Magic Items

Purchased Magic Items

Name Rarity Location Table ▼ Result Source
Horizan caller +2 Pike rare SJ-DC-CONMAR-01 Who Killed Marcus? SJ-DC-CONMAR-01 Who Killed Marcus? Show
Notes:

Weapon (pike), rare

You have a +2 bonus to attack and damage rolls made with this magic weapon.

War Leader (Minor Property). The bearer can use an action to cause their voice to carry clearly for up to 300 feet until the end of the bearer’s next turn.

Horizon Called. This pike formerly had an angel trapped inside. Aeons ago, it was used by a famous orc paladin in a great battle against a demon lord whose name has been erased from history. The divine soul has long left, but the voice that rallied the hundred armies can still be summoned by its innate magic.

Carpet of Flying 400/60 (VR) very_rare Trade Miranda/Service Rewards Trade Log Show
Notes:

You can make this carpet hover and fly by taking a Magic action and using the carpet’s command word. It moves according to your directions if you are within 30 feet of it.

Four sizes of Carpet of Flying exist. The DM chooses the size of a given carpet or determines it randomly by rolling on the following table. A carpet can carry up to twice the weight shown on the table, but its Fly Speed is halved if it carries more than its normal capacity.

4 ft. × 6 ft. 400 lb. 60 feet

Bag of Devouring (VR) very_rare CCC-TRI-22 STORM1-1 On the Baron's Trail CCC-TRI-22 STORM1-1 On the Baron's Trail Show
Notes:

Bag of Devouring
Wondrous Item, Very Rare
Flavor: The bag is covered in giant runes and bears the smiling face of a stone giant. The bag seems to vibrate when it is within 120 ft. of its favorite organic material: Dragon.

Studded Leather +2 (VR) very_rare CCC-TRI-23 STORM1-2 Sub Rosa CCC-TRI-23 STORM1-2 Sub Rosa Show
Notes:

Studded Leather +2
Armor (Light), Very Rare (+2)
Flavor: This set of sky blue magical studded leather armor once belonged to a cloud giant resident of Skyelinjeheim. It resizes to fit its wearer, and images of translucent white clouds drift slowly across the armor constantly.

Illuminators Tattoo (C,A) common DDAL10-01 The Frozen North DDAL10-01 The Frozen North Show
Notes:

This tattoo contains beautiful calligraphy, images of writing implements, and the like. While this tattoo is on your skin, you can write with your fingertip as if it were an ink pen that never runs out of ink.

As an action, you can touch a piece of writing up to one page in length and speak a creature’s name. The writing becomes invisible to everyone other than you and the named creature for the next 24 hours. Either of you can dismiss the invisibility by touching the script (no action required). Once used, this action can’t be used again until the next dawn.

Tattoo Attunement. To attune to this item, you hold the needle to your skin where you want the tattoo to appear, pressing the needle there throughout the attunement process. When the attunement is complete, the needle turns into the ink that becomes the tattoo, which appears on the skin. If you have multiple magic tattoos, they count as a single magic item with regard to the number of magic items you can attune to.

If your attunement to the tattoo ends, the tattoo vanishes, and the needle reappears in the closest unoccupied space to you.

Manual of Gainful Exercise (VR) very_rare CCC-TRI-24 STORM1-3 Knight Errand CCC-TRI-24 STORM1-3 Knight Errand Show
Notes:

Manual of Gainful Exercise
Wondrous Item, Very Rare
Flavor: This leather-bound book is emblazoned with a crimson red chess piece, the knight. The inside of the manual describes hundreds of training regiments for warfare and self-defense, ingraining some of them into your mind as the magic within is used.