Magic Items

Purchased Magic Items

Name Rarity Location Table Result ▲ Source
Half Plate of radiant resistance rare Rime of the Frostmaiden Show
Mantle of spell resistance (A) rare Rime of the Frostmaiden Show
Notes:

You have advantage on saving throws against spells while you wear this cloak.

Mace of smiting rare Rime of the Frostmaiden Show
Winter Wolf Cloak (Hell Hound Cloak) rare DDAL00-13 Rime of the Frostmaiden Show
Notes:

Wondrous item, rare (requires attunement) This dark cloak is made of cured winter wolf hide. As an action, you can command the cloak to transform you into a winter wolf for up to 1 hour. The transformation otherwise functions as the polymorph spell, but you can use a bonus action to revert to your normal form. Curse This cloak is cursed with the essence of a winter wolf, and becoming attuned to it extends the curse to you. Until the curse is broken with remove curse or similar magic, you are unwilling to part with the cloak, keeping it within reach at all times.

Cloak of Displacement very_rare DDAL05-5 A Dish Best Served Cold Rime of the Frostmaiden Show
Wand of Vicious Globs uncommon DDHC-OotA Out of the Abyss Rime of the Frostmaiden Show
Tentacle Rod rare DDHC-OotA Out of the Abyss Rime of the Frostmaiden Show
Dagger of venom rare DDHC-DIA Baldur’s Gate: Descent into Avernus: Show
Daern's Instant Fortress rare Out of the Abyss DDHC-DIA Baldur’s Gate: Descent into Avernus: Show
Figurine of Wondrous Power, Golden Lions rare Storm Kings Thunder DDHC-DIA Baldur’s Gate: Descent into Avernus: Show
Stone of Controlling Earth Elementals common CCC-SFBAY-04-02 DDHC-DIA Baldur’s Gate: Descent into Avernus: Show
Dagger of Blindsight rare DDHC-WDH Waterdeep: Dragon Heist Show
Staff of the Rooted Hills rare DDHC-WDH Waterdeep: Dragon Heist Show
Notes:

The hill rune is carved into this gnarled wooden staff. The staff magically resizes to match the height of any creature that attunes to it.

The staff can be wielded as a magic quarterstaff that grants a +1 bonus to attack and damage rolls made with it. The first time you hit any creature with the staff on your turn, the creature must succeed on a DC 12 Strength saving throw or be restrained by spectral vines until the start of your next turn.

Invoking the Rune. As an action, you can invoke the staff's rune to cast either hold person (save DC 12) or speak with plants with the staff. When you cast hold person using the staff, the target is wreathed in spectral vines.
Once the rune has been invoked to cast either spell, it can't be invoked again until the next dawn.

Versatile. This weapon can be used with one or two hands. A damage value in parentheses appears with the property—the damage when the weapon is used with two hands to make a melee attack.

Brazier of Commanding Fire Elementals rare CCC-SALT02-02 DDHC-WDH Waterdeep: Dragon Heist Show
Figurine of Wondrous Power, Ivory Goats rare ELM1-1 DDHC-WDH Waterdeep: Dragon Heist Show
Wayfarer's Boots rare DDHC-WDH Waterdeep: Dragon Heist Show
Notes:

Source: Bigby Presents - Glory of the Giants

Wondrous Item, Rare (Requires Attunement)

This pair of boots is made of durable cloth, with the journey rune stitched in golden thread above each heel. While you are wearing this item, your walking speed increases by 10 feet, and you have advantage on Wisdom (Survival) checks.

Invoking the Runes. As a bonus action, you can invoke the boots’ runes to cast the Expeditious Retreat spell with them. Once the runes have been invoked, they can’t be invoked again until the next dawn.

Figurine of Wondrous Power, Bronze Griffon rare QCC2018-02 DDHC-WDH Waterdeep: Dragon Heist Show
Figurine of Wondrous Power, Onyx Dog rare CIC-02 DDHC-WDH Waterdeep: Dragon Heist Show
Cape of the Mountebank rare SALT02-05 DDHC-WDH Waterdeep: Dragon Heist Show