Captain Talina

Season:
11
Race:
Drow
Class:
Rogue
Background:
Lifestyle:
Modest
Current Level:
8
Total GP:
10478
Total Downtime:
225
Tag:
Faction:
None
Faction Rank:
Notorious (rank 2)
Magic Item Count:
22
Magic Item Limit:
3
Shortsword +1 (U),
Boots of Springing and Striding (U),
Studded Leather +1,
Ring of Cold Resistance (R,A),
Wand of Secrets (U),
Circlet of Blasting (U),
Ring of Swimming (U),
Theldin's Favor/shortsw +2 (R),
Glamoured Studded Leather +1 (R),
Pipe of Smoke Monsters (C),
Wand of Fireballs (R,A),
Bag of Holding (U),
Cloak of Displacement (R-A),
Amulet of Health (R-A),
Mace of smiting (R),
Berserker Flail (R-A),
Elven Chain Mail (R),
Silver Dragon Scale Mail (VR-A),
Flame Tongue Longsword (R-A),
Vicious Dagger (R),
Timefrost (Temperate Vicious Weapon: Scimitar) (R),
Red Wizard Ledger (Temperate Enduring Spellbook) (C)

Log Entries

Date Played Adventure Title ▲ Session Levels GP Downtime Magic Items
2024-04-20 22:57 Dungeon of the Mad Mage T2 15 -1000 10 Pipe of Smoke Monsters (C) Show

Potion of Watchful Rest. When you drink this potion, you gain the following benefits for the next 8 hours: magic can’t put you to sleep, and you can remain awake during a long rest and still gain its benefits. This sweet, amber-colored brew has no effect on creatures that don’t require sleep, such as elves.

DM snooze
Bona Fides, Stone, shadar-kai, book and sword, harper. Familiar Shadowbert.
Electimore, Irai, dragonborn, triden, paladin warlock
Kknudzen, Cael, aasimar, bard, sunlight
Martin, Tiziano, tortle barbarian
Simira, Captain Talina, drow rogue

Started save the dragon quest.

2024-05-04 23:02 Dungeon of the Mad Mage T2 16 1511 10 Show

Bona Fides, Stone, small shadar-kai, book and sword, harper. Familiar Shadowbert.
Electimore, Irai, dragonborn, trident, paladin warlock
Kknudzen, Cael, aasimar, bard, sunlight
Karolina, Gilean, human, scars, hexrogue
Simira, Captain Talina, drow rogue

2026-09-20 15:13 FR-DC-GLACIER-01 Murder Party 700 10 Timefrost (Temperate Vicious Weapon: Scimitar) (R), Red Wizard Ledger (Temperate Enduring Spellbook) (C) Show

DM Mayvand

Paaske, Vrakvwunax, dragonborn warlock 10
Kristian, Cirbus, red dragonborn, creation bard/chef 10
Simira, Captain Talina, drow rogue assassin 8
LF, Iriss, Aasimar cleric
Laura, Remaya, rogue thief
GOLD
Gus' reward: 700 gp each
TREASURE
Gus insists on giving you a well-preserved weapon he collected during his many years protect-ing the Glacier: Timefrost (Temperate Vicious Weapon: Scimitar).
Gus also rewards you with 700 gp each as part of your original contract, and adds his favorite Mind Crystal (Careful) as a bonus. He apologizes profusely for everything that happened, but is sincerely grateful for all your help.
Characters who successfully complete this adventure gain the Story Award Crystal Clear.
STORY AWARD
MAGIC ITEMS

