Miranda

Season:
Masters
Race:
Halfling, lightfoot
Class:
Bard
Background:
Entertainer
Lifestyle:
Comfortable
Current Level:
18
Total GP:
92039
Total Downtime:
209
Tag:
DRW
Faction:
Harpers
Faction Rank:
Wise Owl (rank 4)
Magic Item Count:
35
Magic Item Limit:
10
Dragon's Lullaby,
Figurine of Wondrous power, Ivory goat,
Cloak of displacement (R,A),
Instrument of the bards, Anstruth harp (VR,A),
The Night Queen’s Eyes (U),
Hag's Clawblade vicious rapier (R),
Naerth’s planar compass (VR),
Bracers of Defense (R,A),
Belt of Stone Giant Strength (VR,A),
Pennant of the Wind Rune (VR,A),
Glamored studded leather armor (R),
Ring of Regeneration (VR,A),
Woe (unique),
Harengon's Freedom (VR),
Vault of the Eefreti (Portable hole) (R),
Ioun Stone of Intellect (VR,A),
Portable Hole (R),
Instrument of the Bards (Anstruth Harp) (VR,A),
Tome of Leadership and Influence (VR),
Staff of the Woodlands (R,A),
Longbow +2 (R),
Bitter Wrath, frost brand rapier (VR-A),
Wand of the War Mage +2 (R-A),
All purpose tool +3 (VR-A),
Atlas of Endless Horizons (R-A),
Spellguard Shield (VR-A),
Manual of Quickness of action (VR),
Rythm-makers Drum +3 (VR-A),
Ollamh Harp (L-A),
Scarab of Protection (L-A),
Studded Leather +3 (L),
Plate armor +3 (L),
Boon of High Magic,
Ruby of the War Mage (C-A),
Bag of Holding (U)

Log Entries

Date Played Adventure Title ▲ Session Levels GP Downtime Magic Items
2021-12-30 11:27 Trade Log -5 Ring of Telekinesis (VR, A) > Instrument of the bards, Anstruth harp (VR,A) Show Trade Log

While wearing this ring, you can cast the telekinesis spell at will, but you can target only objects that aren't being worn or carried.

DDHC-CM 10 Kandlekeep Dekonstruktion/trade Miranda

2021-02-18 11:36 Trade Log -15 Mace of smiting > Cloak of displacement (R,A) Show Trade Log

You gain a +1 bonus to Attack and Damage Rolls made with this Magic Weapon. The bonus increases to +3 when you use the mace to Attack a Construct.

When you roll a 20 on an Attack roll made with this weapon, the target takes an extra 2d6 bludgeoning damage, or an extra 4d6 bludgeoning damage if it's a Construct. If a Construct has 25 Hit Points or fewer after taking this damage, it is destroyed.

melee weapon (simple, mace)
Category: Items
Damage: 1d6
Damage Type: Bludgeoning
Item Rarity: Rare
Modifiers: Melee Attacks +1, Melee Damage +1
Weight: 4

You gain a +1 bonus to attack and damage Rolls made with this magic weapon. The bonus increases to +3 when you use the mace to attack a construct.When you roll a 20 on an attack roll made with this weapon, the target takes an extra 7 bludgeoning damage,or an extra 14 bludgeoning damage if it's a construct. If a construct has 25 hit points or fewer after taking this damage, it is destroyed.The once-fine haft of this club has long-since gone to soggy rot; even the leather wrapping its pommel isn’t enough to stop it from soaking through the wearer’s gloves. The adamantine head of the mace is carved to resemble the giant rune Rün (ruin). Upon striking a construct with the mace, it unleashes a shower of gold sparks.

2021-01-23 09:48 Trade Log -15 Portable Hole > Figurine of Wondrous power, Ivory goat Show Trade Log
2025-02-10 16:39 Trade Log -5 Carpet of Flying 400/60 (VR) > Rythm-makers Drum +3 (VR-A) Show Trade Log

4 ft. × 6 ft. 400 lb. 60 feet

2024-12-31 12:50 Purchase Log Show Purchase

Liar's Night bingo
2x potion of surpreme healing
1x potion of speed

Date Played Adventure Title ▲ Tier Session ACP TCP Downtime Renown
2021-12-30 11:27 Trade Log -5 Show Trade Log

While wearing this ring, you can cast the telekinesis spell at will, but you can target only objects that aren't being worn or carried.

