountebank
rare
SALT02-05
DDHC-WDH Waterdeep: Dragon Heist
Show
Name | Rarity | Location | Table | Result ▼ | Source | |
---|---|---|---|---|---|---|
Half Plate of radiant resistance | rare | Rime of the Frostmaiden | Show | |||
Mantle of spell resistance (A) | rare | Rime of the Frostmaiden | Show | |||
Notes:
You have advantage on saving throws against spells while you wear this cloak. |
||||||
Mace of smiting | rare | Rime of the Frostmaiden | Show | |||
Winter Wolf Cloak (Hell Hound Cloak) | rare | DDAL00-13 | Rime of the Frostmaiden | Show | ||
Notes:
Wondrous item, rare (requires attunement) This dark cloak is made of cured winter wolf hide. As an action, you can command the cloak to transform you into a winter wolf for up to 1 hour. The transformation otherwise functions as the polymorph spell, but you can use a bonus action to revert to your normal form. Curse This cloak is cursed with the essence of a winter wolf, and becoming attuned to it extends the curse to you. Until the curse is broken with remove curse or similar magic, you are unwilling to part with the cloak, keeping it within reach at all times. |
||||||
Cloak of Displacement | very_rare | DDAL05-5 A Dish Best Served Cold | Rime of the Frostmaiden | Show | ||
Wand of Vicious Globs | uncommon | DDHC-OotA Out of the Abyss | Rime of the Frostmaiden | Show | ||
Tentacle Rod | rare | DDHC-OotA Out of the Abyss | Rime of the Frostmaiden | Show | ||
Dagger of venom | rare | DDHC-DIA Baldur’s Gate: Descent into Avernus: | Show | |||
Daern's Instant Fortress | rare | Out of the Abyss | DDHC-DIA Baldur’s Gate: Descent into Avernus: | Show | ||
Figurine of Wondrous Power, Golden Lions | rare | Storm Kings Thunder | DDHC-DIA Baldur’s Gate: Descent into Avernus: | Show | ||
Stone of Controlling Earth Elementals | common | CCC-SFBAY-04-02 | DDHC-DIA Baldur’s Gate: Descent into Avernus: | Show | ||
Dagger of Blindsight | rare | DDHC-WDH Waterdeep: Dragon Heist | Show | |||
Staff of the Rooted Hills | rare | DDHC-WDH Waterdeep: Dragon Heist | Show | |||
Notes:
The hill rune is carved into this gnarled wooden staff. The staff magically resizes to match the height of any creature that attunes to it. The staff can be wielded as a magic quarterstaff that grants a +1 bonus to attack and damage rolls made with it. The first time you hit any creature with the staff on your turn, the creature must succeed on a DC 12 Strength saving throw or be restrained by spectral vines until the start of your next turn. Invoking the Rune. As an action, you can invoke the staff's rune to cast either hold person (save DC 12) or speak with plants with the staff. When you cast hold person using the staff, the target is wreathed in spectral vines. Versatile. This weapon can be used with one or two hands. A damage value in parentheses appears with the property—the damage when the weapon is used with two hands to make a melee attack. |
||||||
Brazier of Commanding Fire Elementals | rare | CCC-SALT02-02 | DDHC-WDH Waterdeep: Dragon Heist | Show | ||
Figurine of Wondrous Power, Ivory Goats | rare | ELM1-1 | DDHC-WDH Waterdeep: Dragon Heist | Show | ||
Wayfarer's Boots | rare | DDHC-WDH Waterdeep: Dragon Heist | Show | |||
Notes:
Source: Bigby Presents - Glory of the Giants Wondrous Item, Rare (Requires Attunement) This pair of boots is made of durable cloth, with the journey rune stitched in golden thread above each heel. While you are wearing this item, your walking speed increases by 10 feet, and you have advantage on Wisdom (Survival) checks. Invoking the Runes. As a bonus action, you can invoke the boots’ runes to cast the Expeditious Retreat spell with them. Once the runes have been invoked, they can’t be invoked again until the next dawn. |
||||||
Figurine of Wondrous Power, Bronze Griffon | rare | QCC2018-02 | DDHC-WDH Waterdeep: Dragon Heist | Show | ||
Figurine of Wondrous Power, Onyx Dog | rare | CIC-02 | DDHC-WDH Waterdeep: Dragon Heist | Show | ||
Cape of the Mountebank | rare | SALT02-05 | DDHC-WDH Waterdeep: Dragon Heist | Show |