● Timefrost (Temperate Vicious Weapon: Scimitar)
Weapon (Scimitar), rare
This magic weapon deals an extra 2d6 damage to any creature it hits. This extra damage is of the same type as the weapon’s normal damage.
This frostbitten scimitar boasts a wicked edge.
Temperate. You are unharmed by temperatures of 0 degrees Fahrenheit or lower, and 100 de-grees Fahrenheit or higher.
● From Madame Bleu: Oil of Slipperiness
Potion, uncommon
One vial of this oil can cover one Medium or smaller creature, along with the equipment it’s wearing and carrying (one additional vial is required for each size category above Medium). Ap-plying the oil takes 10 minutes.
The affected creature then gains the effect of the Freedom of Movement spell for 8 hours.
Alternatively, the oil can be poured on the ground as a Magic action, where it covers a 10-foot square, duplicating the effect of the Grease spell in that area for 8 hours.
This sticky, black unguent is thick and heavy, but it flows quickly when poured.
● From Khazark Rubi: Red Wizard Ledger (Temperate Enduring Spellbook)
Wondrous Item, common
This spellbook, along with anything written on its pages, can’t be damaged by fire or immersion in water. In addition, the spellbook doesn’t deteriorate with age.
Her spellbook contains these spells: Arcane Lock, Banishment, Dispel Magic, Globe of Invulner-ability, Invisibility, Lightning Bolt, Mage Armor, Wall of Force
Khazark Rubi’s travel spellbook is surprisingly decorated with little doodles; one of these depicts herself in a snug dress and hanging off the arm of a lich wearing a tiny crown.
Temperate. You are unharmed by temperatures of 0 degrees Fahrenheit or lower, and 100 de-grees Fahrenheit or higher.
● Mind Crystal (Careful)
Wondrous Item, uncommon
These gemstones contain a crystallized bit of spellcasting magic. Different types of mind crystals exist, each with a different single-use effect.
When you cast a spell that has a casting time of 1 action while holding a mind crystal, you can modify the spell in a specific way that has an effect described below. You can use only a single mind crystal to modify the spell, and you can’t use a mind crystal and a Metamagic option on the same spell. Once you use a mind crystal, it becomes a nonmagical gem worth 50 gp.
Careful (Uncommon). Choose up to three creatures affected by the spell. The chosen creatures automatically succeed on their saving throws against the spell.

CRYSTAL CLEAR
Helping Gus out has had an effect on you: the crystal dragon’s trust and positivity has boosted one mental ability score of your choosing through the next FR-DC-GLACIER adventure. (Choose from Intelligence, Wisdom or Charisma.)
You gain +1 to any attack roll, saving throw or check made with that mental ability score, but your choice must be declared during the Call to Action.
Once this benefit has been claimed, remove this Story Award from your character.

2022-04-19 15:03 Service award + lvl5 4 2500 20 Amulet of Health (R,A), Shortsword +1 (U) Show
2024-01-24 19:43 Service awards 2 Show
2024-12-31 19:48 Purchase Log Show Purchase

Liar's Night bingo 3x R potions, x2
elixir of health,
potion of heroism,
superior healing
+
Potion of invisibility
Potion of Gaseous form
Potion of Etherealness

2024-03-15 11:16 Trade Log -5 Amulet of Health (R,A) > Theldin's Favor/shortsw +2 (R) Show Trade Log

Requires Attunement

Your Constitution score is 19 while you wear this Amulet. It has no Effect on you if your Constitution score is already 19 or higher.

2024-04-20 23:18 Trade Log -5 Black sword of Wounding (R,A) > Wand of Fireballs (R,A) Show Trade Log

DDAL-CGB-Cloud Giants Bargain

Notes:
Hit points lost to this weapon’s damage can be regained only through a short or long rest, rather than by regeneration, magic, or any other means.

Once per turn, when you hit a creature with an attack using this magic weapon, you can wound the target. At the start of each of the wounded creature’s turns, it takes 1d4 necrotic damage for each time you’ve wounded it, and it can then make a DC 15 Constitution saving throw, ending the effect of all such wounds on itself on a success. Alternatively, the wounded creature, or a creature within 5 feet of it, can use an action to make a DC 15 Wisdom (Medicine) check, ending the effect of such wounds on it on a success.

2023-02-25 16:14 Trade Log -5 Death's Head (Mace of Distruption) (R,A) > Studded Leather +1 Show Trade Log

Weapon (mace), rare (requires attunement)

When you hit a fiend or an Undead with this Magic Weapon, that creature takes an extra 2d6 radiant damage. If the target has 25 Hit Points or fewer after taking this damage, it must succeed on a DC 15 Wisdom saving throw or be destroyed. On a successful save, the creature becomes Frightened of you until the end of your next turn.

While you hold this weapon, it sheds bright light in a 20-foot radius and dim light for an additional 20 feet.

