Magic Items

Purchased Magic Items

Name Rarity Location ▼ Table Result Source
Stone Plate Armor +2 (VR) very_rare CCC-JGD-01 Left Black and Blue: A Red War Story CCC-JGD-01 Left Black and Blue: A Red War Story Show
Notes:

Heavy Armor, Very Rare

You have a +2 bonus to AC while wearing this armor.

This suit of plate armor was created by Cultists of the Black Earth and is fashioned from slabs of stone (instead of metal). The armor resizes to fit its wearer.

Giant's Bane (longbow +2) (R) rare CCC-GHC-09 Swamp of Death CCC-GHC-09 Swamp of Death Show
Notes:

Giant's Bane (longbow +2)
Weapon (longbow), rare

You gain a +2 bonus to attack and damage rolls made with this magical longbow. The bow also has the Sentinel minor property and glows faintly when giants are within 120 feet of it. For this weapon, "giant" refers to any creature with the giant type, including ogres and trolls.

This stout recurved bow is fashioned from the horn of a great beast and ringed in complex sigils at either end.
(Plus much history!)

GIANT'S BANE HISTORY

In 1325 DR the ranger Kaylin Plainstalker patrolled a vast area between the Giant’s Run Mountains and Elversult. Of half-elven heritage, the woman was a beauty, as well as an expert shot with her bow. Her attractiveness and her prowess at stopping marauding bands of hill giants soon caught the eye of Rilar Biltmoor, a rakish young wool merchant from Elversult. To gain her favor, the young man paid a wizard from Westgate to craft her a magical bow made of yew. Kaylin accepted the weapon, but rebuffed the merchant’s romantic interests.

Several years later, Rilar’s business failed, and he lost everything. He returned to his family farm on the outskirts of Elversult. Instead of organizing large shipments of wool to Westgate and Iriaebor, he spent his days tending sheep in the foothills of the Giant’s Run Mountains.

When Kaylin learned of the man’s troubles, she visited and offered to return the weapon he had given to her, hoping she could ease his financial burdens. Rilar declined the bow, claiming he had found a peace and contentment as a sheep header that he had not known as a merchant. His honesty and newfound humility touched the ranger, and over time, she grew to love the man she had rejected years earlier. They eventually married and started a family of their own.

The bow remained in Kaylin’s possession until she died peacefully in her sleep at her family’s farm.

When thunder booms and the birds have flown,
They come from the hills to leave you as bones.
They burn, kill, and loot and delight in it all,
And none can stop them, because they're so tall.
But with a pull of the string, it delivers such pain.
They hoot and they holler and cry "Giant's Bane!"
They run for the hills and never look back,
To afraid to return for another attack!

Tyr's Justice Greatsword +2 (R) rare CCC-GHC-08 Death in the Ruins CCC-GHC-08 Death in the Ruins Show
Notes:

You gain a +2 bonus to attack and damage rolls made with this magical greatsword. In addition, the weapon has the Guardian minor property, which whispers warnings to you, granting you a +2 bonus to initiative, providing you aren’t incapacitated.

Ring of the ram (R-A) rare CCC-GHC-07 The River Runs Red CCC-GHC-07 The River Runs Red Show
Notes:

Ring of the ram
Ring, rare (requires attunement)

This ring has 3 charges, and it regains 1d3 expended charges daily at dawn. While wearing the ring, you can use an action to expend 1 to 3 of its charges to attack one creature you can see within 60 feet of you. The ring produces a spectral ram's head and makes its attack roll with a +7 bonus. On a hit, for each charge you spend, the target takes 2d10 force damage and is pushed 5 feet away from you.

Alternatively, you can expend 1 to 3 of the ring's charges as an action to try to break an object you can see within 60 feet of you that isn't being worn or carried. The ring makes a Strength check with a +5 bonus for each charge you spend.

"Crafted of cold iron and fashioned with the likeness of a jutting fist, this ring is always slightly cold to the touch. You have an itching desire to break small, fragile objects while wearing the ring."

Wand of Secrets uncommon Blue Alley DDHC-WDH-03 Blue Alley Show
Notes:

Wand of Secrets
Wondrous item, uncommon
The wand is constructed from many low-quality emeralds that have been fused together. Inscribed along the edge, in a mix of abyssal and draconic, is the phrase: "All that is yours is mine, and what is mine cannot be hidden."

The wand has 3 charges. While holding it, you can use an action to expend 1 of its charges, and if a secret door or trap is within 30 feet of you, the wand pulses and points at the one nearest to you. The wand regains 1d3 expended charges daily at dawn.

Lantern of revealing uncommon Blue Alley DDHC-WDH-03 Blue Alley Show
Notes:

Lantern of Revealing
Wondrous item, uncommon
While lit, this hooded lantern burns for 6 hours on 1 pint of oil, shedding bright light in a 30-foot radius and dim light for an additional 30 feet. Invisible creatures and objects are visible as long as they are in the lantern's bright light. You can use an action to lower the hood, reducing the light to dim light in a 5-foot radius

Cariboots (C) common Feast of the Moon 2020 Wandering Monsters Wave 4 Show
Notes:

Wondrous item, common. These boots fit any humanoid, and are finely crafted from caribou pelts and lined with the softest fur. While wearing these boots, you can choose to have them leave tracks like those of a caribou.