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Adventure Title
Dungeon of the Mad Mage T3
Session
33
Date Played
2025-03-22 23:01:00 UTC
Levels Gained
GP +/-
573
Downtime +/-
10.0
Location Played
Online
DM Name
Snooze
DM DCI Number
7319085757
Notes
Kknutzen, Zenith, tiefling rogue 11 Simira, Lyria, aasimar tempest cleric 11 Bluehell, Derus, elf, fighter/wizard evoker 11 Emil, Erik, dwarf barbarian 11 aultsider, Becky, human paladin 11, Lyria: 2 augury Erik: 1 augury Erik and Becky falls in our laps. Following tunnels east towards drow house Freth. Tearulai warns of troll up north. Encounter invisible troll, kill it. Two drow watch. Talking and meet with Orl Telenna. House Ayvrundar are gathering for a last stance? Main house Freth is on Floor below. They can offer a potion of surpreme healing. Leader has some gloves that are valuable. Coming from south west. First encounter troll with abcesses that expelled insect swarms. Lots of drow combat below, Zress (sister or daughter of Erik’s sparring companion?). Some friendly drow, some chasme, hezrou, lots of unfriendly drow. Long battle. Some back and forth about letting Zress live or not, ending up keeping her alive. Erik gives her to the drow. Potion of Surpreme healing. Spidersilk gloves with bloodstones. Erik got some poison, 20 doses shared within the party as a story item. Drow Poison (Injury). This poison is typically made only by the drow, and only in a place far removed from sunlight. A creature subjected to this poison must succeed on a DC 13 Constitution saving throw or be poisoned for 1 hour. If the saving throw fails by 5 or more, the creature is also unconscious while poisoned in this way. The creature wakes up if it takes damage or if another creature takes an action to shake it awake. 20 doses bonus action to apply