Magic Items
Purchased Magic Items
Name
Rarity
Location ▼
Table
Result
Source
Silvered Weapon Spear (C)
common
DDHC-DD-05 The Dragon of Najkir
DDHC-DD-05 The Dragon of Najkir
Show
Notes:
An alchemical process has bonded silver to this magic weapon. When you score a Critical Hit with it against a creature that is shape-shifted, the weapon deals one additional die of damage.
Mask of the Beast (U)
uncommon
DDAL-DRW-INT-04 Tales of Fang and Claw
DDAL-DRW-INT-04 Tales of Fang and Claw
Show
Notes:
Mask of the Beast
Wondrous Item, Uncommon
This wooden mask is shaped in the likeness of a beast’s visage. It has 3 charges and regains all expended charges at dawn. While wearing the mask, you can expend 1 charge to cast animal friendship from it.
This particular mask is fashioned in the shape of a gray wolf’s head and its wearer’s eyes gleam with a soft yellow light.
Boots of Elvenkind (U)
uncommon
DDAL-DRW-INT-03 A Red Day for Elventree
DDAL-DRW-INT-03 A Red Day for Elventree
Show
Notes:
Wondrous item, uncommon.
While you wear these boots, your steps make no sound, regardless of the surface you are moving across. You also have advantage on Dexterity (Stealth) checks that rely on moving silently.
Sentinel shield (U)
uncommon
DDAL-DRW-INT-02 Watchers of the Trollclaws
DDAL-DRW-INT-02 Watchers of the Trollclaws
Show
Notes:
Armor (shield), uncommon
While holding this shield, you have advantage on initiative rolls and Wisdom (Perception) checks. The shield is emblazoned with a symbol of an eye.
Cloak of many Fashions (C)
common
CCC-QUAKE-01 Red War: Thayan Peace Keeper
CCC-QUAKE-01 Red War: Thayan Peace Keeper
Show
Notes:
Wondrous Item, common
While wearing this cloak, you can use a bonus action to change the style, color, and apparent quality of the garment. The cloak’s weight doesn’t change. Regardless of its appearance, the cloak can’t be anything but a cloak. Although it can duplicate the appearance of other magic cloaks, it doesn’t gain their magical properties.
When not worn, the cloak’s default setting is a perfectly authentic Red Wizard cloak
Gloves of Thievery (U)
uncommon
CCC-FAD-01 Out The Back
CCC-FAD-01 Out The Back
Show
Notes:
Gloves of Thievery
wondrous item, uncommon
Value/Weight:
Details
These gloves are invisible while worn. While wearing them, you gain a +5 bonus to Dexterity (Sleight of Hand) checks and Dexterity checks made to pick locks.
This item is found in the Dungeon Master’s Guide.
These soft, black leather gloves have a small W embroidered in silver thread on their back.
Boots of False Tracks (C)
common
CCC-FAD-01 Out The Back
CCC-FAD-01 Out The Back
Show
Notes:
Boots of False Tracks
wondrous item, common, , minor tier
Value/Weight:
Details:
Only humanoids can wear these boots. While wearing the boots, you can choose to have them leave tracks like those of another kind of humanoid of your size.
Moontouched shortsword (C)
common
CCC-BMG-MOON10-2 Shadows & Shrouds
CCC-BMG-MOON10-2 Shadows & Shrouds
Show
Periapt of Health (U)
uncommon
CCC-BMG-MOON10-1 Whispers & Warnings
CCC-BMG-MOON10-1 Whispers & Warnings
Show
Notes:
You are immune to contracting any disease while you wear this pendant. If you are already infected with a disease, the effects of the disease are suppressed you while you wear the pendant.
At the center of a gaudy copper setting rests a small, tear-shaped geode, 1 inch wide and 2 inches tall. The crystals are blood red and metallic gold, and they shimmer when exposed to even a small amount of light. If a chain originally accompanied this bauble, it is long gone. The periapt is now hung from a cord of coarse braided hair, possibly from a horse or donkey.