Special: This item has the harmonious minor property. Attuning to it takes only 1 minute.

2026-03-11 10:21 Trade Log -5 Amulet of Health (R,A) > Elven Chain Mail (R) Show Trade Log

Traded to Ståle/Torgus Nightshade

2023-02-19 18:31 Purchase Log -500 Show Purchase

5 potions of greater healing

2023-09-22 21:51 Purchase Log -1000 Show Purchase

2 potion of superior healing

2024-06-28 21:42 Trade Log -5 Hat of disguise (U, A) > Bag of Holding (U) Show Trade Log

Hat of Disguise
Wondrous Item, Uncommon (requires
attunement)
While wearing this hat, you can use an action to
cast the disguise self spell from it at will. The
spell ends if the hat is removed.
This item is found in the Dungeon Master’s Guide.
This hat of disguise, in its normal appearance,
looks like a large red hat with a long brim that
seems to be constantly flowing in a breeze. It's
activated by pulling the brim down to cover at
least one eye and smirking confidently.

Date Played Adventure Title ▲ Tier Session ACP TCP Downtime Renown
2024-04-20 22:57 Dungeon of the Mad Mage T2 15 10 Show

Potion of Watchful Rest. When you drink this potion, you gain the following benefits for the next 8 hours: magic can’t put you to sleep, and you can remain awake during a long rest and still gain its benefits. This sweet, amber-colored brew has no effect on creatures that don’t require sleep, such as elves.

DM snooze
Bona Fides, Stone, shadar-kai, book and sword, harper. Familiar Shadowbert.
Electimore, Irai, dragonborn, triden, paladin warlock
Kknudzen, Cael, aasimar, bard, sunlight
Martin, Tiziano, tortle barbarian
Simira, Captain Talina, drow rogue

Started save the dragon quest.

2024-05-04 23:02 Dungeon of the Mad Mage T2 16 10 Show

Bona Fides, Stone, small shadar-kai, book and sword, harper. Familiar Shadowbert.
Electimore, Irai, dragonborn, trident, paladin warlock
Kknudzen, Cael, aasimar, bard, sunlight
Karolina, Gilean, human, scars, hexrogue
Simira, Captain Talina, drow rogue

2026-09-20 15:13 FR-DC-GLACIER-01 Murder Party 10 Show

DM Mayvand

Paaske, Vrakvwunax, dragonborn warlock 10
Kristian, Cirbus, red dragonborn, creation bard/chef 10
Simira, Captain Talina, drow rogue assassin 8
LF, Iriss, Aasimar cleric
Laura, Remaya, rogue thief
GOLD
Gus' reward: 700 gp each
TREASURE
Gus insists on giving you a well-preserved weapon he collected during his many years protect-ing the Glacier: Timefrost (Temperate Vicious Weapon: Scimitar).
Gus also rewards you with 700 gp each as part of your original contract, and adds his favorite Mind Crystal (Careful) as a bonus. He apologizes profusely for everything that happened, but is sincerely grateful for all your help.
Characters who successfully complete this adventure gain the Story Award Crystal Clear.
STORY AWARD
MAGIC ITEMS

