Magic Items

Purchased Magic Items

Name Rarity Location ▼ Table Result Source
Silvered Weapon Spear (C) common DDHC-DD-05 The Dragon of Najkir DDHC-DD-05 The Dragon of Najkir Show
Notes:

An alchemical process has bonded silver to this magic weapon. When you score a Critical Hit with it against a creature that is shape-shifted, the weapon deals one additional die of damage.

Mask of the Beast (U) uncommon DDAL-DRW-INT-04 Tales of Fang and Claw DDAL-DRW-INT-04 Tales of Fang and Claw Show
Notes:

Mask of the Beast

Wondrous Item, Uncommon

This wooden mask is shaped in the likeness of a beast’s visage. It has 3 charges and regains all expended charges at dawn. While wearing the mask, you can expend 1 charge to cast animal friendship from it.

This particular mask is fashioned in the shape of a gray wolf’s head and its wearer’s eyes gleam with a soft yellow light.

Boots of Elvenkind (U) uncommon DDAL-DRW-INT-03 A Red Day for Elventree DDAL-DRW-INT-03 A Red Day for Elventree Show
Notes:

Wondrous item, uncommon.
While you wear these boots, your steps make no sound, regardless of the surface you are moving across. You also have advantage on Dexterity (Stealth) checks that rely on moving silently.

Sentinel shield (U) uncommon DDAL-DRW-INT-02 Watchers of the Trollclaws DDAL-DRW-INT-02 Watchers of the Trollclaws Show
Notes:

Armor (shield), uncommon

While holding this shield, you have advantage on initiative rolls and Wisdom (Perception) checks. The shield is emblazoned with a symbol of an eye.

Cloak of many Fashions (C) common CCC-QUAKE-01 Red War: Thayan Peace Keeper CCC-QUAKE-01 Red War: Thayan Peace Keeper Show
Notes:

Wondrous Item, common

While wearing this cloak, you can use a bonus action to change the style, color, and apparent quality of the garment. The cloak’s weight doesn’t change. Regardless of its appearance, the cloak can’t be anything but a cloak. Although it can duplicate the appearance of other magic cloaks, it doesn’t gain their magical properties.

When not worn, the cloak’s default setting is a perfectly authentic Red Wizard cloak

Gloves of Thievery (U) uncommon CCC-FAD-01 Out The Back CCC-FAD-01 Out The Back Show
Notes:

Gloves of Thievery
wondrous item, uncommon

Value/Weight:

Details
These gloves are invisible while worn. While wearing them, you gain a +5 bonus to Dexterity (Sleight of Hand) checks and Dexterity checks made to pick locks.

This item is found in the Dungeon Master’s Guide.

These soft, black leather gloves have a small W embroidered in silver thread on their back.

Boots of False Tracks (C) common CCC-FAD-01 Out The Back CCC-FAD-01 Out The Back Show
Notes:

Boots of False Tracks
wondrous item, common, , minor tier

Value/Weight:

Details:

Only humanoids can wear these boots. While wearing the boots, you can choose to have them leave tracks like those of another kind of humanoid of your size.

Moontouched shortsword (C) common CCC-BMG-MOON10-2 Shadows & Shrouds CCC-BMG-MOON10-2 Shadows & Shrouds Show
Periapt of Health (U) uncommon CCC-BMG-MOON10-1 Whispers & Warnings CCC-BMG-MOON10-1 Whispers & Warnings Show
Notes:

You are immune to contracting any disease while you wear this pendant. If you are already infected with a disease, the effects of the disease are suppressed you while you wear the pendant.

At the center of a gaudy copper setting rests a small, tear-shaped geode, 1 inch wide and 2 inches tall. The crystals are blood red and metallic gold, and they shimmer when exposed to even a small amount of light. If a chain originally accompanied this bauble, it is long gone. The periapt is now hung from a cord of coarse braided hair, possibly from a horse or donkey.

This item is found in the Dungeon Master’s Guide.