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Adventure Title
DDHC-Gos Chapter 4 / Chapter 5 Isle of the Abbey
Session
9
Date Played
2023-11-02 20:41:00 UTC
Levels Gained
1
GP +/-
1118
Downtime +/-
10.0
Location Played
Online
DM Name
aultsider
DM DCI Number
9319670174
Notes
KKnutzen, Oisin Eldecrynn, Tairnsleigh Simira, Ash YesAdMan, Hognosh Bought 3x Greater healing potions

Magic Items

Name Rarity Location Table Result Counts?
Sentinel shield (U) Uncommon Ghost of Saltmarsh true
While holding this shield, you have advantage on initiative rolls and Wisdom (Perception) checks. The shield is emblazoned with a symbol of an eye.
Bloodwell vial +1 (U) Uncommon AL lvl 5 item true
Source: Tasha's Cauldron of Everything Wondrous item, uncommon (+1), rare (+2), very rare (+3) (requires attunement by a sorcerer) To attune to this vial, you must place a few drops of your blood into it. The vial can't be opened while your attunement to it lasts. If your attunement to the vial ends, the contained blood turns to ash. You can use the vial as a spellcasting focus for your spells while wearing or holding it, and you gain a bonus to spell attack rolls and to the saving throw DCs of your sorcerer spells. The bonus is determined by the vial's rarity. In addition, when you roll any Hit Dice to recover hit points while you are carrying the vial, you can regain 5 sorcery points. This property of the vial can't be used again until the next dawn.