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Adventure Title
DDHC-KGV-01 The Murkmire Malevolence
DDHC-KGV-01 The Murkmire Malevolence
Session
Date Played
2023-12-15 21:10:00 UTC
2023-12-15 21:10:00 UTC
Levels Gained
GP +/-
30
30
Downtime +/-
10.0
10.0
Location Played
Online
Online
DM Name
RyuuDxD
RyuuDxD
DM DCI Number
6320366487
6320366487
Notes
Felix, Herman, gtizerai, wiz 1 tbhd, deep gnome, Krolik the rogue 2 Simira, warlock 1
Felix, Herman, gtizerai, wiz 1 tbhd, deep gnome, Krolik the rogue 2 Simira, warlock 1
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Rod of the Pact Keeper +1 (U,A) | Uncommon | DDHC-KGV-01 The Murkmire Malevolence | true | ||
Rod of the Pact Keeper +1 Rod, uncommon (requires attunement by a warlock) While holding this rod, you gain a +1 bonus to spell attack rolls and to the saving throw DCs of your warlock spells. In addition, you can regain one warlock spell slot as an action while holding the rod. You can’t use this property again until you finish a long rest. | |||||
Bag of Holding (U) | Uncommon | DDHC-KGV-01 The Murkmire Malevolence | true | ||
Bag of Holding Wondrous item, uncommon This bag has an interior space considerably larger than its outside dimensions, roughly 2 feet in diameter at the mouth and 4 feet deep. The bag can hold up to 500 pounds, not exceeding a volume of 64 cubic feet. The bag weighs 15 pounds, regardless of its contents. Retrieving an item from the bag requires an action. If the bag is overloaded, pierced, or torn, it ruptures and is destroyed, and its contents are scattered in the Astral Plane. If the bag is turned inside out, its contents spill forth, unharmed, but the bag must be put right before it can be used again. Breathing creatures inside the bag can survive up to a number of minutes equal to 10 divided by the number of creatures (minimum 1 minute), after which time they begin to suffocate. Placing a bag of holding inside an extradimensional space created by a Heward’s handy haversack, portable hole, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it to a random location on the Astral Plane. The gate then closes. The gate is one-way only and can’t be reopened. |