● Timefrost (Temperate Vicious Weapon: Scimitar)
Weapon (Scimitar), rare
This magic weapon deals an extra 2d6 damage to any creature it hits. This extra damage is of the same type as the weapon’s normal damage.
This frostbitten scimitar boasts a wicked edge.
Temperate. You are unharmed by temperatures of 0 degrees Fahrenheit or lower, and 100 de-grees Fahrenheit or higher.
● From Madame Bleu: Oil of Slipperiness
Potion, uncommon
One vial of this oil can cover one Medium or smaller creature, along with the equipment it’s wearing and carrying (one additional vial is required for each size category above Medium). Ap-plying the oil takes 10 minutes.
The affected creature then gains the effect of the Freedom of Movement spell for 8 hours.
Alternatively, the oil can be poured on the ground as a Magic action, where it covers a 10-foot square, duplicating the effect of the Grease spell in that area for 8 hours.
This sticky, black unguent is thick and heavy, but it flows quickly when poured.
● From Khazark Rubi: Red Wizard Ledger (Temperate Enduring Spellbook)
Wondrous Item, common
This spellbook, along with anything written on its pages, can’t be damaged by fire or immersion in water. In addition, the spellbook doesn’t deteriorate with age.
Her spellbook contains these spells: Arcane Lock, Banishment, Dispel Magic, Globe of Invulner-ability, Invisibility, Lightning Bolt, Mage Armor, Wall of Force
Khazark Rubi’s travel spellbook is surprisingly decorated with little doodles; one of these depicts herself in a snug dress and hanging off the arm of a lich wearing a tiny crown.
Temperate. You are unharmed by temperatures of 0 degrees Fahrenheit or lower, and 100 de-grees Fahrenheit or higher.
● Mind Crystal (Careful)
Wondrous Item, uncommon
These gemstones contain a crystallized bit of spellcasting magic. Different types of mind crystals exist, each with a different single-use effect.
When you cast a spell that has a casting time of 1 action while holding a mind crystal, you can modify the spell in a specific way that has an effect described below. You can use only a single mind crystal to modify the spell, and you can’t use a mind crystal and a Metamagic option on the same spell. Once you use a mind crystal, it becomes a nonmagical gem worth 50 gp.
Careful (Uncommon). Choose up to three creatures affected by the spell. The chosen creatures automatically succeed on their saving throws against the spell.

CRYSTAL CLEAR
Helping Gus out has had an effect on you: the crystal dragon’s trust and positivity has boosted one mental ability score of your choosing through the next FR-DC-GLACIER adventure. (Choose from Intelligence, Wisdom or Charisma.)
You gain +1 to any attack roll, saving throw or check made with that mental ability score, but your choice must be declared during the Call to Action.
Once this benefit has been claimed, remove this Story Award from your character.

2022-04-19 15:03 Service award + lvl5 20 Show
2024-01-24 19:43 Service awards Show
2024-12-31 19:48 Purchase Log Show Purchase

Liar's Night bingo 3x R potions, x2
elixir of health,
potion of heroism,
superior healing
+
Potion of invisibility
Potion of Gaseous form
Potion of Etherealness

2024-03-15 11:16 Trade Log -5 Show Trade Log

Requires Attunement

Your Constitution score is 19 while you wear this Amulet. It has no Effect on you if your Constitution score is already 19 or higher.

2024-04-20 23:18 Trade Log -5 Show Trade Log

DDAL-CGB-Cloud Giants Bargain

Notes:
Hit points lost to this weapon’s damage can be regained only through a short or long rest, rather than by regeneration, magic, or any other means.

Once per turn, when you hit a creature with an attack using this magic weapon, you can wound the target. At the start of each of the wounded creature’s turns, it takes 1d4 necrotic damage for each time you’ve wounded it, and it can then make a DC 15 Constitution saving throw, ending the effect of all such wounds on itself on a success. Alternatively, the wounded creature, or a creature within 5 feet of it, can use an action to make a DC 15 Wisdom (Medicine) check, ending the effect of such wounds on it on a success.

2023-02-25 16:14 Trade Log -5 Show Trade Log

Weapon (mace), rare (requires attunement)

When you hit a fiend or an Undead with this Magic Weapon, that creature takes an extra 2d6 radiant damage. If the target has 25 Hit Points or fewer after taking this damage, it must succeed on a DC 15 Wisdom saving throw or be destroyed. On a successful save, the creature becomes Frightened of you until the end of your next turn.

While you hold this weapon, it sheds bright light in a 20-foot radius and dim light for an additional 20 feet.

Special: This item has the harmonious minor property. Attuning to it takes only 1 minute.

2026-03-11 10:21 Trade Log -5 Show Trade Log

Traded to Ståle/Torgus Nightshade

2023-02-19 18:31 Purchase Log Show Purchase

5 potions of greater healing

2023-09-22 21:51 Purchase Log Show Purchase

2 potion of superior healing

2024-06-28 21:42 Trade Log -5 Show Trade Log

Hat of Disguise
Wondrous Item, Uncommon (requires
attunement)
While wearing this hat, you can use an action to
cast the disguise self spell from it at will. The
spell ends if the hat is removed.
This item is found in the Dungeon Master’s Guide.
This hat of disguise, in its normal appearance,
looks like a large red hat with a long brim that
seems to be constantly flowing in a breeze. It's
activated by pulling the brim down to cover at
least one eye and smirking confidently.

