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Adventure Title
Dungeon of the Mad Mage T2
Session
24
Date Played
2024-09-21 21:48:00 UTC
Levels Gained
GP +/-
2040
Downtime +/-
10.0
Location Played
Online
DM Name
Snooze
DM DCI Number
7319085757
Notes
Martin, Tiziano, tortle barbarian Simira, Lyria, tempest cleric Bona Fide, Stone, shadar kai Kknutzen, Cael, Emil, Erik 2x augury Reaction 10d6 damage reduce Maddgoth's Helm Wondrous item, very rare (requires attunement by a humanoid) A creature attuned to the helm and wearing it has immunity to all damage while inside Maddgoth's castle, on its roof, or in its courtyard. If the helm is taken from the castle, it turns to dust and is destroyed.

Magic Items

Name Rarity Location Table Result Counts?
Wand of Conducting (C) Common Dungeon of the Mad Mage T2 true
Wand of Conducting Wand, common This wand has 3 charges. While holding it, you can use an action to expend 1 of its charges and create orchestral music by waving it around. The music can be heard out to a range of 60 feet and ends when you stop waving the wand. The wand regains all expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, a sad tuba sound plays as the wand crumbles to dust and is destroyed.