Captain Talina

Season:
11
Race:
Drow
Class:
Rogue
Background:
Lifestyle:
Modest
Current Level:
8
Total GP:
7183
Total Downtime:
190
Tag:
Faction:
None
Faction Rank:
Notorious (rank 2)
Magic Item Count:
15
Magic Item Limit:
3
Shortsword +1 (U),
Boots of Springing and Striding (U),
Studded Leather +1,
Ring of Cold Resistance (R,A),
Wand of Secrets (U),
Circlet of Blasting (U),
Ring of Swimming (U),
Amulet of Health (R,A),
Theldin's Favor/shortsw +2 (R),
Glamoured Studded Leather +1 (R),
Pipe of Smoke Monsters (C),
Wand of Fireballs (R,A),
Bag of Holding (U),
Cloak of Displacement (R-A),
Amulet of Health (R-A)

Log Entries

Date Played Adventure Title Session Levels GP ▲ Downtime Magic Items
2024-05-04 23:02 Dungeon of the Mad Mage T2 1511 10 Show

Bona Fides, Stone, small shadar-kai, book and sword, harper. Familiar Shadowbert.
Electimore, Irai, dragonborn, trident, paladin warlock
Kknudzen, Cael, aasimar, bard, sunlight
Karolina, Gilean, human, scars, hexrogue
Simira, Captain Talina, drow rogue

2022-04-19 15:03 Service award + lvl5 4 2500 20 Amulet of Health (R,A), Shortsword +1 (U) Show
2024-04-20 23:18 Trade Log -5 Black sword of Wounding (R,A) > Wand of Fireballs (R,A) Show Trade Log

DDAL-CGB-Cloud Giants Bargain

Notes:
Hit points lost to this weapon’s damage can be regained only through a short or long rest, rather than by regeneration, magic, or any other means.

Once per turn, when you hit a creature with an attack using this magic weapon, you can wound the target. At the start of each of the wounded creature’s turns, it takes 1d4 necrotic damage for each time you’ve wounded it, and it can then make a DC 15 Constitution saving throw, ending the effect of all such wounds on itself on a success. Alternatively, the wounded creature, or a creature within 5 feet of it, can use an action to make a DC 15 Wisdom (Medicine) check, ending the effect of such wounds on it on a success.

2024-03-15 11:16 Trade Log -5 Amulet of Health (R,A) > Theldin's Favor/shortsw +2 (R) Show Trade Log

Requires Attunement

Your Constitution score is 19 while you wear this Amulet. It has no Effect on you if your Constitution score is already 19 or higher.

2024-06-28 21:42 Trade Log -5 Hat of disguise (U, A) > Bag of Holding (U) Show Trade Log

Hat of Disguise
Wondrous Item, Uncommon (requires
attunement)
While wearing this hat, you can use an action to
cast the disguise self spell from it at will. The
spell ends if the hat is removed.
This item is found in the Dungeon Master’s Guide.
This hat of disguise, in its normal appearance,
looks like a large red hat with a long brim that
seems to be constantly flowing in a breeze. It's
activated by pulling the brim down to cover at
least one eye and smirking confidently.

2024-12-31 19:48 Purchase Log Show Purchase

Liar's Night bingo 3x R potions, elixir of health, potion of heroism, superior healing

2023-02-25 16:14 Trade Log -5 Death's Head (Mace of Distruption) (R,A) > Studded Leather +1 Show Trade Log

Weapon (mace), rare (requires attunement)

When you hit a fiend or an Undead with this Magic Weapon, that creature takes an extra 2d6 radiant damage. If the target has 25 Hit Points or fewer after taking this damage, it must succeed on a DC 15 Wisdom saving throw or be destroyed. On a successful save, the creature becomes Frightened of you until the end of your next turn.

While you hold this weapon, it sheds bright light in a 20-foot radius and dim light for an additional 20 feet.

Special: This item has the harmonious minor property. Attuning to it takes only 1 minute.

2024-01-24 19:43 Service awards 2 Show
Date Played Adventure Title Tier Session ACP TCP Downtime Renown
2024-05-04 23:02 Dungeon of the Mad Mage T2 10 Show

Bona Fides, Stone, small shadar-kai, book and sword, harper. Familiar Shadowbert.
Electimore, Irai, dragonborn, trident, paladin warlock
Kknudzen, Cael, aasimar, bard, sunlight
Karolina, Gilean, human, scars, hexrogue
Simira, Captain Talina, drow rogue

2022-04-19 15:03 Service award + lvl5 20 Show
2024-04-20 23:18 Trade Log -5 Show Trade Log

DDAL-CGB-Cloud Giants Bargain

Notes:
Hit points lost to this weapon’s damage can be regained only through a short or long rest, rather than by regeneration, magic, or any other means.

