Magic Items

Purchased Magic Items

Name Rarity Location ▼ Table Result Source
Vampire's/Charlatan's Dice (C-A) common CCC-GSP02-03 Maladomini Unleashed CCC-GSP02-03 Maladomini Unleashed Show
Notes:

Wondrous Item, Common (Requires Attunement)

Whenever you roll this six-sided die, you can control which number it rolls.

Brass Horn of Valhalla (R) rare CCC-GSP02-03 Maladomini Unleashed CCC-GSP02-03 Maladomini Unleashed Show
Notes:

Wondrous Item, Rare

You can take a Magic action to blow this horn. In response, warrior spirits from the plane of Ysgard appear in unoccupied spaces within 60 feet of you. Each spirit uses the Berserker stat block and returns to Ysgard after 1 hour or when it drops to 0 Hit Points. The spirits look like living, breathing warriors, and they have Immunity to the Charmed and Frightened conditions. Once you use the horn, it can’t be used again until 7 days have passed.

Four types of Horn of Valhalla are known to exist, each made of a different metal. The horn’s type determines how many spirits it summons, as well as the requirement for its use. The DM chooses the horn’s type or determines it randomly.

If you blow the horn without meeting its requirement, the summoned spirits attack you. If you meet the requirement, they are Friendly to you and your allies and follow your commands.

The spirits summoned by the horn look like earth genasi warriors with stone flesh, wearing gold armor. Each spirit has a black five-leaf clover tattoo at the back of their right hand.

Horn Type Spirits Requirement
Brass 3 Proficiency with all Simple weapons

Glamoured studded leather armor (R) rare Service awards: Glamoured studded leather Show
Notes:

Armor (studded leather), rare

While wearing this armor, you gain a +1 bonus to AC. You can also use a bonus Action to speak the armor’s Command word and cause the armor to assume the Appearance of a normal set of clothing or some other kind of armor. You decide what it looks like, including color, style, and accessories, but the armor retains its normal bulk and weight. The illusory Appearance lasts until you use this property again or remove the armor.

Cloak of elvenkind (U, A) uncommon Trade Log Show
Notes:

Cloak of elvenkind (U, A)
While you wear this cloak with its hood up, Wisdom (Perception) checks made to see you have disadvantage. and you have advantage on Dexterity (Stealth) checks made to hide, as the cloak's color shifts to camouflage you. Pulling the hood up or down requires an action.

Hat of disguise (U, A) uncommon CCC-NBDD01-02 Where Can She Be Show
Notes:

Attunement