DDHC-CM 10 Kandlekeep Dekonstruktion/trade Miranda

2021-02-18 11:36 Trade Log -15 Show Trade Log

You gain a +1 bonus to Attack and Damage Rolls made with this Magic Weapon. The bonus increases to +3 when you use the mace to Attack a Construct.

When you roll a 20 on an Attack roll made with this weapon, the target takes an extra 2d6 bludgeoning damage, or an extra 4d6 bludgeoning damage if it's a Construct. If a Construct has 25 Hit Points or fewer after taking this damage, it is destroyed.

melee weapon (simple, mace)
Category: Items
Damage: 1d6
Damage Type: Bludgeoning
Item Rarity: Rare
Modifiers: Melee Attacks +1, Melee Damage +1
Weight: 4

You gain a +1 bonus to attack and damage Rolls made with this magic weapon. The bonus increases to +3 when you use the mace to attack a construct.When you roll a 20 on an attack roll made with this weapon, the target takes an extra 7 bludgeoning damage,or an extra 14 bludgeoning damage if it's a construct. If a construct has 25 hit points or fewer after taking this damage, it is destroyed.The once-fine haft of this club has long-since gone to soggy rot; even the leather wrapping its pommel isn’t enough to stop it from soaking through the wearer’s gloves. The adamantine head of the mace is carved to resemble the giant rune Rün (ruin). Upon striking a construct with the mace, it unleashes a shower of gold sparks.

2021-01-23 09:48 Trade Log -15 Show Trade Log
2025-02-10 16:39 Trade Log -5 Show Trade Log

4 ft. × 6 ft. 400 lb. 60 feet

2024-12-31 12:50 Purchase Log Show Purchase

Liar's Night bingo
2x potion of surpreme healing
1x potion of speed

Date Played Adventure Title ▲ Session XP GP Downtime Renown Magic Items
2021-12-30 11:27 Trade Log -5 Ring of Telekinesis (VR, A) > Instrument of the bards, Anstruth harp (VR,A) Show Trade Log

While wearing this ring, you can cast the telekinesis spell at will, but you can target only objects that aren't being worn or carried.

DDHC-CM 10 Kandlekeep Dekonstruktion/trade Miranda

2021-02-18 11:36 Trade Log -15 Mace of smiting > Cloak of displacement (R,A) Show Trade Log

You gain a +1 bonus to Attack and Damage Rolls made with this Magic Weapon. The bonus increases to +3 when you use the mace to Attack a Construct.

When you roll a 20 on an Attack roll made with this weapon, the target takes an extra 2d6 bludgeoning damage, or an extra 4d6 bludgeoning damage if it's a Construct. If a Construct has 25 Hit Points or fewer after taking this damage, it is destroyed.

melee weapon (simple, mace)
Category: Items
Damage: 1d6
Damage Type: Bludgeoning
Item Rarity: Rare
Modifiers: Melee Attacks +1, Melee Damage +1
Weight: 4

You gain a +1 bonus to attack and damage Rolls made with this magic weapon. The bonus increases to +3 when you use the mace to attack a construct.When you roll a 20 on an attack roll made with this weapon, the target takes an extra 7 bludgeoning damage,or an extra 14 bludgeoning damage if it's a construct. If a construct has 25 hit points or fewer after taking this damage, it is destroyed.The once-fine haft of this club has long-since gone to soggy rot; even the leather wrapping its pommel isn’t enough to stop it from soaking through the wearer’s gloves. The adamantine head of the mace is carved to resemble the giant rune Rün (ruin). Upon striking a construct with the mace, it unleashes a shower of gold sparks.

2021-01-23 09:48 Trade Log -15 Portable Hole > Figurine of Wondrous power, Ivory goat Show Trade Log
2025-02-10 16:39 Trade Log -5 Carpet of Flying 400/60 (VR) > Rythm-makers Drum +3 (VR-A) Show Trade Log

4 ft. × 6 ft. 400 lb. 60 feet

2024-12-31 12:50 Purchase Log Show Purchase

Liar's Night bingo
2x potion of surpreme healing
1x potion of speed