Date Played Adventure Title ▲ Session XP GP Downtime Renown Magic Items
2024-04-20 22:57 Dungeon of the Mad Mage T2 15 -1000 10 Pipe of Smoke Monsters (C) Show

Potion of Watchful Rest. When you drink this potion, you gain the following benefits for the next 8 hours: magic can’t put you to sleep, and you can remain awake during a long rest and still gain its benefits. This sweet, amber-colored brew has no effect on creatures that don’t require sleep, such as elves.

DM snooze
Bona Fides, Stone, shadar-kai, book and sword, harper. Familiar Shadowbert.
Electimore, Irai, dragonborn, triden, paladin warlock
Kknudzen, Cael, aasimar, bard, sunlight
Martin, Tiziano, tortle barbarian
Simira, Captain Talina, drow rogue

Started save the dragon quest.

2024-05-04 23:02 Dungeon of the Mad Mage T2 16 1511 10 Show

Bona Fides, Stone, small shadar-kai, book and sword, harper. Familiar Shadowbert.
Electimore, Irai, dragonborn, trident, paladin warlock
Kknudzen, Cael, aasimar, bard, sunlight
Karolina, Gilean, human, scars, hexrogue
Simira, Captain Talina, drow rogue

2026-09-20 15:13 FR-DC-GLACIER-01 Murder Party 700 10 Timefrost (Temperate Vicious Weapon: Scimitar) (R), Red Wizard Ledger (Temperate Enduring Spellbook) (C) Show

DM Mayvand

Paaske, Vrakvwunax, dragonborn warlock 10
Kristian, Cirbus, red dragonborn, creation bard/chef 10
Simira, Captain Talina, drow rogue assassin 8
LF, Iriss, Aasimar cleric
Laura, Remaya, rogue thief
GOLD
Gus' reward: 700 gp each
TREASURE
Gus insists on giving you a well-preserved weapon he collected during his many years protect-ing the Glacier: Timefrost (Temperate Vicious Weapon: Scimitar).
Gus also rewards you with 700 gp each as part of your original contract, and adds his favorite Mind Crystal (Careful) as a bonus. He apologizes profusely for everything that happened, but is sincerely grateful for all your help.
Characters who successfully complete this adventure gain the Story Award Crystal Clear.
STORY AWARD
MAGIC ITEMS

● Timefrost (Temperate Vicious Weapon: Scimitar)
Weapon (Scimitar), rare
This magic weapon deals an extra 2d6 damage to any creature it hits. This extra damage is of the same type as the weapon’s normal damage.
This frostbitten scimitar boasts a wicked edge.
Temperate. You are unharmed by temperatures of 0 degrees Fahrenheit or lower, and 100 de-grees Fahrenheit or higher.
● From Madame Bleu: Oil of Slipperiness
Potion, uncommon
One vial of this oil can cover one Medium or smaller creature, along with the equipment it’s wearing and carrying (one additional vial is required for each size category above Medium). Ap-plying the oil takes 10 minutes.
The affected creature then gains the effect of the Freedom of Movement spell for 8 hours.
Alternatively, the oil can be poured on the ground as a Magic action, where it covers a 10-foot square, duplicating the effect of the Grease spell in that area for 8 hours.
This sticky, black unguent is thick and heavy, but it flows quickly when poured.
● From Khazark Rubi: Red Wizard Ledger (Temperate Enduring Spellbook)
Wondrous Item, common
This spellbook, along with anything written on its pages, can’t be damaged by fire or immersion in water. In addition, the spellbook doesn’t deteriorate with age.
Her spellbook contains these spells: Arcane Lock, Banishment, Dispel Magic, Globe of Invulner-ability, Invisibility, Lightning Bolt, Mage Armor, Wall of Force
Khazark Rubi’s travel spellbook is surprisingly decorated with little doodles; one of these depicts herself in a snug dress and hanging off the arm of a lich wearing a tiny crown.
Temperate. You are unharmed by temperatures of 0 degrees Fahrenheit or lower, and 100 de-grees Fahrenheit or higher.
● Mind Crystal (Careful)
Wondrous Item, uncommon
These gemstones contain a crystallized bit of spellcasting magic. Different types of mind crystals exist, each with a different single-use effect.
When you cast a spell that has a casting time of 1 action while holding a mind crystal, you can modify the spell in a specific way that has an effect described below. You can use only a single mind crystal to modify the spell, and you can’t use a mind crystal and a Metamagic option on the same spell. Once you use a mind crystal, it becomes a nonmagical gem worth 50 gp.
Careful (Uncommon). Choose up to three creatures affected by the spell. The chosen creatures automatically succeed on their saving throws against the spell.

