Magic Items

Purchased Magic Items

Name Rarity Location Table Result Source
Cloak of many Fashions common Character Creation Show
Notes:

Wondrous item, common
While wearing this cloak, you can use a bonus action to
change the style, color, and apparent quality of the garment. The cloak’s weight doesn’t change. Regardless of
its appearance, the cloak can’t be anything but a cloak.
Although it can duplicate the appearance of other magic
cloaks, it doesn’t gain their magical properties.

Shortbow +2 rare White Plume Mountain Show
Blessing of Protection common White Plume Mountain Show
Heward's Handy Haversack rare CCC-AN-03 Winter Wonderland Show
Notes:

Wondrous item, rare

This haversack is made of red and white leather and has golden clasps. There are silver bells on the bag, but they only make noise on the night of the winter solstice. Those who hear the bells ringing are reminded of a happy moment from their childhood and experience the most peaceful and restful night of sleep they can ever remember having.

This backpack has a central pouch and two side pouches, each of which is an extradimensional space. Each side pouch can hold up to 20 pounds of material, not exceeding a volume of 2 cubic feet. The large central pouch can hold up to 8 cubic feet or 80 pounds of material. The backpack always weighs 5 pounds, regardless of its contents.

Placing an object in the haversack follows the normal rules for interacting with objects. Retrieving an item from the haversack requires you to use an action. When you reach into the haversack for a specific item, the item is always magically on top.

The haversack has a few limitations. If it is overloaded, or if a sharp object pierces it or tears it, the haversack ruptures and is destroyed. If the haversack is destroyed, its contents are lost forever, although an artifact always turns up again somewhere. If the haversack is turned inside out, its contents spill forth, unharmed, and the haversack must be put right before it can be used again. If a breathing creature is placed within the haversack, the creature can survive for up to 10 minutes, after which time it begins to suffocate.

Placing the haversack inside an extradimensional space created by a bag of holding, portable hole, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it and deposited in a random location on the Astral Plane. The gate then closes. The gate is one-way only and can’t be reopened.

Selûne's owl-eye glasses unique Feast of the Moon Wave 3 Show
Notes:

Wondrous item, unique (uncommon), requires attunement

While wearing these glasses, as an action, you can instantaneously resummon a deceased, certed or Holiday Event vanity pet or mount that can be returned to life by the find familiar or find steed spells. Once returned to life, they have no new additions to the roles and abilities they had before death (for example, these glasses do not transform them into a familiar or steed). If you are not attuned to your glasses, that does not kill your pet. The glasses can’t be used this way again until the next dawn.

Bracers of Defense uncommon CCC-BMG-17 ELM1-2 The Lost Sanctum Show
Notes:

Bracers of Defense
Wondrous Item, rare (requires attunement)
While wearing these bracers, you gain a +2 bonus to AC if you are wearing no armor and using no shield.

The bracers are two arm-sized tubes of faintly gleaming and intricately knotted gold wire.

Cloak of the Bat uncommon DDHC-DMM Dungeon of the Mad Mage Show