Show Log Entry
Adventure Title
Out of the Abyss
Out of the Abyss
Session
9
9
Date Played
2025-07-17 21:41:00 UTC
2025-07-17 21:41:00 UTC
Levels Gained
GP +/-
525
525
Downtime +/-
10.0
10.0
Location Played
Online
Online
DM Name
aultsider
aultsider
DM DCI Number
9319670174
9319670174
Notes
Simira, Sir Puddlejump, harengon, Kknutzen, Phila, forest gnome, farmer, Eldecrynn, Quild Zaphresh, drow, wizard YesAdMan, Xos, gith, cleric, Not present: snooze, Riven, human, ranger, Kuta, Zodmer, svirfneblin, sorc Arrival in Blingdenstone. Wertz Saltbaron duergar in Grucklstuck has hired us. Deliver parcel to svirfneflin Kazook Pickshine in Blingdenstone. Some gemstones from an alchemist. A sack full of gemstones for spellcasting and producing spellgems. Payment 100 gold upon delivery. 100 years ago, drow invaded and wrecked the city. Refugees are trying to settle in Blingdenstone, making it into the city of gems again. 8 deep gnomes guarding the gate. Go to look for Senni & Dorbo Diggermattock, leaders. Spellgems along the corridor for safety. Go south and find the hole of the leaders. Light of fire beetles in town. Segojan Earthcaller, nature god of svirfneblin. Cleric novice Glyphic Shroomlight. Takes us to catacombs, carves runes to memorise Pelek. Ghost burrow warden. Jadger. Vazuk ghost causing trouble. Talk to leaders about permission. Big room, sealed door. Lt. Ark Axebarrel, beyond doors rumours is a medusa and an evil spirit plotting. Medusas are known to control groups of monsters. Beware of the northwestern part. There is a lot of oozes appearing in the north. The svirfneblin are under a lot of pressure and cannot spare anyone to guide us to the surface. They mostly trade in the underdark. Ghost Vazuk throwing pots. Ghost killed. Find 8 rubies of 200 GP. On the way back, there is a circle of menhirs. Speaking stones, Steadfast stones. Language of the gods. Gurnik Tapfinger come from a different settlement to talk to the gods. Very dangerous job. If we are in the rock blight area, we can drop by and help cleanse the temple, he will call the blessings of the gods upon us. We need to place a ruby spell gem inside temple of Callarduran Smoothhands temple and activate it/crush it. Ogrémoch’s Bane will come after us. Maybe with Riven and Zodmer. Approach the leaders again about the ghost. Help with information about ooze problem, for a spell gem. Goldwhiskers, clan of wererats, on the north side. Talking to the friendly ghost, asking a favour in rock blight. A friend died and was never recovered. Udhask, died 40 years ago, bring any bones you find. Warning about crazy old svirfneblin. Some people are against the wererats, some are for them, they are svirfnebli after all. Caravan found parade of dancing myconoids invited them to a wedding. While passing an area, all svirfnebli draw weapons and disappear. An ooze tries to eat a svirfnebli. A drow sword and a pouch in the blob.
Simira, Sir Puddlejump, harengon, Kknutzen, Phila, forest gnome, farmer, Eldecrynn, Quild Zaphresh, drow, wizard YesAdMan, Xos, gith, cleric, Not present: snooze, Riven, human, ranger, Kuta, Zodmer, svirfneblin, sorc Arrival in Blingdenstone. Wertz Saltbaron duergar in Grucklstuck has hired us. Deliver parcel to svirfneflin Kazook Pickshine in Blingdenstone. Some gemstones from an alchemist. A sack full of gemstones for spellcasting and producing spellgems. Payment 100 gold upon delivery. 100 years ago, drow invaded and wrecked the city. Refugees are trying to settle in Blingdenstone, making it into the city of gems again. 8 deep gnomes guarding the gate. Go to look for Senni & Dorbo Diggermattock, leaders. Spellgems along the corridor for safety. Go south and find the hole of the leaders. Light of fire beetles in town. Segojan Earthcaller, nature god of svirfneblin. Cleric novice Glyphic Shroomlight. Takes us to catacombs, carves runes to memorise Pelek. Ghost burrow warden. Jadger. Vazuk ghost causing trouble. Talk to leaders about permission. Big room, sealed door. Lt. Ark Axebarrel, beyond doors rumours is a medusa and an evil spirit plotting. Medusas are known to control groups of monsters. Beware of the northwestern part. There is a lot of oozes appearing in the north. The svirfneblin are under a lot of pressure and cannot spare anyone to guide us to the surface. They mostly trade in the underdark. Ghost Vazuk throwing pots. Ghost killed. Find 8 rubies of 200 GP. On the way back, there is a circle of menhirs. Speaking stones, Steadfast stones. Language of the gods. Gurnik Tapfinger come from a different settlement to talk to the gods. Very dangerous job. If we are in the rock blight area, we can drop by and help cleanse the temple, he will call the blessings of the gods upon us. We need to place a ruby spell gem inside temple of Callarduran Smoothhands temple and activate it/crush it. Ogrémoch’s Bane will come after us. Maybe with Riven and Zodmer. Approach the leaders again about the ghost. Help with information about ooze problem, for a spell gem. Goldwhiskers, clan of wererats, on the north side. Talking to the friendly ghost, asking a favour in rock blight. A friend died and was never recovered. Udhask, died 40 years ago, bring any bones you find. Warning about crazy old svirfneblin. Some people are against the wererats, some are for them, they are svirfnebli after all. Caravan found parade of dancing myconoids invited them to a wedding. While passing an area, all svirfnebli draw weapons and disappear. An ooze tries to eat a svirfnebli. A drow sword and a pouch in the blob.
Magic Items
| Name | Rarity | Location | Table | Result | Counts? |
|---|---|---|---|---|---|
| Shortsword +1 (U) | Uncommon | Out of the Abyss s9 ch6 | true |