Show Log Entry
Adventure Title
Dungeon of the Mad Mage T3
Dungeon of the Mad Mage T3
Session
30
30
Date Played
2025-02-08 21:23:00 UTC
2025-02-08 21:23:00 UTC
Levels Gained
GP +/-
4790
4790
Downtime +/-
10.0
10.0
Location Played
Online
Online
DM Name
Snooze
Snooze
DM DCI Number
7319085757
7319085757
Notes
Kknutzen, Cael, aasimar bard 11 Emil, Erik, dwarf barb 11 Simira, Lyria, aasimar tempest cleric 11 TaC, Olucka, duergar rogue lvl 13 Bluehell, Derus, elf, fighter/wizard House Ayvrundar is eradicated. Derus falls from the roof onto Erik. Floor 10. Lyria, 2 Augury Erik 1 Augury 22 hrs Heroes Feast 6,5 hours oil of slipperiness Drow of house Freth leaves. Water fountain, statues of gods. Troglodytes celebrating to the west. Door to the south. Temple under restoration. Erik tries to deface a statue of Lolth and is paralyzed and fell down. Through the next door is a hallway, and further a sick bay. We chase away the sick drow. Storage room next, with a tunnel up north. We go back to check the north door. North door in hallway leads to council room-ish? Door to bed chamber, and spider room. Tunnel from here leads to some of a maze, one dead end, one tunnel to the storage room. Comes out in a gallery. A cold room with undead to the north, Lyria scares them away. Dead end w dead dwarf and magic gauntlets up north. Tunnel back, turn further north. Empty Troglodyte lair? Come back round to where we were before, cleaning up a room of zombies eating dead bodies. Moving back further north looking for the “Apprentice” creature. (Muriel) Long corridor with doors. Door 1, Eilistrae altar. Hymn playing. The Hymn is the key. D-minor. Door 2, room of darkness, Vhareun. Door 3, bloodstained altar, Selvetarm Door 4, Kieransalee, goddess of undeath Door 5, oozes, Ghaunadaur, a god of subterranean horrors, Altar, two hook horror statues beside the dais, mirror carved to look like Halaster. “Flattery will get you everywhere”. Erik flatters the mirror and a gate opens to a corridor. Erik steps in, and ends up in a shaft, falling 60 ft. Exploring quarters to the north. Mirror gate with Etched into the bottom of the mirror’s stone frame are the letters T-U-O-Y-A-W. North, end room with statue. Touch to teleport. Statues in love. Big room with floor of skulls. Skulls crushing when walking on them. Investigating door to the south. Large room with pillars, and two large drow creatures. In the next room, a Statue of Eilistrae should be holding something. A sword? Following corridor east and north. Circling around to the large skull room, there are lifelike statues of drow warriors. The opposite door leads to a large exercise room with a large mirror (gate) to the north. Four dead dwarves in a half circle. Lump in the chest or one appears to be a big emerald with a small imperfection in it shaped like a spider. Worth a decent bit. Erik not crying and begging for Greater Restoration to be able to heal after going through a gate. 4825gp Gauntlets of Ogre Power. Retrieve a Runestone Fragment Volothamp Geddarm introduces the characters to a friend of his: a young captain of the City Watch named Jalester Silvermane. Jalester tells the characters that he wants a fragment of the Runestone saying its recovery will help to ensure Waterdeep’s security. He describes the Runestone as a large, glowing, disk-shaped gem with Halaster’s rune floating in it. It was created by Halasar and secreted away in the depths of Undermountain He does not mention a monetary reward for delivering a Runestone fragment to him; instead, Jalester offers the characters his lasting friendship—which can bring many benefits, considering his position in the City Watch.
Kknutzen, Cael, aasimar bard 11 Emil, Erik, dwarf barb 11 Simira, Lyria, aasimar tempest cleric 11 TaC, Olucka, duergar rogue lvl 13 Bluehell, Derus, elf, fighter/wizard House Ayvrundar is eradicated. Derus falls from the roof onto Erik. Floor 10. Lyria, 2 Augury Erik 1 Augury 22 hrs Heroes Feast 6,5 hours oil of slipperiness Drow of house Freth leaves. Water fountain, statues of gods. Troglodytes celebrating to the west. Door to the south. Temple under restoration. Erik tries to deface a statue of Lolth and is paralyzed and fell down. Through the next door is a hallway, and further a sick bay. We chase away the sick drow. Storage room next, with a tunnel up north. We go back to check the north door. North door in hallway leads to council room-ish? Door to bed chamber, and spider room. Tunnel from here leads to some of a maze, one dead end, one tunnel to the storage room. Comes out in a gallery. A cold room with undead to the north, Lyria scares them away. Dead end w dead dwarf and magic gauntlets up north. Tunnel back, turn further north. Empty Troglodyte lair? Come back round to where we were before, cleaning up a room of zombies eating dead bodies. Moving back further north looking for the “Apprentice” creature. (Muriel) Long corridor with doors. Door 1, Eilistrae altar. Hymn playing. The Hymn is the key. D-minor. Door 2, room of darkness, Vhareun. Door 3, bloodstained altar, Selvetarm Door 4, Kieransalee, goddess of undeath Door 5, oozes, Ghaunadaur, a god of subterranean horrors, Altar, two hook horror statues beside the dais, mirror carved to look like Halaster. “Flattery will get you everywhere”. Erik flatters the mirror and a gate opens to a corridor. Erik steps in, and ends up in a shaft, falling 60 ft. Exploring quarters to the north. Mirror gate with Etched into the bottom of the mirror’s stone frame are the letters T-U-O-Y-A-W. North, end room with statue. Touch to teleport. Statues in love. Big room with floor of skulls. Skulls crushing when walking on them. Investigating door to the south. Large room with pillars, and two large drow creatures. In the next room, a Statue of Eilistrae should be holding something. A sword? Following corridor east and north. Circling around to the large skull room, there are lifelike statues of drow warriors. The opposite door leads to a large exercise room with a large mirror (gate) to the north. Four dead dwarves in a half circle. Lump in the chest or one appears to be a big emerald with a small imperfection in it shaped like a spider. Worth a decent bit. Erik not crying and begging for Greater Restoration to be able to heal after going through a gate. 4825gp Gauntlets of Ogre Power. Retrieve a Runestone Fragment Volothamp Geddarm introduces the characters to a friend of his: a young captain of the City Watch named Jalester Silvermane. Jalester tells the characters that he wants a fragment of the Runestone saying its recovery will help to ensure Waterdeep’s security. He describes the Runestone as a large, glowing, disk-shaped gem with Halaster’s rune floating in it. It was created by Halasar and secreted away in the depths of Undermountain He does not mention a monetary reward for delivering a Runestone fragment to him; instead, Jalester offers the characters his lasting friendship—which can bring many benefits, considering his position in the City Watch.
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Gauntlets of Ogre Power (U-A) | Uncommon | Dungeon of the Mad Mage T3 s30 | true | ||
Gauntlets of Ogre Power Wondrous item, uncommon (requires attunement) Your Strength score is 19 while you wear these gauntlets. They have no effect on you if your Strength is already 19 or higher without them. |