Magic Items
Purchased Magic Items
Name ▼
Rarity
Location
Table
Result
Source
Cloak of Displacement (R,A)
rare
Service Awards
Service awards
Show
Notes:
Requires Attunement
While you wear this cloak, it projects an Illusion that makes you appear to be standing in a place near your actual Location, causing any creature to have disadvantage on Attack rolls against you. If you take damage, the property ceases to function until the start of your next turn. This property is suppressed while you are Incapacitated, Restrained, or otherwise unable to move.
Carpet of Flying (4x6)(R)
rare
Trade w YesAdMan/LordQuari
Trade Log
Show
Brass Horn of Valhalla (R)
rare
CCC-GSP02-03 Maladomini Unleashed
CCC-GSP02-03 Maladomini Unleashed
Show
Notes:
Wondrous Item, Rare
You can take a Magic action to blow this horn. In response, warrior spirits from the plane of Ysgard appear in unoccupied spaces within 60 feet of you. Each spirit uses the Berserker stat block and returns to Ysgard after 1 hour or when it drops to 0 Hit Points. The spirits look like living, breathing warriors, and they have Immunity to the Charmed and Frightened conditions. Once you use the horn, it can’t be used again until 7 days have passed.
Four types of Horn of Valhalla are known to exist, each made of a different metal. The horn’s type determines how many spirits it summons, as well as the requirement for its use. The DM chooses the horn’s type or determines it randomly.
If you blow the horn without meeting its requirement, the summoned spirits attack you. If you meet the requirement, they are Friendly to you and your allies and follow your commands.
The spirits summoned by the horn look like earth genasi warriors with stone flesh, wearing gold armor. Each spirit has a black five-leaf clover tattoo at the back of their right hand.
Horn Type Spirits Requirement
Brass 3 Proficiency with all Simple weapons
Boots of false tracks (C)
common
DDAL10-00 Ice Road Trackers
DDAL10-00 Ice Road Trackers
Show
Bahamut's Blessing (Blessing of Magic Resistance)
very_rare
FR-DC-BG The Flying Flame
FR-DC-BG The Flying Flame
Show
Notes:
Bahamut's Blessing (Blessing of Magic Resistance)
Supernatural Gift - Blessing
You have advantage on saving throws against spells and other magical effects.
| Name ▼ | Rarity | Location | Table | Result | Source | |
|---|---|---|---|---|---|---|
| Cloak of Displacement (R,A) | rare | Service Awards | Service awards | Show | ||
|
Notes:
Requires Attunement While you wear this cloak, it projects an Illusion that makes you appear to be standing in a place near your actual Location, causing any creature to have disadvantage on Attack rolls against you. If you take damage, the property ceases to function until the start of your next turn. This property is suppressed while you are Incapacitated, Restrained, or otherwise unable to move. |
||||||
| Carpet of Flying (4x6)(R) | rare | Trade w YesAdMan/LordQuari | Trade Log | Show | ||
| Brass Horn of Valhalla (R) | rare | CCC-GSP02-03 Maladomini Unleashed | CCC-GSP02-03 Maladomini Unleashed | Show | ||
|
Notes:
Wondrous Item, Rare You can take a Magic action to blow this horn. In response, warrior spirits from the plane of Ysgard appear in unoccupied spaces within 60 feet of you. Each spirit uses the Berserker stat block and returns to Ysgard after 1 hour or when it drops to 0 Hit Points. The spirits look like living, breathing warriors, and they have Immunity to the Charmed and Frightened conditions. Once you use the horn, it can’t be used again until 7 days have passed. Four types of Horn of Valhalla are known to exist, each made of a different metal. The horn’s type determines how many spirits it summons, as well as the requirement for its use. The DM chooses the horn’s type or determines it randomly. If you blow the horn without meeting its requirement, the summoned spirits attack you. If you meet the requirement, they are Friendly to you and your allies and follow your commands. The spirits summoned by the horn look like earth genasi warriors with stone flesh, wearing gold armor. Each spirit has a black five-leaf clover tattoo at the back of their right hand. Horn Type Spirits Requirement |
||||||
| Boots of false tracks (C) | common | DDAL10-00 Ice Road Trackers | DDAL10-00 Ice Road Trackers | Show | ||
| Bahamut's Blessing (Blessing of Magic Resistance) | very_rare | FR-DC-BG The Flying Flame | FR-DC-BG The Flying Flame | Show | ||
|
Notes:
Bahamut's Blessing (Blessing of Magic Resistance) You have advantage on saving throws against spells and other magical effects. |
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