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Adventure Title
Dungeon of the Mad Mage floor 14
Dungeon of the Mad Mage floor 14
Session
38
38
Date Played
2025-07-05 23:09:00 UTC
2025-07-05 23:09:00 UTC
Levels Gained
GP +/-
5844
5844
Downtime +/-
10.0
10.0
Location Played
Online
Online
DM Name
Snooze
Snooze
DM DCI Number
7319085757
7319085757
Notes
Kknutzen, Cael, aasimar bard 13, carrying Terulai. Bona Fides, Stone, Bluehell, Deyarus Simira, Lyria, 12 aultsider, Becky, paladin, First thing, double door. Framed by carvings of worm ridden skulls. Skeletal hand w continual flame. Mad Mage greeting us. Current resident preoccupied. He will give a hint. To the east… long riddle, keys, some or all. Lifeless student. To the east, where shadows feast, Use keys of magic, six at least. In robes of stone, two keys hide, Another in a tankard wide. Northward still, where forms enlarge, A lifeless student holds one more. In the northeast, past the door, In her boudoir, seek once more, The final key, your fate to tweak. Collect the keys and you can pass with ease, Or else you all will turn to dust and cease Mage disappears. Trying Northeast door. Sounds of metal. Fire giants and hobgoblins sorting scraps. Attacking. Kill 2 fire giants and some hobgoblins. Stone and Lyria went down, Lyria healed and giganaughtosaurused. Two statues, nothing on them, but they seem manipulated by magic. Door to east, large corridor. Shouting in goblin. Hobgoblins training. Convinced to surrender. Weird shouty room across the hall. Who’s the boss? Doomcrown is in charge of hobgoblins, through the shrieky rom. Emberosa in charge of fire giants. Shriekers, beholder? Double doors, canopy. Someones chambers. Stone statue humanoid. Chest with key in the lock. Mirror in chest. Magic, con save. Cael makes statue turn into himself without clothes. Across double doors, Becky opens into a short hallway w domed chamber. Covered with mithril. Crystals. 7 alchoves, each lit with a small crystal dome, on the wall above are 6 keyshaped indentations 6 inches long, different keys. Clockwise: from left to right, going clockwise around the room): an upside-down Y, a backward J with a small loop at the top, an upside-down F, an upside-down U, a V with a small loop at the bottom, and an H missing its top left stem Back to shrieker room. A spore that looks like a beholder. Corridor to the north, right side door, movement around north door. Lots of hobgoblins from all directions gets killed. Cael befriends a flumph called Flatwig. Arcturia is kind of blue with spiky bits. Took the head off a mindflayer to study its energy. Turn right out the door to find her bedchamber. Wooden trunk with various treasures. In Portable Hole. There are more creatures nearby, further down. Double doors east. Corridor south, double doors east, black disc of stone depicting bony human hand. Magic. Sealing. Human man in golden silk. Allussiar? Boudoir. Rakshasa. Willing to provide information on spellbook. And that which keeps her coming back. A key and ? Just release him, the piece of stone. Hit the seal with the sword. Y-key. Spellbook through door to the north. There is a chamber with a secret door. Will lead to her library where she keeps her spellbook. The word Palimpsest. More secret doors will lead to what will let us destroy her. North door, rakshasa leaves. Stone goes through north door to room w statue of dwarf. Wall closes behind him, Becky and Cael opens it again. Statue of nelfashni in the corner. Becky turns into a manticore. Lyria dispels her. Bookshelves turn around, full of spellbooks. Another secret door, small niche. Arcturia's Box that cannot be opened. Nalfeshni comes alive and attacks.
Kknutzen, Cael, aasimar bard 13, carrying Terulai. Bona Fides, Stone, Bluehell, Deyarus Simira, Lyria, 12 aultsider, Becky, paladin, First thing, double door. Framed by carvings of worm ridden skulls. Skeletal hand w continual flame. Mad Mage greeting us. Current resident preoccupied. He will give a hint. To the east… long riddle, keys, some or all. Lifeless student. To the east, where shadows feast, Use keys of magic, six at least. In robes of stone, two keys hide, Another in a tankard wide. Northward still, where forms enlarge, A lifeless student holds one more. In the northeast, past the door, In her boudoir, seek once more, The final key, your fate to tweak. Collect the keys and you can pass with ease, Or else you all will turn to dust and cease Mage disappears. Trying Northeast door. Sounds of metal. Fire giants and hobgoblins sorting scraps. Attacking. Kill 2 fire giants and some hobgoblins. Stone and Lyria went down, Lyria healed and giganaughtosaurused. Two statues, nothing on them, but they seem manipulated by magic. Door to east, large corridor. Shouting in goblin. Hobgoblins training. Convinced to surrender. Weird shouty room across the hall. Who’s the boss? Doomcrown is in charge of hobgoblins, through the shrieky rom. Emberosa in charge of fire giants. Shriekers, beholder? Double doors, canopy. Someones chambers. Stone statue humanoid. Chest with key in the lock. Mirror in chest. Magic, con save. Cael makes statue turn into himself without clothes. Across double doors, Becky opens into a short hallway w domed chamber. Covered with mithril. Crystals. 7 alchoves, each lit with a small crystal dome, on the wall above are 6 keyshaped indentations 6 inches long, different keys. Clockwise: from left to right, going clockwise around the room): an upside-down Y, a backward J with a small loop at the top, an upside-down F, an upside-down U, a V with a small loop at the bottom, and an H missing its top left stem Back to shrieker room. A spore that looks like a beholder. Corridor to the north, right side door, movement around north door. Lots of hobgoblins from all directions gets killed. Cael befriends a flumph called Flatwig. Arcturia is kind of blue with spiky bits. Took the head off a mindflayer to study its energy. Turn right out the door to find her bedchamber. Wooden trunk with various treasures. In Portable Hole. There are more creatures nearby, further down. Double doors east. Corridor south, double doors east, black disc of stone depicting bony human hand. Magic. Sealing. Human man in golden silk. Allussiar? Boudoir. Rakshasa. Willing to provide information on spellbook. And that which keeps her coming back. A key and ? Just release him, the piece of stone. Hit the seal with the sword. Y-key. Spellbook through door to the north. There is a chamber with a secret door. Will lead to her library where she keeps her spellbook. The word Palimpsest. More secret doors will lead to what will let us destroy her. North door, rakshasa leaves. Stone goes through north door to room w statue of dwarf. Wall closes behind him, Becky and Cael opens it again. Statue of nelfashni in the corner. Becky turns into a manticore. Lyria dispels her. Bookshelves turn around, full of spellbooks. Another secret door, small niche. Arcturia's Box that cannot be opened. Nalfeshni comes alive and attacks.