Once per turn, when you hit a creature with an attack using this magic weapon, you can wound the target. At the start of each of the wounded creature’s turns, it takes 1d4 necrotic damage for each time you’ve wounded it, and it can then make a DC 15 Constitution saving throw, ending the effect of all such wounds on itself on a success. Alternatively, the wounded creature, or a creature within 5 feet of it, can use an action to make a DC 15 Wisdom (Medicine) check, ending the effect of such wounds on it on a success.

2024-03-15 11:16 Trade Log -5 Show Trade Log

Requires Attunement

Your Constitution score is 19 while you wear this Amulet. It has no Effect on you if your Constitution score is already 19 or higher.

2024-06-28 21:42 Trade Log -5 Show Trade Log

Hat of Disguise
Wondrous Item, Uncommon (requires
attunement)
While wearing this hat, you can use an action to
cast the disguise self spell from it at will. The
spell ends if the hat is removed.
This item is found in the Dungeon Master’s Guide.
This hat of disguise, in its normal appearance,
looks like a large red hat with a long brim that
seems to be constantly flowing in a breeze. It's
activated by pulling the brim down to cover at
least one eye and smirking confidently.

2024-12-31 19:48 Purchase Log Show Purchase

Liar's Night bingo 3x R potions, elixir of health, potion of heroism, superior healing

2023-02-25 16:14 Trade Log -5 Show Trade Log

Weapon (mace), rare (requires attunement)

When you hit a fiend or an Undead with this Magic Weapon, that creature takes an extra 2d6 radiant damage. If the target has 25 Hit Points or fewer after taking this damage, it must succeed on a DC 15 Wisdom saving throw or be destroyed. On a successful save, the creature becomes Frightened of you until the end of your next turn.

While you hold this weapon, it sheds bright light in a 20-foot radius and dim light for an additional 20 feet.

Special: This item has the harmonious minor property. Attuning to it takes only 1 minute.

2024-01-24 19:43 Service awards Show
Date Played Adventure Title Session XP GP ▲ Downtime Renown Magic Items
2024-05-04 23:02 Dungeon of the Mad Mage T2 1511 10 Show

Bona Fides, Stone, small shadar-kai, book and sword, harper. Familiar Shadowbert.
Electimore, Irai, dragonborn, trident, paladin warlock
Kknudzen, Cael, aasimar, bard, sunlight
Karolina, Gilean, human, scars, hexrogue
Simira, Captain Talina, drow rogue

2022-04-19 15:03 Service award + lvl5 2500 20 Amulet of Health (R,A), Shortsword +1 (U) Show
2024-04-20 23:18 Trade Log -5 Black sword of Wounding (R,A) > Wand of Fireballs (R,A) Show Trade Log

DDAL-CGB-Cloud Giants Bargain

Notes:
Hit points lost to this weapon’s damage can be regained only through a short or long rest, rather than by regeneration, magic, or any other means.

Once per turn, when you hit a creature with an attack using this magic weapon, you can wound the target. At the start of each of the wounded creature’s turns, it takes 1d4 necrotic damage for each time you’ve wounded it, and it can then make a DC 15 Constitution saving throw, ending the effect of all such wounds on itself on a success. Alternatively, the wounded creature, or a creature within 5 feet of it, can use an action to make a DC 15 Wisdom (Medicine) check, ending the effect of such wounds on it on a success.

2024-03-15 11:16 Trade Log -5 Amulet of Health (R,A) > Theldin's Favor/shortsw +2 (R) Show Trade Log

Requires Attunement

Your Constitution score is 19 while you wear this Amulet. It has no Effect on you if your Constitution score is already 19 or higher.

2024-06-28 21:42 Trade Log -5 Hat of disguise (U, A) > Bag of Holding (U) Show Trade Log

Hat of Disguise
Wondrous Item, Uncommon (requires
attunement)
While wearing this hat, you can use an action to
cast the disguise self spell from it at will. The
spell ends if the hat is removed.
This item is found in the Dungeon Master’s Guide.
This hat of disguise, in its normal appearance,
looks like a large red hat with a long brim that
seems to be constantly flowing in a breeze. It's
activated by pulling the brim down to cover at
least one eye and smirking confidently.

2024-12-31 19:48 Purchase Log Show Purchase

Liar's Night bingo 3x R potions, elixir of health, potion of heroism, superior healing

2023-02-25 16:14 Trade Log -5 Death's Head (Mace of Distruption) (R,A) > Studded Leather +1 Show Trade Log

Weapon (mace), rare (requires attunement)

When you hit a fiend or an Undead with this Magic Weapon, that creature takes an extra 2d6 radiant damage. If the target has 25 Hit Points or fewer after taking this damage, it must succeed on a DC 15 Wisdom saving throw or be destroyed. On a successful save, the creature becomes Frightened of you until the end of your next turn.

While you hold this weapon, it sheds bright light in a 20-foot radius and dim light for an additional 20 feet.

Special: This item has the harmonious minor property. Attuning to it takes only 1 minute.

2024-01-24 19:43 Service awards Show