CRYSTAL CLEAR
Helping Gus out has had an effect on you: the crystal dragon’s trust and positivity has boosted one mental ability score of your choosing through the next FR-DC-GLACIER adventure. (Choose from Intelligence, Wisdom or Charisma.)
You gain +1 to any attack roll, saving throw or check made with that mental ability score, but your choice must be declared during the Call to Action.
Once this benefit has been claimed, remove this Story Award from your character.

2022-04-19 15:03 Service award + lvl5 2500 20 Amulet of Health (R,A), Shortsword +1 (U) Show
2024-01-24 19:43 Service awards Show
2024-12-31 19:48 Purchase Log Show Purchase

Liar's Night bingo 3x R potions, x2
elixir of health,
potion of heroism,
superior healing
+
Potion of invisibility
Potion of Gaseous form
Potion of Etherealness

2024-03-15 11:16 Trade Log -5 Amulet of Health (R,A) > Theldin's Favor/shortsw +2 (R) Show Trade Log

Requires Attunement

Your Constitution score is 19 while you wear this Amulet. It has no Effect on you if your Constitution score is already 19 or higher.

2024-04-20 23:18 Trade Log -5 Black sword of Wounding (R,A) > Wand of Fireballs (R,A) Show Trade Log

DDAL-CGB-Cloud Giants Bargain

Notes:
Hit points lost to this weapon’s damage can be regained only through a short or long rest, rather than by regeneration, magic, or any other means.

Once per turn, when you hit a creature with an attack using this magic weapon, you can wound the target. At the start of each of the wounded creature’s turns, it takes 1d4 necrotic damage for each time you’ve wounded it, and it can then make a DC 15 Constitution saving throw, ending the effect of all such wounds on itself on a success. Alternatively, the wounded creature, or a creature within 5 feet of it, can use an action to make a DC 15 Wisdom (Medicine) check, ending the effect of such wounds on it on a success.

2023-02-25 16:14 Trade Log -5 Death's Head (Mace of Distruption) (R,A) > Studded Leather +1 Show Trade Log

Weapon (mace), rare (requires attunement)

When you hit a fiend or an Undead with this Magic Weapon, that creature takes an extra 2d6 radiant damage. If the target has 25 Hit Points or fewer after taking this damage, it must succeed on a DC 15 Wisdom saving throw or be destroyed. On a successful save, the creature becomes Frightened of you until the end of your next turn.

While you hold this weapon, it sheds bright light in a 20-foot radius and dim light for an additional 20 feet.

Special: This item has the harmonious minor property. Attuning to it takes only 1 minute.

2026-03-11 10:21 Trade Log -5 Amulet of Health (R,A) > Elven Chain Mail (R) Show Trade Log

Traded to Ståle/Torgus Nightshade

2023-02-19 18:31 Purchase Log -500 Show Purchase

5 potions of greater healing

2023-09-22 21:51 Purchase Log -1000 Show Purchase

2 potion of superior healing

2024-06-28 21:42 Trade Log -5 Hat of disguise (U, A) > Bag of Holding (U) Show Trade Log

Hat of Disguise
Wondrous Item, Uncommon (requires
attunement)
While wearing this hat, you can use an action to
cast the disguise self spell from it at will. The
spell ends if the hat is removed.
This item is found in the Dungeon Master’s Guide.
This hat of disguise, in its normal appearance,
looks like a large red hat with a long brim that
seems to be constantly flowing in a breeze. It's
activated by pulling the brim down to cover at
least one eye and smirking confidently.