This item is found in the Dungeon Master’s Guide.
| Name | Rarity | Location ▼ | Table | Result | Source | |
|---|---|---|---|---|---|---|
| Silvered Weapon Spear (C) | common | DDHC-DD-05 The Dragon of Najkir | DDHC-DD-05 The Dragon of Najkir | Show | ||
|
Notes:
An alchemical process has bonded silver to this magic weapon. When you score a Critical Hit with it against a creature that is shape-shifted, the weapon deals one additional die of damage. |
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| Mask of the Beast (U) | uncommon | DDAL-DRW-INT-04 Tales of Fang and Claw | DDAL-DRW-INT-04 Tales of Fang and Claw | Show | ||
|
Notes:
Mask of the Beast Wondrous Item, Uncommon This wooden mask is shaped in the likeness of a beast’s visage. It has 3 charges and regains all expended charges at dawn. While wearing the mask, you can expend 1 charge to cast animal friendship from it. This particular mask is fashioned in the shape of a gray wolf’s head and its wearer’s eyes gleam with a soft yellow light. |
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| Boots of Elvenkind (U) | uncommon | DDAL-DRW-INT-03 A Red Day for Elventree | DDAL-DRW-INT-03 A Red Day for Elventree | Show | ||
|
Notes:
Wondrous item, uncommon. |
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| Sentinel shield (U) | uncommon | DDAL-DRW-INT-02 Watchers of the Trollclaws | DDAL-DRW-INT-02 Watchers of the Trollclaws | Show | ||
|
Notes:
Armor (shield), uncommon While holding this shield, you have advantage on initiative rolls and Wisdom (Perception) checks. The shield is emblazoned with a symbol of an eye. |
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| Cloak of many Fashions (C) | common | CCC-QUAKE-01 Red War: Thayan Peace Keeper | CCC-QUAKE-01 Red War: Thayan Peace Keeper | Show | ||
|
Notes:
Wondrous Item, common While wearing this cloak, you can use a bonus action to change the style, color, and apparent quality of the garment. The cloak’s weight doesn’t change. Regardless of its appearance, the cloak can’t be anything but a cloak. Although it can duplicate the appearance of other magic cloaks, it doesn’t gain their magical properties. When not worn, the cloak’s default setting is a perfectly authentic Red Wizard cloak |
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| Gloves of Thievery (U) | uncommon | CCC-FAD-01 Out The Back | CCC-FAD-01 Out The Back | Show | ||
|
Notes:
Gloves of Thievery Value/Weight: Details This item is found in the Dungeon Master’s Guide. These soft, black leather gloves have a small W embroidered in silver thread on their back. |
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| Boots of False Tracks (C) | common | CCC-FAD-01 Out The Back | CCC-FAD-01 Out The Back | Show | ||
|
Notes:
Boots of False Tracks Value/Weight: Details: Only humanoids can wear these boots. While wearing the boots, you can choose to have them leave tracks like those of another kind of humanoid of your size. |
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| Moontouched shortsword (C) | common | CCC-BMG-MOON10-2 Shadows & Shrouds | CCC-BMG-MOON10-2 Shadows & Shrouds | Show | ||
| Periapt of Health (U) | uncommon | CCC-BMG-MOON10-1 Whispers & Warnings | CCC-BMG-MOON10-1 Whispers & Warnings | Show | ||
|
Notes:
You are immune to contracting any disease while you wear this pendant. If you are already infected with a disease, the effects of the disease are suppressed you while you wear the pendant. At the center of a gaudy copper setting rests a small, tear-shaped geode, 1 inch wide and 2 inches tall. The crystals are blood red and metallic gold, and they shimmer when exposed to even a small amount of light. If a chain originally accompanied this bauble, it is long gone. The periapt is now hung from a cord of coarse braided hair, possibly from a horse or donkey. This item is found in the Dungeon Master’s Guide. |
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